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名师互学网 > IT > 软件开发 > 后端开发 > Java

Java-线程池

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Java-线程池

为什么使用线程池?

在实际使用中,线程是很占用系统资源的,如果对线程管理不善
很容易导致系统问题。因此,在大多数并发框架中都会使用线程
池来管理线程,使用线程池管理线程主要有如下好处: 
 1、使用线程池可以重复利用已有的线程继续执行任务,避免线程在创建和销毁时造成的消耗
 2、由于没有线程创建和销毁时的消耗,可以提高系统响应速度
 3、通过线程可以对线程进行合理的管理,根据系统的承受能力调整可运行线程数量的大小等

package thread_pool;


import java.util.concurrent.Executors;
import java.util.concurrent.ExecutorService;

public class CachedThreadPoolDemo {
    public static void main(String[] args) {
        //创建线程池对象
        ExecutorService executorService = Executors.newCachedThreadPool();
        //提交任务
        for (int i = 0; i < 20; i++) {
            executorService.execute(new MyTask());
        }
        //关闭资源(线程池)
        executorService.shutdown();
    }
}
package thread_pool;

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class FixedThreadPoolDemo {
    public static void main(String[] args) {
        ExecutorService executorService = Executors.newFixedThreadPool(5);
        for (int i = 0; i < 20; i++) {
            executorService.execute(new MyTask());
        }
        executorService.shutdown();
    }
}

线程池的生命周期
RUNNING :能接受新提交的任务,并且也能处理阻塞队列中的任务; 
SHUTDOWN:关闭状态,不再接受新提交的任务,但却可以继续处理阻塞队列中已保存的任务。 
STOP:不能接受新任务,也不处理队列中的任务,会中断正在处理任务的线程。
 TIDYING:如果所有的任务都已终止了,workerCount (有效线程数) 为0,线程池进入该状态后会调用 terminated() 方法进入TERMINATED 状态。 
TERMINATED:在terminated() 方法执行完后进入该状态,默认terminated()方法中什么也没有做

参数说明
 corePoolSize:核心线程池的大小
 maximumPoolSize:线程池能创建线程的最大个数
 keepAliveTime:空闲线程存活时间
 unit:时间单位,为keepAliveTime指定时间单位
 workQueue:阻塞队列,用于保存任务的阻塞队列
 threadFactory:创建线程的工程类
 handler:饱和策略(拒绝策略)

public class Consumer implements Runnable {

    private BlockingQueue blockingQueue;

    public Consumer(BlockingQueue blockingQueue) {
        this.blockingQueue = blockingQueue;
    }


    public void run() {
        try {
            while(true) {
                System.out.println("取出来的元素是:"+blockingQueue.take());
            }
        } catch (Exception e) {
            System.out.println("消费者在等待新产品的时候被打断了!");
            e.printStackTrace();
        }
    }
}
public class MainClass {

    public static void main(String[] args) {

        BlockingQueue blockingQueue = new ArrayBlockingQueue(3,true);
        Producer producerPut = new Producer(blockingQueue);
        Consumer consumer = new Consumer(blockingQueue);
//		ProducerOffer producerOffer = new ProducerOffer(blockingQueue);

        new Thread(producerPut).start();

        new Thread(consumer).start();


    }
}
public class Producer implements Runnable {

    private BlockingQueue blockingQueue;
    private static int element = 0;

    public Producer(BlockingQueue blockingQueue) {
        this.blockingQueue = blockingQueue;
    }


    public void run() {
        try {
            while(element < 20) {
                System.out.println("将要放进去的元素是:"+element);
                blockingQueue.put(element++);
            }
        } catch (Exception e) {
            System.out.println("生产者在等待空闲空间的时候被打断了!");
            e.printStackTrace();
        }
        System.out.println("生产者已经终止了生产过程!");
    }
}

拒绝策略
 ThreadPoolExecutor.AbortPolicy:丢弃任务并抛出RejectedExecutionException异常。 
 ThreadPoolExecutor.DiscardPolicy:也是丢弃任务,但是不抛出异常。 
 ThreadPoolExecutor.DiscardOldestPolicy:丢弃队列最前面的任务,然后重新尝试执行任务(重复此过程) 
 ThreadPoolExecutor.CallerRunsPolicy:由调用线程处理该任务 

execute方法执行逻辑
如果当前运行的线程少于corePoolSize,则会创建新的线程来执行新的任务; 
 如果运行的线程个数等于或者大于corePoolSize,则会将提交的任务存放到阻塞队列workQueue中; 
 如果当前workQueue队列已满的话,则会创建新的线程来执行任务; 
 如果线程个数已经超过了maximumPoolSize,则会使用饱和策略RejectedExecutionHandler来进行处理。

Executor和Submit
submit是基于方法Executor.execute(Runnable)的延伸,通过创建并返回一个Future类对象可用于取消执行和/或等待完成。

public class DelayQueueTest {
    public static void main(String[] args) {
        DelayQueue queue = new DelayQueue<>();
        queue.add(new DelayTask("1", 1000L, TimeUnit.MILLISECONDS));
        queue.add(new DelayTask("2", 1000L, TimeUnit.MILLISECONDS));
        queue.add(new DelayTask("3", 1000L, TimeUnit.MILLISECONDS));

        System.out.println("queue put done");

        while(!queue.isEmpty()) {
            try {
                DelayTask task = queue.take();
                System.out.println(task.name + ":" + System.currentTimeMillis());

            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

class DelayTask implements Delayed {
    public String name;
    public Long delayTime;
    public TimeUnit delayTimeUnit;
    public Long executeTime;//ms

    DelayTask(String name, long delayTime, TimeUnit delayTimeUnit) {
        this.name = name;
        this.delayTime = delayTime;
        this.delayTimeUnit = delayTimeUnit;
        this.executeTime = System.currentTimeMillis() + delayTimeUnit.toMillis(delayTime);
    }


    @Override
    public int compareTo(Delayed o) {
        if(this.getDelay(TimeUnit.MILLISECONDS) > o.getDelay(TimeUnit.MILLISECONDS)) {
            return 1;
        }else if(this.getDelay(TimeUnit.MILLISECONDS) < o.getDelay(TimeUnit.MILLISECONDS)) {
            return -1;
        }
        return 0;
    }

    @Override
    public long getDelay(TimeUnit unit) {
        return unit.convert(executeTime - System.currentTimeMillis(), TimeUnit.MILLISECONDS);
    }
}
public class DelayQueueTest {
    public static void main(String[] args) {
        DelayQueue queue = new DelayQueue<>();
        queue.add(new DelayTask("1", 1000L, TimeUnit.MILLISECONDS));
        queue.add(new DelayTask("2", 1000L, TimeUnit.MILLISECONDS));
        queue.add(new DelayTask("3", 1000L, TimeUnit.MILLISECONDS));

        System.out.println("queue put done");

        while(!queue.isEmpty()) {
            try {
                DelayTask task = queue.take();
                System.out.println(task.name + ":" + System.currentTimeMillis());

            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

class DelayTask implements Delayed {
    public String name;
    public Long delayTime;
    public TimeUnit delayTimeUnit;
    public Long executeTime;//ms

    DelayTask(String name, long delayTime, TimeUnit delayTimeUnit) {
        this.name = name;
        this.delayTime = delayTime;
        this.delayTimeUnit = delayTimeUnit;
        this.executeTime = System.currentTimeMillis() + delayTimeUnit.toMillis(delayTime);
    }


    @Override
    public int compareTo(Delayed o) {
        if(this.getDelay(TimeUnit.MILLISECONDS) > o.getDelay(TimeUnit.MILLISECONDS)) {
            return 1;
        }else if(this.getDelay(TimeUnit.MILLISECONDS) < o.getDelay(TimeUnit.MILLISECONDS)) {
            return -1;
        }
        return 0;
    }

    @Override
    public long getDelay(TimeUnit unit) {
        return unit.convert(executeTime - System.currentTimeMillis(), TimeUnit.MILLISECONDS);
    }
}
public class UsePriorityBlockingQueue {
    public static void main(String[] args) throws Exception{
        PriorityBlockingQueue q = new PriorityBlockingQueue();
        Task t1 = new Task();
        t1.setId(3);
        t1.setName("id为3");
        Task t2 = new Task();
        t2.setId(4);
        t2.setName("id为4");
        Task t3 = new Task();
        t3.setId(1);
        t3.setName("id为1");

        q.add(t1);	//3
        q.add(t2);	//4
        q.add(t3);  //1

        System.out.println("容器:" + q);
        System.out.println(q.take().getId());
        System.out.println("容器:" + q);
    }
}
public class Task implements Comparable {

    private int id;
    private String name;

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    @Override
    public int compareTo(Task task) {
        return this.id > task.id ? 1 : (this.id < task.id ? -1 : 0);
    }

    public String toString() {
        return this.id + "," + this.name;
    }

}

 

public class SynchronousQueueExample {
    static class SynchronousQueueProducer implements Runnable {

        protected BlockingQueue blockingQueue;
        final Random random = new Random();

        public SynchronousQueueProducer(BlockingQueue queue) {
            this.blockingQueue = queue;
        }

        @Override
        public void run() {
            while (true) {
                try {
                    String data = UUID.randomUUID().toString();
                    System.out.println(Thread.currentThread().getName() + "---Put: " + data);
                    blockingQueue.put(data);
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }

    }

    static class SynchronousQueueConsumer implements Runnable {

        protected BlockingQueue blockingQueue;

        public SynchronousQueueConsumer(BlockingQueue queue) {
            this.blockingQueue = queue;
        }

        @Override
        public void run() {
            while (true) {
                try {
                    String data = blockingQueue.take();
                    System.out.println(Thread.currentThread().getName()
                            + " take(): " + data);
                    Thread.sleep(2000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        }

    }

    public static void main(String[] args) {
        final BlockingQueue synchronousQueue = new SynchronousQueue();

        SynchronousQueueProducer queueProducer = new SynchronousQueueProducer(
                synchronousQueue);
        new Thread(queueProducer).start();

        SynchronousQueueConsumer queueConsumer1 = new SynchronousQueueConsumer(
                synchronousQueue);
        new Thread(queueConsumer1).start();

        SynchronousQueueConsumer queueConsumer2 = new SynchronousQueueConsumer(
                synchronousQueue);
        new Thread(queueConsumer2).start();

    }
}

 线程池的关闭
 关闭线程池,可以通过shutdown和shutdownNow两个方法
 原理:遍历线程池中的所有线程,然后依次中断
 1、shutdownNow首先将线程池的状态设置为STOP,然后尝试停止所有的正在执行和未执行任务的线程,并返回等待执行任务的列表; 
 2、shutdown只是将线程池的状态设置为SHUTDOWN状态,然后中断所有没有正在执行任务的线程

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