1.自定义game.h头文件
#pragma once #include//符号定义 #define Row 3 #define Col 3 //函数声明 //棋盘 void showborad(char board[Row][Col],int row,int col); //玩家下棋 void playermove(char board[Row][Col]); //电脑下棋 void computermove(char board[Row][Col]); //打印棋盘 void displayboard(char board[Row][Col]); //判断输赢 char Iswin(char board[Row][Col]);
2.game.c游戏函数
#define _CRT_SECURE_NO_WARNINGS #include "game.h" #include//初始化棋盘 void showborad(char board[Row][Col],int row,int col) { int i = 0; int j = 0; for (i = 0; i < row ; i++) { for (j = 0; j < col ; j++) { board[i][j] = ' '; printf("%c", board[i][j]); if (j < col - 1) { printf("|"); } } printf("n"); for (j = 0; j < col; j++) { printf("-"); if (j < col - 1) { printf("|"); } } printf("n"); } } //玩家下棋 void playermove(char board[Row][Col]) { int x = 0; int y = 0; while (1) { printf("玩家下棋n"); printf("请输入坐标:"); scanf("%d %d", &x, &y); if (board[x-1][y-1] == ' ') { board[x-1][y-1] = '*'; break; } else { printf("输入无效!请重新输入n"); } } } //电脑下棋 void computermove(char board[Row][Col]) { printf("电脑下棋n"); while (1) { int x = rand() % 3; int y = rand() % 3; if (board[x][y] == ' ') { board[x][y] = '#'; break; } } } //打印棋盘 void displayboard(char board[Row][Col]) { int i = 0; int j = 0; for (i = 0; i < Row; i++) { for (j = 0; j < Col; j++) { printf("%c", board[i][j]); if (j < Col - 1) { printf("|"); } } printf("n"); for (j = 0; j < Col; j++) { printf("-"); if (j < Col - 1) { printf("|"); } } printf("n"); } } //判断输赢 char Iswin(char board[Row][Col]) { int i = 0; int j = 0; for (i = 0; i < Row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] == '*') { return '*'; } else if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] == '*') { return '*'; } else if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] == '*') { return '*'; } else if (board[0][2] == board[1][1] && board[1][1] == board[0][2] && board[1][1] == '*') { return '*'; } if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] == '#') { return '#'; } else if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] == '#') { return '#'; } else if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] == '#') { return '#'; } else if (board[0][2] == board[1][1] && board[1][1] == board[0][2] && board[1][1] == '#') { return '#'; } else { return 'C'; } } for (i = 0; i < Row; i++) { for (j = 0; j < Col; j++) { if (board[i][j] != ' ') { return 'Q'; } } } }
3.test.c测试文件
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("* * * * * * * * * * * * * * * * * * *n");
printf("* * * * * * 1.play * * * * * * *n");
printf("* * * * * * 0.exit * * * * * * *n");
printf("* * * * * * * * * * * * * * * * * * *n");
}
void game() {
//存储数组
char board[Row][Col];
int row = Row;
int col = Col;
//初始化棋盘
showborad(board,row,col);
while (1) {
//玩家下棋
playermove(board);
//打印棋盘
displayboard(board);
//判断输赢
char c = Iswin(board);
if (c == '*')
{
printf("玩家获胜!n");
break;
}
else if (c == 'Q')
{
printf("平局!n");
break;
}
//电脑下棋
computermove(board);
//打印棋盘
displayboard(board);
//判断输赢
char d = Iswin(board);
if (d == '#')
{
printf("电脑获胜!n");
break;
}
else if (c == 'Q')
{
printf("平局!n");
break;
}
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请输入:");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("已退出!n");
break;
default:
printf("输入无效,请重新输入!n");
break;
}
}while (input);
return 0;
}
4.运行结果



