- 需求说明
- 软件结构设计
- 代码实现
将员工的基本信息类,data放置在service包中
package myproject03.team.service;
//员工的基本信息
public class Data {
public static final int EMPLOYEE = 10;
public static final int PROGRAMMER = 11;
public static final int DESIGNER = 12;
public static final int ARCHITECT = 13;
public static final int PC = 21;
public static final int NOTEBOOK = 22;
public static final int PRINTER = 23;
//Employee : 10, id, name, age, salary
//Programmer: 11, id, name, age, salary
//Designer : 12, id, name, age, salary, bonus
//Architect : 13, id, name, age, salary, bonus, stock
public static final String[][] EMPLOYEES = {//通过switch-case的方式取值,不会出现数组角标越界的危险
{"10", "1", "马云", "22", "3000"},
{"13", "2", "马化腾", "32", "18000", "15000", "2000"},
{"11", "3", "李彦宏", "23", "7000"},
{"11", "4", "刘强东", "24", "7300"},
{"12", "5", "雷军", "28", "10000", "5000"},
{"11", "6", "任志强", "22", "6800"},
{"12", "7", "柳传志", "29", "10800","5200"},
{"13", "8", "杨元庆", "30", "19800", "15000", "2500"},
{"12", "9", "史玉柱", "26", "9800", "5500"},
{"11", "10", "丁磊", "21", "6600"},
{"11", "11", "张朝阳", "25", "7100"},
{"12", "12", "杨致远", "27", "9600", "4800"}
};
//如下的EQUIPMENTS数组与上面的EMPLOYEES数组元素一一对应
//PC :21, model, display
//NoteBook:22, model, price
//Printer :23, name, type
public static final String[][] EQUIPMENTS = {
{},
{"22", "联想T4", "6000"},
{"21", "戴尔", "NEC17寸"},
{"21", "戴尔", "三星 17寸"},
{"23", "佳能 2900", "激光"},
{"21", "华硕", "三星 17寸"},
{"21", "华硕", "三星 17寸"},
{"23", "爱普生20K", "针式"},
{"22", "惠普m6", "5800"},
{"21", "戴尔", "NEC 17寸"},
{"21", "华硕","三星 17寸"},
{"22", "惠普m6", "5800"}
};
}
工具类TSUtility放置在view包中
package myproject03.team.view;
import java.util.*;
public class TSUtility {
private static Scanner scanner = new Scanner(System.in);
public static char readMenuSelection() {
char c;
for (; ; ) {
String str = readKeyBoard(1, false);
c = str.charAt(0);
if (c != '1' && c != '2' &&
c != '3' && c != '4') {
System.out.print("选择错误,请重新输入:");
} else break;
}
return c;
}
public static void readReturn() {
System.out.print("按回车键继续...");
readKeyBoard(100, true);
}
public static int readInt() {
int n;
for (; ; ) {
String str = readKeyBoard(2, false);
try {
n = Integer.parseInt(str);
break;
} catch (NumberFormatException e) {
System.out.print("数字输入错误,请重新输入:");
}
}
return n;
}
public static char read/confirm/iSelection() {
char c;
for (; ; ) {
String str = readKeyBoard(1, false).toUpperCase();
c = str.charAt(0);
if (c == 'Y' || c == 'N') {
break;
} else {
System.out.print("选择错误,请重新输入:");
}
}
return c;
}
private static String readKeyBoard(int limit, boolean blankReturn) {
String line = "";
while (scanner.hasNextLine()) {
line = scanner.nextLine();
if (line.length() == 0) {
if (blankReturn) return line;
else continue;
}
if (line.length() < 1 || line.length() > limit) {
System.out.print("输入长度(不大于" + limit + ")错误,请重新输入:");
continue;
}
break;
}
return line;
}
}
新建3个包view、service和domain。
1、在domain包中新建接口Equipment,类PC、NoteBook、Printer用于实现接口,创建设备。
//设备的接口
package myproject03.team.domain;
//设备的接口
public interface Equipment {
public abstract String getDiscription();//实现接口时需要实现该抽象方法,是对设备的描述方法
}
package myproject03.team.domain;
public class PC implements Equipment{//设备PC
private String model;//机器型号
private String display;//显示器名称
public PC() {//默认构造器
super();
}
public PC(String model, String display) {//PC的带参构造器
super();
this.model = model;
this.display = display;
}
//参数的get/set方法
public String getModel() {
return model;
}
public void setModel(String model) {
this.model = model;
}
public String getDisplay() {
return display;
}
public void setDisplay(String display) {
this.display = display;
}
@Override
public String getDiscription() {//用于输出设备的描述信息
return model+"("+display+")";
}
}
package myproject03.team.domain;
public class NoteBook implements Equipment{//设备NoteBook
private String model;//机器型号
private double price;//价格
public NoteBook(String model, double price) {//带参构造器
super();
this.model = model;
this.price = price;
}
public NoteBook() {
super();
}
//参数的get/set方法
public String getModel() {
return model;
}
public void setModel(String model) {
this.model = model;
}
public double getPrice() {
return price;
}
public void setPrice(double price) {
this.price = price;
}
@Override
public String getDiscription() {//用于输出设备的描述信息
return model+"("+price+")";
}
}
package myproject03.team.domain;
public class Printer implements Equipment{//设备Printer
private String name;//机器型号
private String type;//机器类型
@Override
public String getDiscription() {//用于输出设备的描述信息
return name+"("+type+")";
}
//参数的get/set方法
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public String getTape() {
return type;
}
public void setTape(String tape) {
this.type = tape;
}
public Printer() {
super();
}
public Printer(String name, String tape) {
super();
this.name = name;
this.type = tape;
}
}
设备新建完成。
2、在domain包中新建员工类Employee,Employee为Programmer的父类,Programmer是Designer、Architect的父类。
即:程序员、设计师、架构师都是员工,且设计师和架构师都是程序员。
package myproject03.team.domain;
//员工类,为Programmer的父类,programmer是Designer、Architect的父类
public class Employee {
private int id;//员工id
private String name;//员工姓名
private int age;//员工年龄
private double salary;//员工薪资
//参数的get/set方法
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public double getSalary() {
return salary;
}
public void setSalary(double salary) {
this.salary = salary;
}
//构造函数
public Employee() {
super();
}
public Employee(int id, String name, int age, double salary) {
super();
this.id = id;
this.name = name;
this.age = age;
this.salary = salary;
}
public String getDetails() {//输出员工的描述信息
return id + "t" + name+ "t"+ age + "t" + salary;
}
@Override
public String toString() {//重写Object的toString方法
return getDetails();
}
}
package myproject03.team.domain;
import myproject03.team.service.Status;
public class Programmer extends Employee{//程序员继承Employee类
private int memberId;//开发团队中的ID
private Status status = Status.FREE;//表示状态,默认为FREE
private Equipment equipment;//所使用的设备
//构造函数
public Programmer() {
super();
}
public Programmer(int id, String name, int age, double salary, Equipment equipment) {
super(id, name, age, salary);
this.equipment = equipment;
}
//参数的get/set方法
public int getMemberId() {
return memberId;
}
public void setMemberId(int memberId) {
this.memberId = memberId;
}
public Status getStatus() {
return status;
}
public void setStatus(Status stadus) {
this.status = stadus;
}
public Equipment getEquipment() {
return equipment;
}
public void setEquipment(Equipment equipment) {
this.equipment = equipment;
}
//输出描述信息【注】程序员、设计师、架构师所输出的描述信息是不一样的
@Override
public String toString() {
return getDetails() + "t程序员t" + status +"ttt" + equipment.getDiscription();
}
public String getTeambaseDetial() {
return memberId + "/" + getId() + "t" +getName()+"t" + getAge() + "t" + getSalary();
}
public String getDetailForTeam() {
return getTeambaseDetial()+ "t程序员";
}
}
在Service包中新建一个Status类,表示员工的状态,当员工处于FREE状态时,可以将其添加入开发团队,当员工处于BUSY或VOCATION状态时无法添加
package myproject03.team.service;
public class Status {//枚举类:有限个
private final String NAME;
private Status(String name) {//私有化构造器,不能在类外造对象(相当于单例,但是有三个)
this.NAME = name;
}
public static final Status FREE = new Status("FREE");
public static final Status BUSY = new Status("BUSY");
public static final Status VOCATION = new Status("VOCATION");
public String getNAME() {
return NAME;
}
@Override
public String toString() {//重写toString方法
return NAME;
}
}
在domain包中新建设计师类和架构师类
package myproject03.team.domain;
public class Designer extends Programmer {//设计师类继承Programmer
private double bonus;//奖金
//构造函数
public Designer() {
super();
}
public Designer(int id, String name, int age, double salary, Equipment equipment, double bonus) {
super(id, name, age, salary, equipment);
this.bonus = bonus;
}
//参数的get/set方法
public double getBonus() {
return bonus;
}
public void setBonus(double bonus) {
this.bonus = bonus;
}
//输出描述信息
@Override
public String toString() {
return getDetails() + "t设计师t" + getStatus() +"t" + bonus+ "tt" + getEquipment().getDiscription();
}
public String getDetailForTeam() {
return getTeambaseDetial() + "t设计师"+getBonus();
}
}
package myproject03.team.domain;
public class Architect extends Designer {//架构师类继承Designer类
private int stock;//股票
//构造函数
public Architect() {
super();
}
public Architect(int id, String name, int age, double salary, Equipment equipment, double bonus, int stock) {
super(id, name, age, salary, equipment, bonus);
this.stock = stock;
}
//参数的get/set方法
public int getStock() {
return stock;
}
public void setStock(int stock) {
this.stock = stock;
}
//输出描述信息
public String getDetailForTeam() {
return getTeambaseDetial() + "t架构师"+getBonus()+ "t" +getStock();
}
@Override
public String toString() {
return getDetails() + "t架构师t" + getStatus() +"t" + getBonus()+ "t" + stock+ "t" + getEquipment().getDiscription();
}
}
3、在service包中新建NameListService类,负责将Data中的数据封装到Employee[]数组中,同时提供相关操作Employee[]的方法。
package myproject03.team.service;
import myproject03.team.domain.*;
import static myproject03.team.service.Data.*;
import org.omg.CORBA.PERSIST_STORE;
public class NameListService {
private Employee[] employees;//用来保存公司所有员工对象
//给employees及数组元素进行初始化
public NameListService() {
// 1、根据项目提供的Data类构建相应大小的employees数组
// 2、再根据Data类中的数据构建不同的对象,包括Employee、Programmer、Designer和Architect对象,以及相关联的Equipment子类的对象
// 3、将对象存于数组中
employees = new Employee[EMPLOYEES.length];//Data.EMPLOYEES.length,因为导入了import static myproject03.team.service.Data.*; 可以省略Data
for(int i=0;i
其中,可以对NameListService进行测试,测试类如下:
package myproject03.team.service;
import org.junit.jupiter.api.Test;
import myproject03.team.domain.Employee;
public class NameListServiceTest {
@Test
public void testGetAllEmployees() {
NameListService service = new NameListService();
Employee[] employees = service.getAllEmployees();
for(int i=0;i
接下来是自定义异常类,对输出或操作错误进行异常的捕获和输出处理
package myproject03.team.service;
public class TeamException extends Exception{
static final long serialVersionUID = -338516993124229948L;
public TeamException() {
super();
}
public TeamException(String msg) {
super(msg);
}
}
package myproject03.team.service;
import myproject03.team.domain.Architect;
import myproject03.team.domain.Designer;
import myproject03.team.domain.Employee;
import myproject03.team.domain.Programmer;
public class TeamService {
private static int counter = 1;//给memberId赋值
private final int MAX_MEMBER = 5;//限制开发团队成员人数
private Programmer[] team = new Programmer[MAX_MEMBER];//保存开发团队成员
private int total;//记录开发团队实际的人数。
public TeamService() {
super();
}
public Programmer[] getTeam() {
Programmer[] team = new Programmer[total];
for(int i=0;i= MAX_MEMBER) {
throw new TeamException("成员已满,无法添加");
}
//该成员不是开发人员,无法添加
if(!(e instanceof Programmer)) {
throw new TeamException("该成员不是开发人员,无法添加");
}
//该员工已在本开发团队中
if(isExit(e)) {
throw new TeamException("该员工已在本开发团队中");
}
//该员工已是某团队成员
//该员正在休假,无法添加
Programmer p = (Programmer)e;//一定不会出现ClassCastExcecption
//p.getStatus().getNAME().equals("BUSY");
if("BUSY".equalsIgnoreCase(p.getStatus().getNAME())) {
throw new TeamException("该员工已是某团队成员");
}else if("VOCATION".equalsIgnoreCase(p.getStatus().getNAME())){
throw new TeamException("该员正在休假,无法添加");
}
//团队中至多只能有一名架构师
//团队中至多只能有两名设计师
//团队中至多只能有三名程序员
//获取team已有的成员中架构师、设计师、程序员的人数
int numOfArch=0 , numOfDes=0 , numOfPro=0;
for(int i=0;i=1) {//当程序执行到这不满足时,会报出异常终止执行
throw new TeamException("团队中至多只能有一名架构师");
}
}else if(p instanceof Designer){
if(numOfDes>=2) {
throw new TeamException("团队中至多只能有两名设计师");
}
}else if(p instanceof Programmer) {
if(numOfPro>=3) {
throw new TeamException("团队中至多只能有三名程序员");
}
}
//错误的写法,当第一个if执行不通过时,会继续执行下一个else if() 导致异常
// if(p instanceof Architect && numOfArch>1) {//同上
// throw new TeamException("团队中至多只能有一名架构师");
// }else if(p instanceof Designer && numOfDes>2){
// throw new TeamException("团队中至多只能有两名设计师");
// }else if(p instanceof Programmer && numOfPro>3) {
// throw new TeamException("团队中至多只能有三名程序员");
// }
//将p(或e)添加到现有的team中。
team[total] = p;
total++;
//p的属性赋值
p.setStatus(Status.BUSY);
p.setMemberId(counter++);
}
private boolean isExit(Employee e) {
for(int i =0;i
最后在view包中新建mian方法,包含程序的增删查询等操作
package myproject03.team.view;
import myproject03.team.domain.Employee;
import myproject03.team.domain.Programmer;
import myproject03.team.service.NameListService;
import myproject03.team.service.TeamException;
import myproject03.team.service.TeamService;
public class TeamView {
private NameListService listSvc = new NameListService();
private TeamService teamSvc = new TeamService();
public void enterMainMenu() {
boolean loopFlag = true;
char menu=0;
while(loopFlag) {
if(menu != '1') {
listAllEmployees();
}
System.out.print("1-团队列表 t 2-添加团队成员 t 3-删除团队成员 t 4-退出 t (选择1-4):");
menu = TSUtility.readMenuSelection();
switch(menu) {
case '1':
getTeam();
break;
case '2':
addMember();
break;
case '3':
deleteMember();
break;
case '4':
System.out.println("确认是否退出(Y/N)");
char isExit = TSUtility.read/confirm/iSelection();
if(isExit == 'Y') {
loopFlag = false;
System.out.println("程序结束");
}
break;
}
}
}
public void listAllEmployees() {
// System.out.println("显示公司所有的员工信息");
System.out.println("-------------------------------开发团队调度软件--------------------------------");
Employee[] employees = listSvc.getAllEmployees();
if(employees == null || employees.length == 0) {//像判断数组是否没有元素,不能直接XXX.lenght==0,要加判断XXX== null,防止空指针异常
System.out.println("公司中没有员工信息!");
}else {
System.out.println("IDt姓名 t年龄t工资t职位t状态t奖金t股票t领用设备");
for(int i=0 ;i
执行结果如下:



