#define ROW 9 #define COL 9 #define ROWS 2 + ROW #define COLS 2 + COL #define shuliang 10 #include#include #include #include #include void quyu(char mine[ROWS][COLS], int rows, int cols, char n) { int i = 0; int j = 0; for (i = 0; i < rows; i++) { for (j = 0; j < cols; j++) { mine[i][j] = n; } } } void xianshi(char show[ROWS][COLS], int row, int col) { int i = 0; int j = 0; for (i = 0; i <= col; i++) { printf("%d ", i); } printf("n"); for (i = 1; i <= row; i++) { printf("%d ", i); for (j = 1; j <= col; j++) { printf("%c ", show[i][j]); } printf("n"); } printf("n"); } void buzhi(char mine[ROWS][COLS], int row, int col) { int m = shuliang; int x = 0; int y = 0; while (m) { x = rand() % row + 1; y = rand() % row + 1; if (mine[x][y] == '0') { mine[x][y] = '1'; m--; } } } int zhouweilei(char mine[ROWS][COLS], int x, int y) { return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] + mine[x][y - 1] + mine[x][y + 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0'; } void play(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col) { int x = 0; int y = 0; int win = 0; while (win < row * col - shuliang) { printf("请输入坐标:"); scanf("%d %d", &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (mine[x][y] == '1') { printf("死n"); xianshi(mine, ROW, COL); printf("游戏结束n"); break; } else { int m = zhouweilei(mine, x, y); show[x][y] = m + '0'; xianshi(show, ROW, COL); } } else { printf("请重新输入n"); continue; } win++; } if (win == row * col - shuliang) { printf("赢了n"); xianshi(mine, ROW, COL); } } void meun() { Sleep(5000); char a1[] = "******** 1. play *******"; char a2[] = "******** 0. exit *******"; char a3[] = "######## #######"; char a4[] = "######## #######"; int left1 = 0; int right1 = strlen(a1) - 1; int left2 = 0; int right2 = strlen(a2) - 1; while (left1 < right1 && left2 < right2) { a3[left1] = a1[left1]; a3[right1] = a1[right1]; a4[left2] = a2[left2]; a4[right2] = a2[right2]; printf("%sn", a3); printf("%sn", a4); left1++; right1--; left2++; right2--; Sleep(100); system("cls"); } printf("%sn", a3); printf("%sn", a4); } void game() { char mine[ROWS][COLS] = { 0 }; char show[ROWS][COLS] = { 0 }; quyu(mine, ROWS, COLS, '0'); quyu(show, ROWS, COLS, '*'); buzhi(mine, ROW, COL); xianshi(show, ROW, COL); play(mine, show, ROW, COL); } void saolei() { int xuanze = 0; srand((unsigned int)time(NULL)); do { meun(); printf("请输入:"); scanf("%d", &xuanze); switch (xuanze) { case 1: printf("开始游戏n"); game(); break; case 0: printf("退出游戏n"); break; default: printf("输入错误n"); break; } } while (xuanze); } int main() { saolei(); return 0; }



