- 一、前言
- 二、IDE设置
- 三、环境变量
- 四、gradle中配置
- 五、参考链接
在Android开发中,配置JDK环境有以下几种方式来是Android项目正常编译
- changing the IDE settings. - changing the JAVA_HOME environment variable. - changing `org.gradle.java.home` in `gradle.properties`.二、IDE设置
目前这个不知道怎么修改。通过全局的Gradle JDK和项目的Gradle JDK都不行。可能是环境变量的优先级比这个要高,最终编译还是使用环境变量配置的jdk版本
三、环境变量在MAC下面JDK环境变量不像Windows一样需要配置,一般下载完成就会自动配置好,如果多个jdk的话,需要自己进行配置环境
参考这个链接 :
https://blog.csdn.net/Mr_Tony/article/details/119840206
在项目根目录下的gradle.properties中编写如下代码
# Project-wide Gradle settings. # IDE (e.g. Android Studio) users: # Gradle settings configured through the IDE *will override* # any settings specified in this file. # For more details on how to configure your build environment visit # http://www.gradle.org/docs/current/userguide/build_environment.html # Specifies the JVM arguments used for the daemon process. # The setting is particularly useful for tweaking memory settings. org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8 # When configured, Gradle will run in incubating parallel mode. # This option should only be used with decoupled projects. More details, visit # http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects # org.gradle.parallel=true # AndroidX package structure to make it clearer which packages are bundled with the # Android operating system, and which are packaged with your app"s APK # https://developer.android.com/topic/libraries/support-library/androidx-rn android.useAndroidX=true # Automatically convert third-party libraries to use AndroidX android.enableJetifier=true # Kotlin code style for this project: "official" or "obsolete": kotlin.code.style=official org.gradle.java.home=/Applications/Android Studio.app/Contents/jre/Contents/Home五、参考链接
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Gradle编译项目报错JAVA HOME冲突_Match_h的博客-CSDN博客_org.gradle.java.home
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Gradle 属性设置,环境变量说明丶Java教程网-IT开发者们的技术天堂



