#include <iostream>#include <cstring>#include <cstdio>#include <algorithm>using namespace std;typedef struct{ long x,y; long L;}point;point zero = {0, 0};point p[1005];int cross( point p0, point p1 , point p2){ int t = ( p1.x -p0.x ) * ( p2.y -p0.y ) -( p2.x -p0.x ) * ( p1.y -p0.y); if ( t > 0 ) return 1; if ( t < 0 ) return -1 ; return 0 ;}bool cmp(point a , point b ){ return cross( zero , a, b ) < 0;//按斜率降序排列}int main(){ long n , i , j , count; point tmp1 , tmp2; scanf("%ld", &n) ; for ( i = 0 ; i < n; i ++) { scanf("%ld %ld %ld" , &p[i].x, &p[i].y , &p[i].L); p[i].y += p[i].L; } sort(p, p + n, cmp); count = 0 ; for ( i = 0 ; i < n; i ++) { tmp1 = p[i] ; for ( j = 0 ; j < n; j ++) { if ( p[i].x + p[i].y <= p[j].x + p[j].y ) continue; tmp2.x = p[j].x + p[j].L ; tmp2.y = p[j].y -p[j].L; int t1 = cross(zero, p[j] , tmp1 ) ; int t2 = cross(zero, tmp2, tmp1 ) ; if ( t1 != t2 )//不等的情况必然有覆盖 tmp1 = tmp2; else if(t1 > 0) break;//由于按斜率降序排序,第j的点斜率都小于tmp1,那么后面的必然小于 } tmp2.x = p[i].x + p[i].L ; tmp2.y = p[i].y - p[i].L ; if ( cross(zero, tmp2, tmp1 )> 0 ) count ++; } printf("%ldn", count) ; return 0;}