- 网络编程之BIO、NIO、AIO
- 一、UDP
- 1.UDP接收数据
- 2.UDP发送数据
- 3.使用UDP作为聊天接收方
- 4.使用UDP作为聊天发送方
- 二、TCP
- 1.TCP接收数据
- 1.TCP发送数据
- 3.使用TCP做聊天 Server
- 4.使用TCP做聊天 Client
- 三、Netty
- 总结
- 其他
一、UDP
UDP类似于写信,没有连接。只有对方的地址
UDP协议在java中对应的封装接口是 DatagramSocket
UDPServer:
DatagramSocket socket = null;
try {
socket = new DatagramSocket(8888);//开放端口8888
byte[] container = new byte[1024];
DatagramPacket packet = new DatagramPacket(container, 0, container.length);
socket.receive(packet);//接收数据报,这里会阻塞接收
System.out.println(new String(packet.getData()).trim());
} catch (IOException e) {
e.printStackTrace();
} finally {
socket.close();
}
socket.receive(packet);
接收数据报,这里会阻塞接收。
UDPClient:
DatagramSocket socket = null;
try {
socket = new DatagramSocket();
InetAddress address = InetAddress.getByName("127.0.0.1");
int port = 8888;
String datas = "这是一个利用UDP发送数据的dome";
//数据报 DatagramPacket(byte buf[], int offset, int length,InetAddress address, int port)
DatagramPacket packet = new DatagramPacket(datas.getBytes(),0,datas.getBytes().length,address,port);
socket.send(packet);//发送数据报
} catch (Exception e) {
e.printStackTrace();
} finally {
socket.close();
}
3.使用UDP作为聊天接收方
UDPChatReceive
public class UDPChatReceive {
public static void main(String[] args) {
DatagramSocket socket = null;
try {
InetAddress address = InetAddress.getByName("127.0.0.1");
socket = new DatagramSocket(9999, address);
while (true){
byte[] datas = new byte[1024];//开发中使用JSON传递数据
DatagramPacket packet = new DatagramPacket(datas, 0, datas.length);
socket.receive(packet);//阻塞式接收数据报
String data = new String(packet.getData()).trim();
System.out.println(data);
if("886".equals(data)){
break;
}
}
} catch (Exception e) {
e.printStackTrace();
} finally {
socket.close();
}
}
}
4.使用UDP作为聊天发送方
UDPChatSent
public class UDPChatSent {
public static void main(String[] args) {
DatagramSocket socket = null;
try {
socket = new DatagramSocket();
InetAddress address = InetAddress.getByName("127.0.0.1");
while (true) {
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
String datas = reader.readLine();
byte[] bytes = datas.getBytes();
DatagramPacket packet = new DatagramPacket(bytes, 0, bytes.length, address, 9999);
socket.send(packet);
if ("886".equals(new String(packet.getData()))) {
break;
}
}
} catch (Exception e) {
e.printStackTrace();
} finally {
socket.close();
}
}
}
二、TCP
TCP类似于打电话,经过三次握手、四次挥手,建立连接。
TCP协议在java中对应的是封装接口Socket嵌套字
Socket类代表一个TCP客户端套接字
ServerSocket类代表一个TCP服务端套接字
TCPChatServer:
public class TCPChatServer {
public static void main(String[] args) {
ServerSocket serverSocket = null;
Socket socket = null;
InputStream inputStream = null;
ByteArrayOutputStream baos = null;
try {
InetAddress address = InetAddress.getByName("127.0.0.1");
int port = 7777;
//创建TCP服务端 backlog:请求的传入连接队列的最大长度。
serverSocket = new ServerSocket(port, 10, address);
while (true) {
socket = serverSocket.accept();//阻塞式等待TCP客户端连接
inputStream = socket.getInputStream();//输入流读取客户端数据
baos = new ByteArrayOutputStream();//管道流
byte[] bytes = new byte[1024];
int len;
while ((len = inputStream.read(bytes)) != -1) {
baos.write(bytes, 0, bytes.length);
}
System.out.println(new String(bytes).trim());
if ("886".equals(new String(bytes).trim())) {
break;
}
}
} catch (Exception e) {
e.printStackTrace();
} finally {
try {
baos.close();
inputStream.close();
socket.close();
serverSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
1.TCP发送数据
TCPChatClient:
public class TCPChatClient {
public static void main(String[] args) {
Socket socket = null;
OutputStream outputStream = null;
try {
InetAddress address = InetAddress.getByName("127.0.0.1");
int port = 7777;
//创建一个TCP客户端连接
socket = new Socket(address, port);
InetAddress localAddress = socket.getLocalAddress();//获取TCP客户端IP
int localPort = socket.getLocalPort();//获取TCP客户端 端口
InetAddress inetAddress = socket.getInetAddress();//获取TCP服务端IP
int inetPort = socket.getPort();//获取TCP服务端 端口
//发送消息,使用输入流
outputStream = socket.getOutputStream();
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
String data = reader.readLine();
outputStream.write(data.getBytes());
} catch (Exception e) {
e.printStackTrace();
} finally {
try {
outputStream.close();
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
3.使用TCP做聊天 Server
使用多线程处理多个客户端连接
public class TCPChatServerVersion2 {
public static void main(String[] args) {
try {
System.out.println("开始启动Server...");
InetAddress address = InetAddress.getByName("127.0.0.1");
ServerSocket serverSocket = new ServerSocket(9999, 10, address);
//考虑存在多个client,所以做多线程
while (true) {
Socket accept = serverSocket.accept();
new Thread(new ServerListener(accept)).start();
new Thread(new ServerSender(accept)).start();
}
} catch (Exception e) {
e.printStackTrace();
} finally {
}
}
}
//服务端获取数据监听
class ServerListener implements Runnable {
private Socket socket;
public ServerListener(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
ObjectInputStream objectInputStream = null;
try {
//得到传来的数据,使用输入流
objectInputStream = new ObjectInputStream(socket.getInputStream());
while (true) {
//打印发送到服务器的消息
System.out.println(objectInputStream.readObject());
}
} catch (Exception e) {
e.printStackTrace();
} finally {
try {
objectInputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
//服务端发送数据
class ServerSender implements Runnable {
private Socket socket;
public ServerSender(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
ObjectOutputStream objectOutputStream = null;
try {
objectOutputStream = new ObjectOutputStream(socket.getOutputStream());
Scanner scanner = new Scanner(System.in);
while (true) {
System.out.print("请输入发送的内容:");
String sendData = scanner.nextLine();
if (StringUtils.isNotBlank(sendData) && sendData.trim().length() > 0) {
JSONObject jsonObject = new JSONObject();
jsonObject.put("type", "chat");
jsonObject.put("message", sendData);
objectOutputStream.writeObject(jsonObject);
objectOutputStream.flush();
}
}
} catch (Exception e) {
e.printStackTrace();
} finally {
try {
objectOutputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
4.使用TCP做聊天 Client
…
public class TCPChatClientVersion2 {
private static Socket socket;
public static Boolean client_state = false;
public static void main(String[] args) {
connect();
if (client_state) {
System.out.println("请开始发送消息.....");
}
}
//连接服务端方法
private static void connect() {
try {
socket = new Socket("127.0.0.1", 9999);
client_state = true;
new Thread(new ClientListener(socket)).start();
new Thread(new ClientSender(socket)).start();
} catch (IOException e) {
e.printStackTrace();
}
}
//重新连接
public static void reconnect() {
while (!client_state) {
System.out.println("连接已断开...正在尝试重连......");
connect();
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
class ClientListener implements Runnable {
private Socket socket;
public ClientListener(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
ObjectInputStream objectInputStream = null;
try {
//得到传来的数据,使用输入流
objectInputStream = new ObjectInputStream(socket.getInputStream());
while (true) {
//打印发送到服务器的消息
System.out.println(objectInputStream.readObject());
}
} catch (Exception e) {
e.printStackTrace();
} finally {
try {
objectInputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
//客户端发送数据
class ClientSender implements Runnable {
private Socket socket;
public ClientSender(Socket socket) {
this.socket = socket;
}
@Override
public void run() {
ObjectOutputStream objectOutputStream = null;
try {
//发送到服务端的数据,使用输出流
objectOutputStream = new ObjectOutputStream(socket.getOutputStream());
Scanner scanner = new Scanner(System.in);
while (true) {
System.out.print("请输入发送的内容:");
String sendData = scanner.nextLine();
if (StringUtils.isNotBlank(sendData) && sendData.trim().length() > 0) {
JSONObject jsonObject = new JSONObject();
jsonObject.put("type", "chat");
jsonObject.put("message", sendData);
objectOutputStream.writeObject(jsonObject);
objectOutputStream.flush();
}
}
} catch (Exception e) {
e.printStackTrace();
try {
socket.close();
TCPChatClientVersion2.client_state = false;
reconnect();
} catch (IOException ex) {
ex.printStackTrace();
}
} finally {
try {
objectOutputStream.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
三、Netty
使用了NIO原理
总结总结的话
其他把数据从A手机传输到B手机,底层来讲就是把数据变成电信号或者光信号
各大操作系统都用Socket来对这些操作做了屏蔽和封装
Socket在网络传输中用于唯一标识两个端点之间的链接
Socket类似于 ClienIP + ClientPort + ServerIP + ServerPort = 链接



