主文件
#include "game.h"
#define _CRT_SECURE_NO_WARNINGS 1
void menu()
{
printf("**************************n");
printf("**** 1.play 0.exit ****n");
printf("**************************n");
}
void game()
{
//定义数组
char board[Row][Col] = { 0 };
//定义棋盘
initboard(board, Row, Col);
//初始化棋盘
displayboard(board, Row, Col);
//下棋
while (1)
{
//玩家下
playermove(board,Row,Col);
displayboard(board, Row, Col);
if (winer(board, Row, Col) == '*')
break;
//电脑下
computermove(board,Row,Col);
displayboard(board, Row, Col);
if (winer(board, Row, Col) == '#')
break;
if (winer(board, Row, Col) == 'e')
break;
}
if (winer(board, Row, Col) == '*')
printf("玩家赢n");
else if (winer(board, Row, Col) == '#')
printf("电脑赢n");
else if (winer(board, Row, Col) == 'e')
printf("平局n");
}
int main()
{
srand((unsigned)time(NULL));
int a = 0;
do
{
menu();
printf("请选择n");
scanf_s("%d", &a);
switch (a)
{
case 1:
game();
break;
case 0:
printf("退出游戏n");
break;
default:
printf("输入错误,重新输入n");
break;
}
} while (a);
return 0;
}
函数声明
#pragma once #include#include #include #define Row 3 #define Col 3 //定义棋盘 void initboard(char board[Row][Col], int row, int col); //初始化棋盘 void displayboard(char board[Row][Col],int row,int col); //玩家 void playermove(char board[Row][Col],int row,int col); //电脑 void computermove(char board[Row][Col],int row,int col); //判断输赢 char winer(char board[Row][Col], int row, int col);
函数体
#include "game.h"
void initboard(char board[Row][Col], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void displayboard(char board[Row][Col], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("n");
}
}
}
void playermove(char board[Row][Col], int row, int col)
{
printf("玩家下棋n请输入坐标");
int x = 0, y = 0;
while (1)
{
scanf_s("%d %d", &x, &y);
if (x >= 1 && y >= 1 && x <=row && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
printf("你瞎?");
}
else
{
printf("你瞎?");
}
}
}
void computermove(char board[Row][Col], int row, int col)
{
int x = 0, y = 0;
printf("电脑下棋n");
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
board[x][y] = '#';
}
int full(char board[Row][Col], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char winer(char board[Row][Col], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][2] != ' ')
return board[i][0];
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[i][2] != ' ')
return board[i][0];
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[2][2] != ' ')
return board[1][1];
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[2][2] != ' ')
return board[1][1];
if (full(board, Row, Col))
return 'e';
}
后续会写出智能AI的人机对战



