头文件
#include#include #define _CRT_SECURE_NO_WARNINGS #define ROW 9 #define COL 9 #define ROWS ROW+2 #define COLS COL+2 #define EASY_COUNT 10 void InitBoard(char mine[ROWS][COLS], int rows, int cols, char ret); void DisplayBoard(char mine[ROWS][COLS], int rows, int cols); void SetMine(char mine[ROWS][COLS], int rows, int cols); void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int rows, int cols); int get_mine_count(char mine[ROWS][COLS], int x, int y);
函数定义在game.c中
#include "game.h"
#define _CRT_SECURE_NO_WARNINGS
void InitBoard(char mine[ROWS][COLS], int rows, int cols,char ret)
{
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < cols; j++)
{
mine[i][j] = ret;
}
}
}
void DisplayBoard(char mine[ROWS][COLS], int rows, int cols)
{
for (int x = 0; x < cols; x++)
{
printf("%d ", x);
}
printf("n");
for (int i = 1; i < rows; i++)
{
printf("%d ", i);
for (int j = 1; j < cols; j++)
{
printf("%c ", mine[i][j]);
}
printf("n");
}
}
void SetMine(char mine[ROWS][COLS], int rows, int cols)
{
int count = EASY_COUNT;
while (count)
{
int x = rand() % ROW + 1;
int y = rand() % COL + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
}
int get_mine_count(char mine[ROWS][COLS], int x, int y)
{
return mine[x - 1][y - 1]
+ mine[x - 1][y] +
mine[x - 1][y + 1]
+ mine[x][y - 1]
+ mine[x][y + 1]
+ mine[x + 1][y - 1]
+ mine[x + 1][y]
+ mine[x + 1][y + 1]
- 8*'0';
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int rows, int cols)
{
int x = 0;
int y = 0;
int win = 0;
while (win");
scanf_s("%d%d",&x,&y);
if (x >= 1 && x <= rows && y >= 1 && y <= cols)
{
if (mine[x][y] == '1')
{
printf("你被炸死了!n");
DisplayBoard(mine, ROWS-1, COLS-1);
break;
}
else
{
int count = get_mine_count(mine,x,y);
show[x][y] = count + '0';
DisplayBoard(show, ROWS - 1, COLS - 1);
win++;
}
}
else
{
printf("输入的坐标不合法!n");
}
}
if (win == EASY_COUNT)
{
printf("恭喜你完成游戏!n");
DisplayBoard(mine, ROWS - 1, COLS - 1);
}
}
主程序定义在test.c中
#include "game.h" #include#define _CRT_SECURE_NO_WARNINGS void menu() { printf("******************n"); printf("**** 1.play ****n"); printf("**** 0.exit ****n"); printf("******************n"); } void game() { char mine[ROWS][COLS] = { 0 }; char show[ROWS][COLS] = { 0 }; InitBoard(mine, ROWS, COLS,'0'); InitBoard(show, ROWS, COLS, '*'); //DisplayBoard(mine,ROWS-1,COLS-1); DisplayBoard(show,ROWS-1,COLS-1); SetMine(mine, ROWS, COLS); DisplayBoard(mine, ROWS - 1, COLS - 1); FindMine(mine, show, ROW, COL); } void test() { int input = 0; srand((unsigned int)time(NULL)); do { menu(); printf("请选择:>n"); scanf_s("%d",&input); switch (input) { case 1: game(); break; case 0: printf("游戏已退出!n"); break; default: printf("请重新输入!n"); break; } } while (input); } int main() { test(); return 0; }



