.h
#pragma once #include#include #include #include //先序遍历创建二叉树 //ABC##DE##F##G#H## #define STOP -1 #define OK 0 #define ElemType char typedef int Status; //树节点 typedef struct BinTreeNode { ElemType data; struct BinTreeNode* leftChild; struct BinTreeNode* rightChild; }BinTreeNode; //头结点 typedef struct BinTree { BinTreeNode* root; ElemType refvalue; //停止标记 }BinTree; void InitBinTree(BinTree* bt, ElemType ref); //申请一个树节点 BinTreeNode* BuyNode(); //创建树 //二级指针 Status CreatBinTree(BinTree* bt); Status CreatBinTree(BinTree* bt, BinTreeNode** t); //一级指针引用 Status CreatBinTree02(BinTree* bt); Status CreatBinTree02(BinTree* bt, BinTreeNode*& t); //返回值为结点类型 BinTreeNode* CreatBinTree03(BinTree* bt); //以字符串创建树 Status CreatBinTree04(BinTree* bt, char* str); Status CreatBinTree04(BinTree* bt, BinTreeNode*& t,char*& str);



