using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;
public class Layer2 : MonoBehaviour
{
public static Layer2 instance;
#region 按钮
[Header(“返回一级界面”)]
public Button back_btn;
[Header(“展开列表”)]
public Button list_btn;
[Header(“关闭列表”)]
public Button close_list_btn;
[Header("播放模型动画")]
public Button model_play_btn;
[Header("暂停模型动画")]
public Button model_stop_btn;
[Header("播放、暂停模型动画按钮父物体")]
public GameObject model_obj_btn;
[Header("主键按钮")]
public List


