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名师互学网 > IT > 软件开发 > 后端开发 > Java

JUC-Semaphore

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JUC-Semaphore

基本使用

信号量,用来限制能通知访问共享资源的线程上限

public static void main(String[] args) {
        Semaphore semaphore = new Semaphore(3);
        for (int i = 0; i < 10; i++) {
            new Thread(() -> {
                try {
                    semaphore.acquire();
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                try {
                    log.debug("running");
                    Thread.sleep(1000);
                    log.debug("end");
                } catch (InterruptedException e) {
                    e.printStackTrace();
                } finally {
                    semaphore.release();
                }
            }).start();
        }
    }

输出

2022/05/15-14:34:02.327 [Thread-0] c.Test - running
2022/05/15-14:34:02.327 [Thread-3] c.Test - running
2022/05/15-14:34:02.327 [Thread-1] c.Test - running
2022/05/15-14:34:03.331 [Thread-0] c.Test - end
2022/05/15-14:34:03.331 [Thread-1] c.Test - end
2022/05/15-14:34:03.331 [Thread-3] c.Test - end
2022/05/15-14:34:03.331 [Thread-4] c.Test - running
2022/05/15-14:34:03.331 [Thread-2] c.Test - running
2022/05/15-14:34:03.331 [Thread-5] c.Test - running
2022/05/15-14:34:04.343 [Thread-4] c.Test - end
2022/05/15-14:34:04.343 [Thread-5] c.Test - end
2022/05/15-14:34:04.343 [Thread-8] c.Test - running
2022/05/15-14:34:04.343 [Thread-2] c.Test - end
2022/05/15-14:34:04.343 [Thread-9] c.Test - running
2022/05/15-14:34:04.343 [Thread-6] c.Test - running
2022/05/15-14:34:05.355 [Thread-9] c.Test - end
2022/05/15-14:34:05.355 [Thread-6] c.Test - end
2022/05/15-14:34:05.355 [Thread-8] c.Test - end
2022/05/15-14:34:05.355 [Thread-7] c.Test - running
2022/05/15-14:34:06.367 [Thread-7] c.Test - end
应用
  • 使用Semaphore限流,在访问高峰期时,让请求线程阻塞,高峰期过去在释放许可,当然她只适合限制单机线程数量,而不是限制资源数(例如连接数,请对比 Tomcat LimitLatch实现)
  • 用Semaphore实现简单连接池,对比【享元模式】下的实现(用wait notify),性能和可读性显然更好,注意下面的实现中线程数和数据库连接数相等。
@Slf4j(topic = "c.Pool")
class Pool {
    // 1. 连接池大小
    private final int poolSize;
    // 2. 连接对象数组
    private Connection[] connections;
    // 3. 连接状态数组 0 表示空闲, 1 表示繁忙
    private AtomicIntegerArray states;
    private Semaphore semaphore;

    // 4. 构造方法初始化
    public Pool(int poolSize) {
        this.poolSize = poolSize;
        // 让许可数与资源数一致
        this.semaphore = new Semaphore(poolSize);
        this.connections = new Connection[poolSize];
        this.states = new AtomicIntegerArray(new int[poolSize]);
        for (int i = 0; i < poolSize; i++) {
            connections[i] = new MockConnection("连接" + (i + 1));
        }
    }

    // 5. 借连接
    public Connection borrow() {// t1, t2, t3
        // 获取许可
        try {
            semaphore.acquire(); // 没有许可的线程,在此等待
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        for (int i = 0; i < poolSize; i++) {
            // 获取空闲连接
            if (states.get(i) == 0) {
                if (states.compareAndSet(i, 0, 1)) {
                    log.debug("borrow {}", connections[i]);
                    return connections[i];
                }
            }
        }
        // 不会执行到这里
        return null;
    }

    // 6. 归还连接
    public void free(Connection conn) {
        for (int i = 0; i < poolSize; i++) {
            if (connections[i] == conn) {
                states.set(i, 0);
                log.debug("free {}", conn);
                semaphore.release();
                break;
            }
        }
    }
}
原理 1、加锁解锁流程

Semaphore有点像一个停车场,permits就好像停车位数量,当线程获得了permits就像是获得了停车位,然后停车场显示空余车位数量减一

刚开始,permits(state)为3,这时5个线程来获取资源

假设其中Thread-1,Thread-2,Thread-4 cas竞争成功,而Thread-0和Thread-3竞争失败,进入AQS队列park阻塞

这时Thread-4释放了permits,状态如下

接下来Thread-0竞争成功,permits再次设置为0,设置自己为head结点,断开原来的head结点,unpark接下来的Thread-3,但由于permits是0,因此Thread-3在尝试不成功后再次进入park状态

2、源码分析
static final class NonfairSync extends Sync {
    private static final long serialVersionUID = -2694183684443567898L;

    NonfairSync(int permits) {
        // permits 即 state
        super(permits);
    }

    // Semaphore 方法, 方便阅读, 放在此处
    public void acquire() throws InterruptedException {
        sync.acquireSharedInterruptibly(1);
    }

    // AQS 继承过来的方法, 方便阅读, 放在此处
    public final void acquireSharedInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (tryAcquireShared(arg) < 0)
            doAcquireSharedInterruptibly(arg);
    }

    // 尝试获得共享锁
    protected int tryAcquireShared(int acquires) {
        return nonfairTryAcquireShared(acquires);
    }

    // Sync 继承过来的方法, 方便阅读, 放在此处
    final int nonfairTryAcquireShared(int acquires) {
        for (; ; ) {
            int available = getState();
            int remaining = available - acquires;
            if (
                // 如果许可已经用完, 返回负数, 表示获取失败, 进入 doAcquireSharedInterruptibly
                    remaining < 0 ||
                            // 如果 cas 重试成功, 返回正数, 表示获取成功
                            compareAndSetState(available, remaining)
            ) {
                return remaining;
            }
        }
    }

    // AQS 继承过来的方法, 方便阅读, 放在此处
    private void doAcquireSharedInterruptibly(int arg) throws InterruptedException {
        final Node node = addWaiter(Node.SHARED);
        boolean failed = true;
        try {
            for (; ; ) {
                final Node p = node.predecessor();
                if (p == head) {
                    // 再次尝试获取许可
                    int r = tryAcquireShared(arg);
                    if (r >= 0) {
                        // 成功后本线程出队(AQS), 所在 Node设置为 head
                        // 如果 head.waitStatus == Node.SIGNAL ==> 0 成功, 下一个节点 unpark
                        // 如果 head.waitStatus == 0 ==> Node.PROPAGATE
// r 表示可用资源数, 为 0 则不会继续传播
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        failed = false;
                        return;
                    }
                }
                // 不成功, 设置上一个节点 waitStatus = Node.SIGNAL, 下轮进入 park 阻塞
                if (shouldParkAfterFailedAcquire(p, node) &&
                        parkAndCheckInterrupt())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

    // Semaphore 方法, 方便阅读, 放在此处
    public void release() {
        sync.releaseShared(1);
    }

    // AQS 继承过来的方法, 方便阅读, 放在此处
    public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            doReleaseShared();
            return true;
        }
        return false;
    }

    // Sync 继承过来的方法, 方便阅读, 放在此处
    protected final boolean tryReleaseShared(int releases) {
        for (; ; ) {
            int current = getState();
            int next = current + releases;
            if (next < current) // overflow
                throw new Error("Maximum permit count exceeded");
            if (compareAndSetState(current, next))
                return true;
        }
    }
}
3、为什么要有PROPAGATE

早期有BUG

  • releaseShared方法
	public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            Node h = head;
            if (h != null && h.waitStatus != 0)
                unparkSuccessor(h);
            return true;
        }
        return false;
    }
  • doAcquireShared
private void doAcquireShared(int arg) {
        final Node node = addWaiter(Node.SHARED);
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (; ; ) {
                final Node p = node.predecessor();
                if (p == head) {
                    int r = tryAcquireShared(arg);
                    if (r >= 0) {
                        // 这里会有空档
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        if (interrupted)
                            selfInterrupt();
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                        parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
  • setHeadAndPropagate
private void setHeadAndPropagate(Node node, int propagate) {
        setHead(node);
        // 有空闲资源
        if (propagate > 0 && node.waitStatus != 0) {
            Node s = node.next;
            // 下一个
            if (s == null || s.isShared())
                unparkSuccessor(node);
        }
    }
  1. 假设存在某次循环里队队列里排队的结点状态为head(-1)->t1(-1)->t2(-1)
  2. 假设存在将要释放的T3和T4,释放顺序为先T3后T4
正常流程

产生BUG的情况


修复前版本执行流程

  1. T3条用releaseShared(1),直接调用了unparkSuccessor(head),head的等待状态从-1变成0
  2. T1由于T3释放信号量被唤醒,调用tryAcquireShared,假设返回值为0(获取锁成功,但没有剩余资源量)
  3. T4调用releaseShared(1),此时head.waitStatus为0(此时读到的head和1为同一个head),不满足条件因此不调用unparkSuccessor(head)
  4. T1获取信号量成功,调用setHeadAndPropagate时,因不满足propagate>0(2的返回值也就是propagate(剩余资源量)==0),从而不会唤醒后继结点,T2线程得不到唤醒
bug修复后
private void setHeadAndPropagate(Node node, int propagate) {
        Node h = head; // Record old head for check below
        // 设置自己为 head
        setHead(node);
        // propagate 表示有共享资源(例如共享读锁或信号量)
        // 原 head waitStatus == Node.SIGNAL 或 Node.PROPAGATE
        // 现在 head waitStatus == Node.SIGNAL 或 Node.PROPAGATE
        if (propagate > 0 || h == null || h.waitStatus < 0 ||
                (h = head) == null || h.waitStatus < 0) {
            Node s = node.next;
            // 如果是最后一个节点或者是等待共享读锁的节点
            if (s == null || s.isShared()) {
                doReleaseShared();
            }
        }
    }

    private void doReleaseShared() {
        // 如果 head.waitStatus == Node.SIGNAL ==> 0 成功, 下一个节点 unpark
        // 如果 head.waitStatus == 0 ==> Node.PROPAGATE
        for (; ; ) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue; // loop to recheck cases
                    unparkSuccessor(h);
                } else if (ws == 0 &&
                        !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue; // loop on failed CAS
            }
            if (h == head) // loop if head changed
                break;
        }
    }

  1. T3调用releaseShared(),直接调用了unparkSuccessor(head),head的等待状态从-1变为0
  2. T1由于T3释放信号量被唤醒,调用tryAcquireShared,假设返回值为0(获取锁成功,单没有剩余资源量)
  3. T4调用releaseShared(),此时head.waitStatus为0(此时读到的head和1中为同一个head),调用doReleaseShared()将等待状态设置为PROPAGATE(-3)
  4. T1获取信号量成功,调用setHeadAndPropagate时,读到h.waitStatus<0,从而调用doReleaseShared()唤醒T2
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