Xpre 9•Swift 4或更高版本
extension UIColor { convenience init?(hexaRGB: String, alpha: CGFloat = 1) { var chars = Array(hexaRGB.hasPrefix("#") ? hexaRGB.dropFirst() : hexaRGB[...]) switch chars.count { case 3: chars = chars.flatMap { [$0, $0] } case 6: break default: return nil } self.init(red: .init(strtoul(String(chars[0...1]), nil, 16)) / 255, green: .init(strtoul(String(chars[2...3]), nil, 16)) / 255, blue: .init(strtoul(String(chars[4...5]), nil, 16)) / 255, alpha: alpha) } convenience init?(hexaRGBA: String) { var chars = Array(hexaRGBA.hasPrefix("#") ? hexaRGBA.dropFirst() : hexaRGBA[...]) switch chars.count { case 3: chars = chars.flatMap { [$0, $0] }; fallthrough case 6: chars.append(contentsOf: ["F","F"]) case 8: break default: return nil } self.init(red: .init(strtoul(String(chars[0...1]), nil, 16)) / 255, green: .init(strtoul(String(chars[2...3]), nil, 16)) / 255, blue: .init(strtoul(String(chars[4...5]), nil, 16)) / 255, alpha: .init(strtoul(String(chars[6...7]), nil, 16)) / 255) } convenience init?(hexaARGB: String) { var chars = Array(hexaARGB.hasPrefix("#") ? hexaARGB.dropFirst() : hexaARGB[...]) switch chars.count { case 3: chars = chars.flatMap { [$0, $0] }; fallthrough case 6: chars.append(contentsOf: ["F","F"]) case 8: break default: return nil } self.init(red: .init(strtoul(String(chars[2...3]), nil, 16)) / 255, green: .init(strtoul(String(chars[4...5]), nil, 16)) / 255, blue: .init(strtoul(String(chars[6...7]), nil, 16)) / 255, alpha: .init(strtoul(String(chars[0...1]), nil, 16)) / 255) }}if let textColor = UIColor(hexa: "00F") { print(textColor) // r 0.0 g 0.0 b 1.0 a 1.0}if let textColor = UIColor(hexaRGB: "00F") { print(textColor) // r 0.0 g 0.0 b 1.0 a 1.0}UIColor(hexaRGB: "#00F") // r 0.0 g 0.0 b 1.0 a 1.0UIColor(hexaRGB: "#00F", alpha: 0.5) // r 0.0 g 0.0 b 1.0 a 0.5UIColor(hexaRGB: "#0000FF") // r 0.0 g 0.0 b 1.0 a 1.0UIColor(hexaRGB: "#0000FF", alpha: 0.5) // r 0.0 g 0.0 b 1.0 a 0.5UIColor(hexaRGBA: "#0000FFFF") // r 0.0 g 0.0 b 1.0 a 1.0UIColor(hexaRGBA: "#0000FF7F") // r 0.0 g 0.0 b 1.0 a 0.498UIColor(hexaARGB: "#FF0000FF") // r 0.0 g 0.0 b 1.0 a 1.0UIColor(hexaARGB: "#7F0000FF") // r 0.0 g 0.0 b 1.0 a 0.498

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