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Flutter——在Android平台上的启动流程浅析,flutter弹窗输入

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Flutter——在Android平台上的启动流程浅析,flutter弹窗输入

}

上面的方法用于初始化 native system(即C++),并最终会调用下面的方法:

我将说明以注释的形式写在下面

public void startInitialization(@NonNull Context applicationContext, @NonNull Settings settings) {

if (this.settings != null) {

return;

}

///确保运行在 主线程

if (Looper.myLooper() != Looper.getMainLooper()) {

throw new IllegalStateException(“startInitialization must be called on the main thread”);

}

// Ensure that the context is actually the application context.

final Context appContext = applicationContext.getApplicationContext();

this.settings = settings;

initStartTimestampMillis = SystemClock.uptimeMillis();

///配置 aotSharedLibraryName、flutterAssetsDir、

/// vmSnapshotData、isolateSnapshotData

///等参数

initConfig(appContext);

///初始化VsyncWaiter,并设置回调

/// 当vsync信号到来时,就调用我们设置的回调,最终会触发页面的刷新

VsyncWaiter.getInstance((WindowManager) appContext.getSystemService(Context.WINDOW_SERVICE))

.init();

// 子线程

///这里主要是抽取资源文件,

///加载 flutter(libflutter.so)代码

Callable initTask =

new Callable() {

@Override

public InitResult call() {

ResourceExtractor resourceExtractor = initResources(appContext);

System.loadLibrary(“flutter”);

// Prefetch the default font manager as soon as possible on a background thread.

// It helps to reduce time cost of engine setup that blocks the platform thread.

Executors.newSingleThreadExecutor()

.execute(

new Runnable() {

@Override

public void run() {

FlutterJNI.nativePrefetchDefaultFontManager();

}

});

if (resourceExtractor != null) {

resourceExtractor.waitForCompletion();

}

return new InitResult(

PathUtils.getFilesDir(appContext),

PathUtils.getCacheDirectory(appContext),

PathUtils.getDataDirectory(appContext));

}

};

initResultFuture = Executors.newSingleThreadExecutor().submit(initTask);

}

至此FlutterApplication 的相关流程就走完了。

另外,虽然上面的代码中使用了子线程,但是最终在这些任务没有完成前,是不会进入flutter侧的,我们接着走FlutterActivity。

FlutterActivity & onCreate


开始的地方依然是 onCreate()方法:

@Override

protected void onCreate(@Nullable Bundle savedInstanceState) {

///切换主题

switchLaunchThemeForNormalTheme();

super.onCreate(savedInstanceState);

///通知生命周期

lifecycle.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);

///初始化delete,这个很重要,

///所有的工作都是由它来完成的

delegate = new FlutterActivityAndFragmentDelegate(this);

delegate.onAttach(this);

///是否需要恢复(包括通知插件)一些状态

delegate.onActivityCreated(savedInstanceState);

///配置窗口

configureWindowForTransparency();

///创建flutterView

setContentView(createFlutterView());

configureStatusBarForFullscreenFlutterExperience();

}

这里面比较重的代码是这几行:

delegate = new FlutterActivityAndFragmentDelegate(this);

delegate.onAttach(this);

setContentView(createFlutterView());

我们一步一步来,首先创建了FlutterActivityAndFragmentDelegate 并调用了它的attact(this)方法。

FlutterActivityAndFragmentDelegate


void onAttach(@NonNull Context context) {

ensureAlive();

///初始化engine

if (flutterEngine == null) {

///这里面会对已有的engine进行复用

setupFlutterEngine();

}

///初始化平台插件

///本质上,是将engine的 channel回调与平台的系统服务进行绑定

///如:震动、复制粘贴、声音播放等…

platformPlugin = host.providePlatformPlugin(host.getActivity(), flutterEngine);

if (host.shouldAttachEngineToActivity()) {

Log.v(TAG, “Attaching FlutterEngine to the Activity that owns this Fragment.”);

/// 激活 原生viewController

/// 并通知相关插件

/// PlatformViewsController 这个类你应该很熟悉(如果你接入过原生view的话)

flutterEngine

.getActivityControlSurface()

.attachToActivity(host.getActivity(), host.getLifecycle());

}

///注册插件

///通过反射调用 “io.flutter.plugins.GeneratedPluginRegistrant”

///的 “registerWith”方法,这个过程走完了,你的插件基本就能用了

host.configureFlutterEngine(flutterEngine);

}

通过上面,我们大致了解了,在flutter端使用的平台功能是什么时候装配的了。

我们回到FlutterActivity,继续重要的第二步:

setContentView(createFlutterView());

@NonNull

private View createFlutterView() {

return delegate.onCreateView(

null );

}

最终会调用 delete的onCreateView :

@NonNull

View onCreateView(

LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {

Log.v(TAG, "Creating

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FlutterView.");

ensureAlive();

if (host.getRenderMode() == RenderMode.surface) {

///一般flutter应用是 RenderMode.surface,所以会进入到这里

///创建FlutterSurfaceView

FlutterSurfaceView flutterSurfaceView =

new FlutterSurfaceView(

host.getActivity(), host.getTransparencyMode() == TransparencyMode.transparent);

// Allow our host to customize FlutterSurfaceView, if desired.

host.onFlutterSurfaceViewCreated(flutterSurfaceView);

// flutterView 创建完成后,便会调用addView

//将 flutterSurfaceView 显示出来,只不过啥都没有而已

flutterView = new FlutterView(host.getActivity(), flutterSurfaceView);

} else {

…省略代码…

}

// Add listener to be notified when Flutter renders its first frame.

flutterView.addonFirstframeRenderedListener(flutterUiDisplayListener);

flutterSplashView = new FlutterSplashView(host.getContext());

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {

flutterSplashView.setId(View.generateViewId());

} else {

flutterSplashView.setId(486947586);

}

///这里显示闪屏页 默认是个白屏

///即,AndroidMainfest.xml 的 所设置

flutterSplashView.displayFlutterViewWithSplash(flutterView, host.provideSplashScreen());

///将flutterview 绑定到 engine上

flutterView.attachToFlutterEngine(flutterEngine);

return flutterSplashView;

}

flutterView 内部持有flutterSurfaceView (一个Surface),并最终通过attachToFlutterEngine绑定到engine上,我们来看一下其内部实现:

public void attachToFlutterEngine(@NonNull FlutterEngine flutterEngine) {

…省略部分代码…

this.flutterEngine = flutterEngine;

///通过engine的 getRenderer,

///可以将flutter的纹理绘制到android 上。

FlutterRenderer flutterRenderer = this.flutterEngine.getRenderer();

isFlutterUiDisplayed = flutterRenderer.isDisplayingFlutterUi();

renderSurface.attachToRenderer(flutterRenderer);

flutterRenderer.addIsDisplayingFlutterUiListener(flutterUiDisplayListener);

…省略部分代码…

///输入插件

textInputPlugin =

new TextInputPlugin(

this,

this.flutterEngine.getTextInputChannel(),

this.flutterEngine.getPlatformViewsController());

///国际化插件

localizationPlugin = this.flutterEngine.getLocalizationPlugin();

///与上面的textInputPlugin相关联

androidKeyProcessor =

new AndroidKeyProcessor(this.flutterEngine.getKeyEventChannel(), textInputPlugin);

/// 触摸事件的初始化

/// 相关触摸数据会发送到flutter端

androidTouchProcessor = new AndroidTouchProcessor(this.flutterEngine.getRenderer());

///辅助功能

accessibilityBridge =

new AccessibilityBridge(

this,

flutterEngine.getAccessibilityChannel(),

(AccessibilityManager) getContext().getSystemService(Context.ACCESSIBILITY_SERVICE),

getContext().getContentResolver(),

this.flutterEngine.getPlatformViewsController());

…省略部分代码…

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