直接pip install open3d即可
二、斯坦福兔子 1.生成点云查询已有安装包:pip list
以下分别是从不同角度扫描到的兔子的点云,以bun000为例
import open3d as o3d
import numpy as np
print("Open3D read Point Cloud")
pcd=o3d.io.read_point_cloud(r"bunnydatabun000.ply")
print(pcd)
o3d.visualization.draw_geometries([pcd],width=800,height=600)
可以看出生成的是一片,不是整个兔子
2.多角度点云拼在一起生成整个点云(有大量重复)import open3d as o3d
import numpy as np
print("Open3D read Point Cloud")
pcd=o3d.io.read_point_cloud(r"bunnybunny10k.ply")
print(pcd)
o3d.visualization.draw_geometries([pcd],width=800,height=600)
3.近邻搜索
①周围n个点
pcd = o3d.io.read_point_cloud(r"bunnybunny10k.ply") pcd.paint_uniform_color([0.5, 0.5, 0.5]) #这里的rgb取值为0-1,[0.5, 0.5, 0.5]意味着整个兔子的点云都以灰色呈现 pcd_tree = o3d.geometry.KDTreeFlann(pcd) #KD树贴着物体表面去找近邻的点 pcd.colors[100] = [1, 0, 0] #兔子点云的第100个点以红色呈现(一共6k+个点,不能超过这个范围) [k, idx, _] = pcd_tree.search_knn_vector_3d(pcd.points[100],100) #对树做近邻搜索,以第一百个点为中心,找附近的一百个点 np.asarray(pcd.colors)[idx[1:], :] = [0, 1, 0] #将返回找到的点的坐标放到一个数组里,色彩设置为绿的 o3d.visualization.draw_geometries([pcd],width=1200,height=1000) #绘制pcd②半径为n
[k,idx,_] = pcd_tree.search_radius_vector_3d(pcd.points[3000],0.1) #索引半径小于0.02 np.asarray(pcd.colors)[idx[1:], :] = [0, 0, 1]③混合搜索
pcd.colors[2000]=[1, 0, 0] [k2, idx2, _]=pcd_tree.search_hybrid_vector_3d(pcd.points[2000],0.05,200) np.asarray(pcd.colors)[idx2[1:], :] = [0, 1, 0.8] o3d.visualization.draw_geometries([pcd],width=1200,height=1000)4.法向量估计
令点与其他临近点生成平面,根据距平面最近距离判断法向量
import open3d as o3d
import numpy as np
print("Open3D read Point Cloud")
pcd = o3d.io.read_point_cloud(r"databunny10k.ply")
print(pcd)
dumppcd = pcd.voxel_down_sample(voxel_size=0.01) #下采样(降采样)
dumppcd.estimate_normals(search_param=o3d.geometry.KDTreeSearchParamHybrid(radius=0.01,max_nn=30))
print(dumppcd.normals[0])
print(np.asarray(dumppcd.normals)[:10,:])
o3d.visualization.draw_geometries([dumppcd],point_show_normal=True,
window_name="法线估计", width=1200,height=1000, mesh_show_back_face=False)
炸毛兔子(×)
5.用三角平面生成结构化数据Mesh
需要先计算法向量,判断哪些点应该相连生成平面
print("Open3D read Point Cloud")
pcd = o3d.io.read_triangle_mesh(r"bunny/bunny10k.ply") #newrabbit.pcd")
print(pcd)
pcd.compute_vertex_normals()
pcdmesh = pcd.sample_points_poisson_disk(3000)
o3d.visualization.draw_geometries([pcdmesh],point_show_normal=True)
radii=[0.005, 0.01, 0.02, 0.04]
ballmesh = o3d.geometry.TriangleMesh.create_from_point_cloud_ball_pivoting(pcdmesh,o3d.utility.DoubleVector(radii))
print(ballmesh)
o3d.visualization.draw_geometries([ballmesh])
o3d.visualization.draw_geometries([pcd, ballmesh])
三、mesh模型
参考链接:Mesh — Open3D 0.13.0 documentation
mesh = o3d.geometry.TriangleMesh.create_sphere() mesh.compute_vertex_normals() o3d.visualization.draw_geometries([mesh]) pcd = mesh.sample_points_uniformly(number_of_points=500) o3d.visualization.draw_geometries([pcd])



