- 编辑->项目设置->引擎->一般设置->设置->近剪切平面(默认10,可改1或5等)
- r.SetNearClipPlane x 似乎项目设置界面里的值不会改变,但游戏视口里的相机近剪裁面会立刻变化,重启后会读取使用项目设置的值
查看所有支持的cmd命令,Type help and press Enter to open a list of available console commands in your browser
Scripting-the-unreal-editor-using-python
Unreal Python API
- 文件形式
import unreal unreal.log("hello") - shift+enter输入多行,或一行一行输入
- py+文件似乎不行
- pip安装
在unreal 内嵌log命令行里不能运行pip(安装包)等命令,可在文件浏览器定位至附带python目录(如C:Program FilesEpic GamesUE_5.0EngineBinariesThirdPartyPython3Win64)处cmd执行pip命令,参考Plotting Graphs with Matplotlib and Unreal Engine Python - Python(REPL)
What is REPL? REPL is the language shell, the Python Interactive Shell. The REPL acronym is short for Read, Eval, Print and Loop.
没搞明白与上面的[Python]有啥区别…好像有些交互的命令又用不了



