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java做游戏前端

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java做游戏前端

金庸群侠传

游戏运行界面:

 

游戏实现源码:

1 package game.logic;

2 //人类

3 public class Person {

4 public String name; //名字

5

6 Person(){

7

8 }

9

10 Person(String name){

11 this.name = name;

12 }

13 public String getName() {

14 return name;

15 }

16

17 public void setName(String name) {

18 this.name = name;

19 }

20

21 }

1 package game.logic;

2

3 //会武功的人类

4 public class KongFuPerson extends Person {

5

6 protected int blood = 1000; // 默认都是1000点血

7

8 KongFuPerson() {

9

10 }

11

12 public int getBlood() {

13 return blood;

14 }

15

16 public void setBlood(int blood) {

17 this.blood = blood;

18 }

19

20 KongFuPerson(String name) {

21 this.name = name;

22 }

23

24 // 普通招数

25 public void commonSkill(KongFuPerson P) {

26 P.blood -= 50; //攻击敌人50点血

27 }

28

29 //杀招式

30 public void bestSkill(KongFuPerson P) {

31 P.blood -= 100; //攻击敌人100点血

32 }

33 }

1 package game.logic;

2

3 //武功绝学类(接口)

4 public interface Secrets {

5 public void secrets(KongFuPerson P);

6 }

1 package game.logic;

2

3 //武功高手类

4 public class KongFuMaster extends KongFuPerson implements Secrets{

5

6 public void secrets(KongFuPerson P) {

7 P.blood -= 300;//攻击敌人300点血

8

9 }

10

11 }

1 package game.roles;

2

3 import game.logic.KongFuMaster;

4 import game.logic.KongFuPerson;

5

6 //令狐冲类

7 public class Linghuchong extends KongFuMaster{

8

9 public Linghuchong(){

10

11 }

12

13 public Linghuchong(String name){

14 this.name = name;

15 }

16 public void secrets(KongFuPerson P) {

17 // TODO Auto-generated method stub

18 super.secrets(P);

19 System.out.println(this.getName()+"使用武功绝学独孤九剑攻击"+P.getName()+"300点血");

20 }

21

22 public void commonSkill(KongFuPerson P) {

23 // TODO Auto-generated method stub

24 super.commonSkill(P);

25 System.out.println(this.getName()+"使用越女剑法攻击"+P.getName()+"50点血");

26 }

27

28 public void bestSkill(KongFuPerson P) {

29 // TODO Auto-generated method stub

30 super.bestSkill(P);

31 System.out.println(this.getName()+"使用华山剑法攻击"+P.getName()+"100点血");

32 }

33

34

35 }

1 package game.roles;

2

3 import game.logic.KongFuMaster;

4 import game.logic.KongFuPerson;

5

6 //欧阳锋类

7 public class Ouyangfeng extends KongFuMaster{

8 public Ouyangfeng(){

9

10 }

11

12 public Ouyangfeng(String name){

13 this.name = name;

14 }

15 public void secrets(KongFuPerson P) {

16 // TODO Auto-generated method stub

17 super.secrets(P);

18 System.out.println(this.getName()+"使用武功绝学蛤蟆功攻击"+P.getName()+"300点血");

19 }

20

21 public void commonSkill(KongFuPerson P) {

22 // TODO Auto-generated method stub

23 super.commonSkill(P);

24 System.out.println(this.getName()+"使用毒蛇攻击"+P.getName()+"50点血");

25 }

26

27 public void bestSkill(KongFuPerson P) {

28 // TODO Auto-generated method stub

29 super.bestSkill(P);

30 System.out.println(this.getName()+"使用毒蛇拐杖攻击"+P.getName()+"100点血");

31 }

32 }

1 package game.app;

2

3 import game.logic.KongFuMaster;

4 import game.roles.Linghuchong;

5 import game.roles.Ouyangfeng;

6

7 import java.util.Scanner;

8

9 public class Game {

10

11 public static Scanner in = new Scanner(System.in);

12 public static int choice;//用户的选择

13 public static KongFuMaster player;//玩家

14 public static KongFuMaster computer;//电脑玩家

15 public static boolean isFirst = true;//默认玩家打电脑

16

17 //游戏角色初始化方法

18 public static void init(){

19 switch(choice){

20 case 1:

21 player = new Linghuchong("令狐冲");

22 computer = new Ouyangfeng("欧阳锋");

23 break;

24 case 2:

25 player = new Ouyangfeng("欧阳锋");

26 computer = new Linghuchong("令狐冲");

27 break;

28 }

29 System.out.println("您选择了:"+ player.getName());

30 }

31

32 //显示游戏菜单

33 public static void Menu(){

34 System.out.println("********欢迎进入金庸群侠传***********");

35 System.out.println("1.令狐冲 2.欧阳锋");

36 System.out.println("请选择:");

37 choice = in.nextInt();

38 }

39

40 //游戏PK方法

41 public static void beginCombat(KongFuMaster player , KongFuMaster computer){

42 //生成一个1-3之间的随机数

43 int temp = (int)(Math.random()*10)%3; //0-2

44 temp++;

45 switch(temp){

46 case 1:

47 if(Game.isFirst){

48 player.commonSkill(computer);

49 }else{

50 computer.commonSkill(player);

51 }

52 break;

53 case 2:

54 if(Game.isFirst){

55 player.bestSkill(computer);

56 }else{

57 computer.bestSkill(player);

58 }

59 break;

60 case 3:

61 if(Game.isFirst){

62 player.secrets(computer);

63 }else{

64 computer.secrets(player);

65 }

66 break;

67 }

68 Game.isFirst = !Game.isFirst;

69 }

70

71 //判断游戏是否结束

72 public static boolean isComplete(){

73 if(Game.player.getBlood()<=0||Game.computer.getBlood()<=0){

74 return true;

75 }else{

76 return false;

77 }

78 }

79

80 //显示游戏结果

81 public static void showResult(){

82 if(Game.player.getBlood()<=0){

83 System.out.println("君子报仇十年不晚,咱们后会有期。。。。");

84 }else{

85 System.out.println("别羡慕哥,哥只是个传说。。。。");

86 }

87 }

88

89 public static void main(String[] args){

90 Game.Menu();//显示菜单

91 Game.init();//初始化游戏

92

93 do{

94 //开始PK

95 Game.beginCombat(player, computer);

96 }while(!Game.isComplete());//判断是否结束

97

98 Game.showResult();//显示游戏结果

99 }

100 }

作者:泰斗贤若如

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