- 装饰器模式
- 为什么又装饰器模式?
- 装饰器模式
给类增加功能,他与代理模式的设计结构非常相似
为什么又装饰器模式? 装饰器模式class Car // 抽象基类
{
public:
virtual void show() = 0;
};
//三个实体的汽车类
class Bmw : public Car
{
public:
void show()
{
cout << "这是一辆宝马汽车,配置有:基类配置";
}
};
class Audi : public Car
{
public:
void show()
{
cout << "这是一辆奥迪汽车,配置有:基类配置";
}
};
class Benz : public Car
{
public:
void show()
{
cout << "这是一辆奔驰汽车,配置有:基类配置";
}
};
//装饰器的基类
// 装饰器1 定速巡航
class ConcreteDecorator01 : public Car
{
public:
ConcreteDecorator01(Car *p) :pCar(p) {}
void show()
{
pCar->show();
cout << ",定速巡航";
}
private:
Car *pCar;
};
class ConcreteDecorator02 : public Car
{
public:
ConcreteDecorator02(Car *p) :pCar(p) {}
void show()
{
pCar->show();
cout << ",自动刹车";
}
private:
Car *pCar;
};
class ConcreteDecorator03 : public Car
{
public:
ConcreteDecorator03(Car *p) :pCar(p) {}
void show()
{
pCar->show();
cout << ",车道偏离";
}
private:
Car *pCar;
};
int main()
{
Car *p1 = new ConcreteDecorator01(new Bmw());
p1 = new ConcreteDecorator02(p1);
p1 = new ConcreteDecorator03(p1);
p1->show();
cout << endl;
Car *p2 = new ConcreteDecorator02(new Audi());
p2->show();
cout << endl;
Car *p3 = new ConcreteDecorator03(new Benz());
p3->show();
cout << endl;
return 0;
}



