思路其实并不难,首先要建立三个文件夹
game.h、game.c和test.c
1、game.h#pragma once #define ROW 3 #define COL 3 #include2.game.c#include #include //初始化棋盘 void InitBoard(char board[ROW][COL],int row, int col); //打印棋盘 void DisplayBoard(char board[ROW][COL], int row, int col); //玩家下棋 void PlayerMove(char board[ROW][COL],int row, int col); //电脑下棋 void ComputerMove(char board[ROW][COL],int row,int col); //约定:玩家赢 - "*" //电脑赢 - "#" //平局 - "Q" //继续 - "C" char IsWin(char board[ROW][COL], int row, int col);
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0;i < row;i++)
{
for (j = 0;j < col;j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0;i < row;i++)
{
//打印数据
//打印分割信息
int j = 0;
for (j = 0;j < col;j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("n");
//打印分割信息
if (i < row - 1)
{
int j = 0;
for (j = 0;j < col;j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家下棋:n");
while (1)
{
printf("请输入坐标:");
scanf_s("%d %d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("坐标被占用,不能下棋,请选择其他位置n");
}
}
else
{
printf("坐标非法,请重新输入n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
printf("电脑下棋:n");
int x = 0;
int y = 0;
while(1)
{
x = rand() % row;//0-2
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
//如果满了就返回1
//不满就返回0
IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0;i < row;i++)
{
int j = 0;
for (j = 0;j < col;j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
//行
int i = 0;
for (i = 0;i < row;i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2]&&board[i][1]!=' ')
{
return board[i][1];
}
}
//列
int j = 0;
for (j = 0;j < col;j++)
{
if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ')
{
return board[1][j];
}
}
//对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
{
return board[1][1];
}
//没有人赢,就要平局
if (IsFull(board, row, col))
{
return 'Q';
}
//yoxui1
return 'C';
}
3.test.c
#include#include"game.h" void menu() { printf("***************************************n"); printf("****** 1.play 0.exit ******n"); printf("***************************************n"); } void game() { char board[ROW][COL] = { 0 }; InitBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); char ret; while (1) { PlayerMove(board,ROW,COL); //判断输赢 ret = IsWin(board, ROW, COL); if (ret != 'C') { break; } DisplayBoard(board, ROW, COL); ComputerMove(board,ROW,COL); //判断输赢 ret = IsWin(board, ROW, COL); if (ret != 'C') { break; } DisplayBoard(board, ROW, COL); } if (ret == '*') { printf("玩家赢n"); } else if (ret == '#') { printf("电脑赢n"); } else { printf("平局n"); } DisplayBoard(board, ROW, COL); } int main() { srand((unsigned int)time(NULL)); int i = 0; do { menu(); printf("请输入您的选择(1/0):"); scanf_s("%d", &i); switch (i) { case 1: game(); break; case 0: break; default: printf("输入错误,请重新输入n"); } } while (i); return 0; }



