目录
一、效果截图
二、注意事项
三、源码实现
1、html
2、css
3、js
一、效果截图
二、注意事项
1、html结构上,分为三个部分:显示区、按钮区、底部白条
2、css样式上
- 需要解决外边距重叠的问题,可用overflow: hidden;
- 点击高亮效果,可用 filter: brightness(160%)
3、js
- 绑定点击事件的时候,用事件委托,提高整体性能,如果点击的不是按钮,则return(具体看代码)
- 用switch···case···处理功能按钮处理方法
- flag表示输入是否输入首次输入
- 转化位百分比的按钮因为需要涉及到小数,所以要用parseFloat方法来将innerHTML转化为浮点数再来进行计算
- eval函数的使用
三、源码实现
1、html
计算器案例
AC
2、css
* {
padding: 0;
margin: 0;
}
#calculator {
width: 330px;
background-color: black;
margin: 30px auto;
border-radius: 40px;
overflow: hidden;
}
.screen {
height: 200px;
width: 100%;
color: white;
position: relative;
}
.screen>h1 {
position: absolute;
bottom: 10px;
right: 35px;
font-size: 42px;
}
.buttons {
width: 100%;
padding: 0 10px;
}
.buttons>.btn {
width: 60px;
height: 60px;
border-radius: 50%;
background-color: #333333;
border: none;
margin: 10px 6px;
color: #fff;
font-size: 25px;
font-weight: bold;
}
.buttons>.btn:active {
filter: brightness(160%);
}
.buttons>.btn1 {
background-color: #ccc;
color: black;
}
.buttons>.btn2 {
background-color: #d6b040;
}
.buttons>.btn0 {
width: 130px;
border-radius: 26px;
}
.bar {
width: 110px;
height: 3px;
background-color: white;
border-radius: 1px;
margin: 20px auto 15px;
}
3、js
const buttons = document.querySelector(".buttons");
const screen = document.querySelector(".screen h1");
var flag = 1; //设置标志性,表示第一次输入
buttons.addEventListener("click", (e) => {
const text = e.target.innerHTML;
// 如果点击的不是按钮,则return
if (e.target.className == "buttons") return;
handel(text);
});
// 操作符
function handel(text) {
switch (text) {
case "AC": //清除
screen.innerHTML = "0";
flag = 1;
break;
case "+/-": //取正反值
if (screen.innerHTML[0] == "-") {
screen.innerHTML = screen.innerHTML.slice(1);
} else {
screen.innerHTML = "-" + screen.innerHTML;
}
break;
case "%": //取百分比
screen.innerHTML = parseFloat(screen.innerHTML) / 100;
break;
case "÷": //除法
if (flag) {
screen.innerHTML = "/";
flag = 0;
break;
} else {
screen.innerHTML += "/";
flag = 0;
break;
}
case "×": //乘法
if (flag) {
screen.innerHTML = "*";
flag = 0;
break;
} else {
screen.innerHTML += "*";
flag = 0;
break;
}
case "-": //减法
if (flag) {
screen.innerHTML = "-";
flag = 0;
break;
} else {
screen.innerHTML += "-";
flag = 0;
break;
}
case "+": //加法
if (flag) {
screen.innerHTML = "+";
flag = 0;
break;
} else {
screen.innerHTML += "+";
flag = 0;
break;
}
case "=": //等于
if (flag) {
screen.innerHTML = screen.innerHTML;
flag = 1;
break;
} else {
screen.innerHTML = eval(screen.innerHTML);
flag = 1;
break;
}
default:
if (flag) {
screen.innerHTML = text;
flag = 0;
break;
} else {
if (screen.innerHTML.length < 8) {
screen.innerHTML += text;
} else {
return;
}
flag = 0;
}
}
}
计算器案例
AC
2、css
* {
padding: 0;
margin: 0;
}
#calculator {
width: 330px;
background-color: black;
margin: 30px auto;
border-radius: 40px;
overflow: hidden;
}
.screen {
height: 200px;
width: 100%;
color: white;
position: relative;
}
.screen>h1 {
position: absolute;
bottom: 10px;
right: 35px;
font-size: 42px;
}
.buttons {
width: 100%;
padding: 0 10px;
}
.buttons>.btn {
width: 60px;
height: 60px;
border-radius: 50%;
background-color: #333333;
border: none;
margin: 10px 6px;
color: #fff;
font-size: 25px;
font-weight: bold;
}
.buttons>.btn:active {
filter: brightness(160%);
}
.buttons>.btn1 {
background-color: #ccc;
color: black;
}
.buttons>.btn2 {
background-color: #d6b040;
}
.buttons>.btn0 {
width: 130px;
border-radius: 26px;
}
.bar {
width: 110px;
height: 3px;
background-color: white;
border-radius: 1px;
margin: 20px auto 15px;
}
3、js
const buttons = document.querySelector(".buttons");
const screen = document.querySelector(".screen h1");
var flag = 1; //设置标志性,表示第一次输入
buttons.addEventListener("click", (e) => {
const text = e.target.innerHTML;
// 如果点击的不是按钮,则return
if (e.target.className == "buttons") return;
handel(text);
});
// 操作符
function handel(text) {
switch (text) {
case "AC": //清除
screen.innerHTML = "0";
flag = 1;
break;
case "+/-": //取正反值
if (screen.innerHTML[0] == "-") {
screen.innerHTML = screen.innerHTML.slice(1);
} else {
screen.innerHTML = "-" + screen.innerHTML;
}
break;
case "%": //取百分比
screen.innerHTML = parseFloat(screen.innerHTML) / 100;
break;
case "÷": //除法
if (flag) {
screen.innerHTML = "/";
flag = 0;
break;
} else {
screen.innerHTML += "/";
flag = 0;
break;
}
case "×": //乘法
if (flag) {
screen.innerHTML = "*";
flag = 0;
break;
} else {
screen.innerHTML += "*";
flag = 0;
break;
}
case "-": //减法
if (flag) {
screen.innerHTML = "-";
flag = 0;
break;
} else {
screen.innerHTML += "-";
flag = 0;
break;
}
case "+": //加法
if (flag) {
screen.innerHTML = "+";
flag = 0;
break;
} else {
screen.innerHTML += "+";
flag = 0;
break;
}
case "=": //等于
if (flag) {
screen.innerHTML = screen.innerHTML;
flag = 1;
break;
} else {
screen.innerHTML = eval(screen.innerHTML);
flag = 1;
break;
}
default:
if (flag) {
screen.innerHTML = text;
flag = 0;
break;
} else {
if (screen.innerHTML.length < 8) {
screen.innerHTML += text;
} else {
return;
}
flag = 0;
}
}
}
const buttons = document.querySelector(".buttons");
const screen = document.querySelector(".screen h1");
var flag = 1; //设置标志性,表示第一次输入
buttons.addEventListener("click", (e) => {
const text = e.target.innerHTML;
// 如果点击的不是按钮,则return
if (e.target.className == "buttons") return;
handel(text);
});
// 操作符
function handel(text) {
switch (text) {
case "AC": //清除
screen.innerHTML = "0";
flag = 1;
break;
case "+/-": //取正反值
if (screen.innerHTML[0] == "-") {
screen.innerHTML = screen.innerHTML.slice(1);
} else {
screen.innerHTML = "-" + screen.innerHTML;
}
break;
case "%": //取百分比
screen.innerHTML = parseFloat(screen.innerHTML) / 100;
break;
case "÷": //除法
if (flag) {
screen.innerHTML = "/";
flag = 0;
break;
} else {
screen.innerHTML += "/";
flag = 0;
break;
}
case "×": //乘法
if (flag) {
screen.innerHTML = "*";
flag = 0;
break;
} else {
screen.innerHTML += "*";
flag = 0;
break;
}
case "-": //减法
if (flag) {
screen.innerHTML = "-";
flag = 0;
break;
} else {
screen.innerHTML += "-";
flag = 0;
break;
}
case "+": //加法
if (flag) {
screen.innerHTML = "+";
flag = 0;
break;
} else {
screen.innerHTML += "+";
flag = 0;
break;
}
case "=": //等于
if (flag) {
screen.innerHTML = screen.innerHTML;
flag = 1;
break;
} else {
screen.innerHTML = eval(screen.innerHTML);
flag = 1;
break;
}
default:
if (flag) {
screen.innerHTML = text;
flag = 0;
break;
} else {
if (screen.innerHTML.length < 8) {
screen.innerHTML += text;
} else {
return;
}
flag = 0;
}
}
}



