文章目录
Stack.h
#pragma once
#include
#include
#include
#include
typedef int STDataType;
//静态的栈
//#define MAX 1000
//struct Stack
//{
// STDataType a[MAX];4
// int top;
//};
//动态的栈
typedef struct Stack
{
STDataType* a;
int top;
int capacity;
}ST;
void StackInit(ST* ps);
void StackDestory(ST* ps);
//入栈
void StackPush(ST* ps, STDataType x);
//出站
void StackPop(ST* ps);
STDataType StackTop(ST* ps);
int StackSize(ST* ps);
bool StackEmpty(ST* ps);
Stack.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "Stack.h"
void StackInit(ST* ps)
{
assert(ps);
ps->a = (STDataType*)malloc(sizeof(STDataType) * 4);
if (ps->a == NULL)
{
printf("malloc fail");
exit(-1);
}
ps->capacity = 4;
ps->top = 0;
}
void StackDestory(ST* ps)
{
assert(ps);
free(ps->a);
ps->a = NULL;
ps->top = ps->capacity = 0;
}
//入栈
void StackPush(ST* ps, STDataType x)
{
assert(ps);
//满了->增容
if (ps->top == ps->capacity)
{
STDataType* tmp = (STDataType*)realloc(ps->a, ps->capacity * 2 * sizeof(STDataType));
if (tmp == NULL)
{
printf("realloc fail");
exit(-1);
}
else
{
ps->a = tmp;
ps->capacity *= 2;
}
}
ps->a[ps->top] = x;
ps->top++;
}
//出栈
void StackPop(ST* ps)
{
assert(ps);
//栈空了,调用Pop,直接中止程序报错
assert(ps->top > 0);
//ps->a[ps->top-1]=0;
ps->top--;
}
STDataType StackTop(ST* ps)
{
assert(ps);
//栈空了,调用Pop,直接中止程序报错
assert(ps->top > 0);
return ps->a[ps->top - 1];
}
int StackSize(ST* ps)
{
assert(ps);
return ps->top;
}
bool StackEmpty(ST* ps)
{
assert(ps);
return ps->top == 0;
}
Test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "Stack.h"
void TestStack()
{
ST st;
StackInit(&st);
StackPush(&st, 1);
StackPush(&st, 2);
StackPush(&st, 3);
printf("%d ", StackTop(&st));
StackPop(&st);
printf("%d ", StackTop(&st));
StackPop(&st);
StackPush(&st, 4);
StackPush(&st, 5);
while (!StackEmpty(&st))
{
printf("%d ", StackTop(&st));
StackPop(&st);
}
printf("n");
StackDestory(&st);
}
int main()
{
TestStack();
return 0;
}