废话不多说,直接上代码
#include#include #include #include float f(float x, float y, float z) { float a = x * x + 9.0f / 4.0f * y * y + z * z - 1; return a * a * a - x * x * z * z * z - 9.0f / 80.0f * y * y * z * z * z; } float h(float x, float z) { for (float y = 1.0f; y >= 0.0f; y -= 0.001f) if (f(x, y, z) <= 0.0f) return y; return 0.0f; } int main() { HANDLE o = GetStdHandle(STD_OUTPUT_HANDLE); _TCHAR buffer[25][80] = { _T(' ') }; _TCHAR ramp[] = _T(".:-=+*#%@"); for (float t = 0.0f;; t += 0.1f) { int sy = 0; float s = sinf(t); float a = s * s * s * s * 0.2f; for (float z = 1.3f; z > -1.2f; z -= 0.1f) { _TCHAR* p = &buffer[sy++][0]; float tz = z * (1.2f - a); for (float x = -1.5f; x < 1.5f; x += 0.05f) { float tx = x * (1.2f + a); float



