An AVL tree is a self-balancing binary search tree. In an AVL tree, the heights of the two child subtrees of any node differ by at most one; if at any time they differ by more than one, rebalancing is done to restore this property. Figures 1-4 illustrate the rotation rules.
Now given a sequence of insertions, you are supposed to tell the root of the resulting AVL tree.
Input Specification:
Each input file contains one test case. For each case, the first line contains a positive integer N (≤20) which is the total number of keys to be inserted. Then N distinct integer keys are given in the next line. All the numbers in a line are separated by a space.
Output Specification:
For each test case, print the root of the resulting AVL tree in one line.
Sample Input 1:
5
88 70 61 96 120
Sample Output 1:
70
Sample Input 2:
7
88 70 61 96 120 90 65
Sample Output 2:
88
题意:将输入调整为平衡二叉树,输出根结点元素
#include
#include
using namespace std;
typedef struct AVLTree{
int data;
AVLTree *left;
AVLTree *right;
int height;
}AVLTree;
int max(int a,int b)
{
return a>b?a:b;
}
int GetHeight(AVLTree *T)
{
if(!T)
{
return 0;
}
else
{
return T->height;
}
}
AVLTree *SingleLeftRotation(AVLTree *A)//左单旋
{
AVLTree *B = A->left;
A->left = B->right;
B->right = A;
A->height = max(GetHeight(A->left),GetHeight(A->right))+1;
B->height = max(GetHeight(B->left), A->height)+1;
return B;
}
AVLTree *SingleRightRotation(AVLTree *A)//右单旋
{
AVLTree *B = A->right;
A->right = B->left;
B->left = A;
A->height = max(GetHeight(A->right),GetHeight(A->left))+1;
B->height = max(GetHeight(B->right), A->height)+1;
return B;
}
AVLTree *DoubleLeftRightRotation(AVLTree *A)//左右双旋
{
A->left = SingleRightRotation(A->left);
return SingleLeftRotation(A);
}
AVLTree *DoubleRightLeftRotation(AVLTree *A)//右左双旋
{
A->right = SingleLeftRotation(A->right);
return SingleRightRotation(A);
}
AVLTree *Insert(AVLTree *T,int x)//插入
{
if(!T)
{
T = (AVLTree *)malloc(sizeof(AVLTree));
T->data = x;
T->height = 1;
T->left = T->right = NULL;
}
else if(x < T->data)
{
T->left = Insert(T->left,x);
if(GetHeight(T->left)-GetHeight(T->right)==2)
{
if(x < T->left->data)
{
T = SingleLeftRotation(T);
}
else
{
T = DoubleLeftRightRotation(T);
}
}
}
else if(x > T->data)
{
T->right = Insert(T->right,x);
if(GetHeight(T->left)-GetHeight(T->right)== -2)
{
if(x > T->right->data)
{
T = SingleRightRotation(T);
}
else
{
T = DoubleRightLeftRotation(T);
}
}
}
T->height = max(GetHeight(T->left),GetHeight(T->right))+1;
return T;
}
int main()
{
int n,x;
cin >> n;
AVLTree *T = NULL;
for(int i = 0;i < n;i++)
{
cin >> x;
T = Insert(T,x);
}
cout << T->data;
}
70
Sample Input 2:
7
88 70 61 96 120 90 65
Sample Output 2:
88
题意:将输入调整为平衡二叉树,输出根结点元素
#include
#include
using namespace std;
typedef struct AVLTree{
int data;
AVLTree *left;
AVLTree *right;
int height;
}AVLTree;
int max(int a,int b)
{
return a>b?a:b;
}
int GetHeight(AVLTree *T)
{
if(!T)
{
return 0;
}
else
{
return T->height;
}
}
AVLTree *SingleLeftRotation(AVLTree *A)//左单旋
{
AVLTree *B = A->left;
A->left = B->right;
B->right = A;
A->height = max(GetHeight(A->left),GetHeight(A->right))+1;
B->height = max(GetHeight(B->left), A->height)+1;
return B;
}
AVLTree *SingleRightRotation(AVLTree *A)//右单旋
{
AVLTree *B = A->right;
A->right = B->left;
B->left = A;
A->height = max(GetHeight(A->right),GetHeight(A->left))+1;
B->height = max(GetHeight(B->right), A->height)+1;
return B;
}
AVLTree *DoubleLeftRightRotation(AVLTree *A)//左右双旋
{
A->left = SingleRightRotation(A->left);
return SingleLeftRotation(A);
}
AVLTree *DoubleRightLeftRotation(AVLTree *A)//右左双旋
{
A->right = SingleLeftRotation(A->right);
return SingleRightRotation(A);
}
AVLTree *Insert(AVLTree *T,int x)//插入
{
if(!T)
{
T = (AVLTree *)malloc(sizeof(AVLTree));
T->data = x;
T->height = 1;
T->left = T->right = NULL;
}
else if(x < T->data)
{
T->left = Insert(T->left,x);
if(GetHeight(T->left)-GetHeight(T->right)==2)
{
if(x < T->left->data)
{
T = SingleLeftRotation(T);
}
else
{
T = DoubleLeftRightRotation(T);
}
}
}
else if(x > T->data)
{
T->right = Insert(T->right,x);
if(GetHeight(T->left)-GetHeight(T->right)== -2)
{
if(x > T->right->data)
{
T = SingleRightRotation(T);
}
else
{
T = DoubleRightLeftRotation(T);
}
}
}
T->height = max(GetHeight(T->left),GetHeight(T->right))+1;
return T;
}
int main()
{
int n,x;
cin >> n;
AVLTree *T = NULL;
for(int i = 0;i < n;i++)
{
cin >> x;
T = Insert(T,x);
}
cout << T->data;
}
88
题意:将输入调整为平衡二叉树,输出根结点元素
#include#include using namespace std; typedef struct AVLTree{ int data; AVLTree *left; AVLTree *right; int height; }AVLTree; int max(int a,int b) { return a>b?a:b; } int GetHeight(AVLTree *T) { if(!T) { return 0; } else { return T->height; } } AVLTree *SingleLeftRotation(AVLTree *A)//左单旋 { AVLTree *B = A->left; A->left = B->right; B->right = A; A->height = max(GetHeight(A->left),GetHeight(A->right))+1; B->height = max(GetHeight(B->left), A->height)+1; return B; } AVLTree *SingleRightRotation(AVLTree *A)//右单旋 { AVLTree *B = A->right; A->right = B->left; B->left = A; A->height = max(GetHeight(A->right),GetHeight(A->left))+1; B->height = max(GetHeight(B->right), A->height)+1; return B; } AVLTree *DoubleLeftRightRotation(AVLTree *A)//左右双旋 { A->left = SingleRightRotation(A->left); return SingleLeftRotation(A); } AVLTree *DoubleRightLeftRotation(AVLTree *A)//右左双旋 { A->right = SingleLeftRotation(A->right); return SingleRightRotation(A); } AVLTree *Insert(AVLTree *T,int x)//插入 { if(!T) { T = (AVLTree *)malloc(sizeof(AVLTree)); T->data = x; T->height = 1; T->left = T->right = NULL; } else if(x < T->data) { T->left = Insert(T->left,x); if(GetHeight(T->left)-GetHeight(T->right)==2) { if(x < T->left->data) { T = SingleLeftRotation(T); } else { T = DoubleLeftRightRotation(T); } } } else if(x > T->data) { T->right = Insert(T->right,x); if(GetHeight(T->left)-GetHeight(T->right)== -2) { if(x > T->right->data) { T = SingleRightRotation(T); } else { T = DoubleRightLeftRotation(T); } } } T->height = max(GetHeight(T->left),GetHeight(T->right))+1; return T; } int main() { int n,x; cin >> n; AVLTree *T = NULL; for(int i = 0;i < n;i++) { cin >> x; T = Insert(T,x); } cout << T->data; }



