多线程指的是在单个程序中可以同时运行多个不同的线程,执行不同的任务
2.线程,进程,多线程**程序:**是指令和数据的有序集合。
**进程:**是执行程序的一次执行过程。
线程:在一个进程中可以包含若干个线程。
3.继承Thread类自定义线程类。
重写run()方法,编写线程执行体
创建线程对象,调用start()方法启动线程
//创建线程方式1:继承Thread类,重写run()方法,调用start开启线程
//总结:注意,线程开启不一定立即执行,由CPU调度执行
public class ThreadTest extends Thread{
//线程入口点
@Override
public void run() {
//run方法线程体
for (int i = 0; i < 20; i++) {
System.out.println("我在看代码!!!");
}
}
public static void main(String[] args) {
//main线程,主线程
//创建一个线程对象
ThreadTest threadTest1 = new ThreadTest();
//调用start()方法开启线程
threadTest1.start();
for (int i = 0; i < 200;i++) {
System.out.println("我在学习多线程--"+i);
}
}
}
4.网图下载
//练习Thread,实现多线程同步下载图片
public class ThreadDemo extends Thread{
private String url; //网络图片地址
private String name; //保存的文件名
public ThreadDemo(String url,String name) {
this.url = url;
this.name = name;
}
//下载图片的执行体
@Override
public void run() {
WebDownloader webDownloader = new WebDownloader();
webDownloader.downloader(url,name);
System.out.println("下载的文件名为:"+ name);
}
public static void main(String[] args) {
ThreadDemo threadDemo1 = new ThreadDemo("https://nimg.ws.126.net/?url=http%3A%2F%2Fdingyue.ws.126.net%2F2021%2F1015%2F793bfdcaj00r0zwsy002jc000dw0076m.jpg&thumbnail=650x2147483647&quality=80&type=jpg","热巴1.jpg");
ThreadDemo threadDemo2 = new ThreadDemo("https://nimg.ws.126.net/?url=http%3A%2F%2Fdingyue.ws.126.net%2F2021%2F1015%2F793bfdcaj00r0zwsy002jc000dw0076m.jpg&thumbnail=650x2147483647&quality=80&type=jpg","热巴2.jpg");
ThreadDemo threadDemo3 = new ThreadDemo("https://nimg.ws.126.net/?url=http%3A%2F%2Fdingyue.ws.126.net%2F2021%2F1015%2F793bfdcaj00r0zwsy002jc000dw0076m.jpg&thumbnail=650x2147483647&quality=80&type=jpg","热巴3.jpg");
//先下载了1
threadDemo1.start();
//然后是2
threadDemo2.start();
//最后是3
threadDemo3.start();
}
}
class WebDownloader {
//下载方法
public void downloader(String url,String name) {
try {
//Commons IO是针对开发IO流功能的工具类库。
//FileUtils文件工具,复制url到文件。
FileUtils.copyURLToFile(new URL(url),new File(name));
} catch (IOException e) {
e.printStackTrace();
System.out.println("IO异常,downloader方法出现问题");
}
}
}
5.实现Runnable接口
实现Runable接口
实现run()方法,编写线程执行体
创建线程对象,调用start()方法启动线程
//创建线程方式2:实现runnable接口,重写run()方法,执行线程需要丢入runnable接口实现类,调用start方法
public class Thread3 implements Runnable{
@Override
public void run() {
//run()方法线程体
for (int i = 0; i < 200; i++) {
System.out.println("我在看代码"+i);
}
}
public static void main(String[] args) {
//创建runnable接口的实现类对象
Thread3 thread3 = new Thread3();
//创建线程对象,通过线程对象来开启我们的线程,代理
// Thread thread = new Thread(thread3);
// thread.start();
//简化写
new Thread(thread3).start();
for (int i = 0; i < 1000; i++) {
System.out.println("我在学习多线程--"+i);
}
}
}
6.并发
//买火车票的例子
//多线程操作同一个对象
//问题:多个线程操作同一个资源的时候,线程不安全,数据紊乱
public class Thread4 implements Runnable{
//票数
private int ticketNums = 10;
@Override
public void run() {
while (true) {
if (ticketNums <= 0) {
break;
}
//模拟延时
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName()+"-->拿到了第"+ticketNums-- +"票。");
}
}
public static void main(String[] args) {
Thread4 ticket = new Thread4();
new Thread(ticket,"小明").start();
new Thread(ticket,"小花").start();
new Thread(ticket,"小天").start();
}
}
7.龟兔赛跑
public class Race implements Runnable{
//胜利者
private static String winner;
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
//模拟兔子休息
if (Thread.currentThread().getName().equals("兔子")&& i%10==0) {
try {
Thread.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//判断比赛是否结束
boolean flag = gameOver(i);
//如果比赛结束了,就停止程序
if (flag) {
break;
}
System.out.println(Thread.currentThread().getName()+"-->跑了"+i+"圈。");
}
}
//判断是否完成比赛
private boolean gameOver(int steps) {
//判断是否有胜利者
if (winner != null) { //已经存在胜利者
return true;
}{
if (steps>=100) {
winner = Thread.currentThread().getName();
System.out.println("winner is "+ winner);
return true;
}
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race,"兔子").start();
new Thread(race,"乌龟").start();
}
}
8.实现Callable接口
1.实现Callable接口,需要返回值类型
2.重写call方法,需要抛出异常
3.创建目标对象
4.创建执行服务:ExecutorService executorService = Executors.newFixedThreadPool(3);
5.提交执行:Future submit1 = executorService.submit(thread1);
6.获取结果:Boolean rs1 = submit1.get();
7.关闭服务:executorService.shutdownNow();
public class Thread5 implements Callable9.静态代理{ private String url; //网络图片地址 private String name; //保存的文件名 public Thread5(String url,String name) { this.url = url; this.name = name; } //下载图片的执行体 @Override public Boolean call() { WebDownloader5 webDownloader5 = new WebDownloader5(); webDownloader5.downloader(url,name); System.out.println("下载的文件名为:"+ name); return true; } public static void main(String[] args) throws ExecutionException, InterruptedException { Thread5 thread1 = new Thread5("https://nimg.ws.126.net/?url=http%3A%2F%2Fdingyue.ws.126.net%2F2021%2F1015%2F793bfdcaj00r0zwsy002jc000dw0076m.jpg&thumbnail=650x2147483647&quality=80&type=jpg","热巴4.jpg"); Thread5 thread2 = new Thread5("https://nimg.ws.126.net/?url=http%3A%2F%2Fdingyue.ws.126.net%2F2021%2F1015%2F793bfdcaj00r0zwsy002jc000dw0076m.jpg&thumbnail=650x2147483647&quality=80&type=jpg","热巴5.jpg"); Thread5 thread3 = new Thread5("https://nimg.ws.126.net/?url=http%3A%2F%2Fdingyue.ws.126.net%2F2021%2F1015%2F793bfdcaj00r0zwsy002jc000dw0076m.jpg&thumbnail=650x2147483647&quality=80&type=jpg","热巴6.jpg"); //创建执行服务 ExecutorService executorService = Executors.newFixedThreadPool(3); //提交执行 Future submit1 = executorService.submit(thread1); Future submit2 = executorService.submit(thread2); Future submit3 = executorService.submit(thread3); //获取结果 Boolean rs1 = submit1.get(); Boolean rs2 = submit2.get(); Boolean rs3 = submit3.get(); //关闭服务 executorService.shutdownNow(); } } class WebDownloader5 { //下载方法 public void downloader(String url,String name) { try { FileUtils.copyURLToFile(new URL(url),new File(name)); } catch (IOException e) { e.printStackTrace(); System.out.println("IO异常,downloader方法出现问题"); } } }
//静态代理模式:
//真实对象和代理对象都要实现同一个接口
//代理对象要真是角色
//好处:代理对象可以做好多对象做不了的事,真实对象专注做自己的事情。
public class StaticProxy {
public static void main(String[] args) {
You you = new You();
// you.HappyMarry();
WebdingCompany company = new WebdingCompany(you);
company.HappyMarry();
}
}
interface Marry{
//人间四喜
//久旱逢甘露
//他乡遇故知
//洞房花烛夜
//金榜题名时
public void HappyMarry();
}
//真实角色,你去结婚
class You implements Marry{
@Override
public void HappyMarry() {
System.out.println("我要结婚了!");
}
}
//代理角色,帮助你结婚
class WebdingCompany implements Marry{
//代理谁--> 真是目标角色
private Marry marry;
public WebdingCompany(Marry marry){
this.marry = marry;
}
@Override
public void HappyMarry() {
before();
this.marry.HappyMarry();//这就是真实对象
after();
}
private void before(){
System.out.println("结婚前。");
}
private void after(){
System.out.println("结婚后。");
}
}
10.Lamda表达式
为什么使用Lamda表达式
避免匿名内部类定义过多
简洁代码
//Lambda表达式
public class LambdaDemo {
//3.静态内部类
static class Like2 implements ILike{
@Override
public void lambda() {
System.out.println("i like lambda2");
}
}
public static void main(String[] args) {
ILike like = new Like();
like.lambda();
Like2 like2 = new Like2();
like2.lambda();
//4.局部内部类
class Like3 implements ILike{
@Override
public void lambda() {
System.out.println("i like lambda3");
}
}
like = new Like3();
like.lambda();
//5.匿名内部类,没有类的名称,必须借助接口或父类
ILike iLike = new ILike() {
@Override
public void lambda() {
System.out.println("i like lambda4");
}
};
like.lambda();
//6.用lambda简化
like = () ->{
System.out.println("i like lambda5");
};
like.lambda();
}
}
//1定义一个函数式接口
interface ILike{
public void lambda();
}
//2.实现类
class Like implements ILike{
@Override
public void lambda() {
System.out.println("i like lambda");
}
}
public class LambdaDemo2 {
public static void main(String[] args) {
ILove love = null;
//1.lambda表示简化
// ILove love = (int a)-> {
// System.out.println("i love you!"+ a);
// };
// //简化1.参数类型
// love = (a) -> {
// System.out.println("i love you!"+ a);
// };
//简化2.简化括号
// love = a -> {
// System.out.println("i love you!-->"+ a);
// System.out.println("i love you too!-->"+ a);
// };
//简化3.去掉花括号
love = a -> System.out.println("i love you!-->"+ a);
//总结:1.lambda表达式只能由一行代码的情况下才能简化成一行,如果多行则必须用代码块包裹。
// 前提是接口为函数式接口。
// 多个参数也可以去掉参数类型,要去掉就都去掉。必须加上括号
love.love(521);
}
}
interface ILove{
public void love(int a);
}
class Love implements ILove{
@Override
public void love(int a) {
System.out.println("I Love You!-->"+ a);
}
}
11.线程停止
线程的状态
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线程方法| 方法 | 说明 |
|---|---|
| setPriority(int newPriority) | 更改线程的优先级 |
| static void sleep(long millis) | 在指定的毫秒数内让当前正在执行的线程休 |
| void join() | 等待线程终止 |
| static void yield() | 暂停当前正在执行的线程的对象,并且执行其他的线程 |
| void interrupt() | 中断线程,别用这个 |
| boolean isAlive() | 测试线程是否处于活动状态 |
推荐线程自动停止。
public class StopThread implements Runnable{
//1.设置一个标识位
private boolean flag = true;
@Override
public void run() {
int i = 0;
while (flag) {
System.out.println("run...Thread"+ i++);
}
}
//2.设置一个公开的方法停止线程,转换标识位
public void stop(){
this.flag = false;
}
public static void main(String[] args) {
StopThread stopThread = new StopThread();
new Thread(stopThread).start();
for (int i = 0;i < 1000; i++) {
System.out.println("main:"+i);
if (i == 900) {
//调用stop方法切换标志位,让线程停止
stopThread.stop();
System.out.println("线程该停止了");
}
}
}
}
12.线程休眠——sleep
sleep(时间)指定当前线程阻塞的毫秒数;
sleep存在异常InterruptedException;
sleep时间到达后线程进入就绪状态;
sleep可以模拟延时,倒计时等;
每一个对象都有一个锁,sleep不会释放锁。
//模拟网络延时:是为了放大问题的发生性
public class SleepThread implements Runnable{
//票数
private int ticketNums = 100;
@Override
public void run() {
while (true) {
if (ticketNums <= 0) {
break;
}
//模拟延时
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName()+"-->拿到了第"+ticketNums-- +"张票。");
}
}
public static void main(String[] args) {
SleepThread sleepThread = new SleepThread();
new Thread(sleepThread,"小明").start();
new Thread(sleepThread,"小里").start();
new Thread(sleepThread,"小五").start();
}
}
public class SleepThread2 {
//模拟倒计时
public static void tenDown() throws InterruptedException {
int num = 10;
while (true) {
Thread.sleep(1000);
System.out.println(num--);
if (num <= 0) {
break;
}
}
}
public static void main(String[] args) throws InterruptedException {
//模拟倒计时
// tenDown();
//打印当前系统时间
Date startTime = new Date(System.currentTimeMillis()); //获取系统当前时间
while (true) {
Thread.sleep(1000);
System.out.println(new SimpleDateFormat("HH:mm:ss").format(startTime));
startTime = new Date(System.currentTimeMillis());//更新当前时间
}
}
}
13.线程礼让_yield
让当前正在执行的线程暂停,但不阻塞。
让线程从运行状态转换成就绪状态
//测试礼让线程
//礼让不一定成功,看CPU心情
public class YieldThread {
public static void main(String[] args) {
MyYield myYield = new MyYield();
new Thread(myYield,"a").start();
new Thread(myYield,"b").start();
new Thread(myYield,"c").start();
}
}
class MyYield implements Runnable {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+"线程开始执行了");
Thread.yield();//礼让
System.out.println(Thread.currentThread().getName()+"线程停止执行");
}
}
14.线程强制执行_join
Join合并线程,待此线程执行完成之后,再执行其他线程,其他线程阻塞。
//测试join方法,想象成插队。
public class JoinThread implements Runnable{
@Override
public void run() {
for (int i = 0; i < 100; i++) {
System.out.println("线程VIP来了"+i);
}
}
public static void main(String[] args) throws InterruptedException {
//启动线程
JoinThread joinThread = new JoinThread();
Thread thread = new Thread(joinThread);
thread.start();
//主线程
for (int i = 0; i < 1000; i++) {
if (i == 200) {
thread.join();//插队
}
System.out.println("main:"+i);
}
}
}
15.观测线程状态
//观察测试线程状态
public class StateThread {
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(()->{
for (int i = 0;i < 5; i++) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("/");
});
//观察状态
Thread.State state = thread.getState();
System.out.println(state); //new
//观察启动后
thread.start();//启动线程
state = thread.getState();
System.out.println(state); //run
while (state != Thread.State.TERMINATED) {//只要线程不终止,就一直输出状态
Thread.sleep(100);
state = thread.getState();//更新线程状态
System.out.println("输出状态:"+ state);
}
}
}
16.线程的优先级
Java提供一个线程调度器来监控程序中启动后进入就绪状态的所有线程,线程调度器按照优先级决定应该调度那个线程来执行。
线程的优先级用数字表示:范围从1~10.
Thread.MIN_PRIORITY = 1;
Thread.MAX_PRIORITY = 10;
Thread.NORM_PRIORITY = 5;
使用以下方式改变获取优先级
getPriority(). setPriority(int xxx)
//线程的优先级
public class PriorityThread {
public static void main(String[] args) {
//主线程默认优先级
System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());
MyPriority MyPriority = new MyPriority();
Thread thread1 = new Thread(MyPriority);
Thread thread2 = new Thread(MyPriority);
Thread thread3 = new Thread(MyPriority);
Thread thread4 = new Thread(MyPriority);
Thread thread5 = new Thread(MyPriority);
Thread thread6 = new Thread(MyPriority);
//先设置优先级,在启动
thread1.start();
thread2.setPriority(1);
thread2.start();
thread3.setPriority(4);
thread3.start();
thread4.setPriority(Thread.MAX_PRIORITY); // MAX_PRIORITY = 10
thread4.start();
}
}
class MyPriority implements Runnable {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());
}
}
17.守护线程
线程分成用户线程和守护线程
//测试守护线程
//上帝守护你
public class DaemonThread {
public static void main(String[] args) {
God god = new God();
You you = new You();
Thread thread = new Thread(god);
thread.setDaemon(true); //默认时false表示是用户线程,正常的线程都是用户线程。。。
thread.start();//上帝守护线程启动
new Thread(you).start(); //你 用户线程启动。。。
}
}
//上帝
class God implements Runnable {
@Override
public void run() {
while (true) {
System.out.println("上帝保佑你!");
}
}
}
//你
class You implements Runnable {
@Override
public void run() {
for (int i = 0; i < 36500; i++) {
System.out.println("你一生都开心的活着。");
}
System.out.println("============googbye! world!============");
}
}
18.线程同步机制
多个线程操作同一个资源
并发:同一个对象被多个线程同时操作
线程同步需要:队列加锁 synchronized
19.三大不安全案例//不安全取钱
//两个人去银行取钱,账户
public class UnsafeBank {
public static void main(String[] args) {
//账户
Account account = new Account(100, "结婚基金");
Drawing you = new Drawing(account, 50, "你");
Drawing girlFriend = new Drawing(account, 100, "girlFriend");
you.start();
girlFriend.start();
}
}
//账户
class Account{
int money;//余额
String name;//卡名
public Account (int money,String name) {
this.money = money;
this.name = name;
}
}
//银行
class Drawing extends Thread {
Account account;//账户
//取了多少钱
int drawingMoney;
//现在手里有多少钱
int nowMoney;
public Drawing(Account account,int drawingMoney,String name) {
super(name);
this.account = account;
this.drawingMoney = drawingMoney;
}
//取钱
@Override
public void run() {
//判断有没有钱
if (account.money-drawingMoney<0) {
System.out.println(Thread.currentThread().getName()+"钱不够,取不了");
return;
}
//sleep可以放大问题的发生性
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
//卡内余额
account.money = account.money - drawingMoney;
//你手里的钱
nowMoney = nowMoney + drawingMoney;
System.out.println(account.name+"余额为:"+account.money);
System.out.println(this.getName()+"手里的钱:"+nowMoney);
}
}
//不安全买票
public class UnsafeBuyTicket {
public static void main(String[] args) {
BuyTicket buyTicket = new BuyTicket();
new Thread(buyTicket,"张三").start();
new Thread(buyTicket,"李四").start();
new Thread(buyTicket,"王五").start();
}
}
class BuyTicket implements Runnable {
//票
private int ticketNums = 50;
boolean flag = true; //外部停止方式
@Override
public void run() {
//买票
while (flag) {
buy();
}
}
private void buy() {
//判断是否有票
if (ticketNums <= 0) {
flag = false;
return;
}
//模拟延时
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
//买票
System.out.println(Thread.currentThread().getName()+"拿到"+ticketNums--);
}
}
//线程不安全集合
public class UnsafeList {
public static void main(String[] args) {
ArrayList list = new ArrayList<>();
for (int i = 0; i < 10000; i++) {
new Thread(()->{
list.add(Thread.currentThread().getName());
}).start();
}
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(list.size());
}
}
20.同步方法以及同步块
由于我们可以通过private关键字来保证数据对象只能被方法访问,所以我们只需要针对方法提出一套机制,这套机制就是synchronized关键字,它包括synchronized方法,synchronized块。
同步方法:public synchronized void method(int args){}synchronized方法控制对"对象"的访问,每个对象对应一把锁,每个synchronized方法都必须获得调用该方法的对象的锁才能执行,否则线程会阻塞,方法一旦执行,就独占锁,直到该方法返回才释放锁,后面被阻塞的线程才能获得这个锁,继续执行。
缺陷:若将一个大的方法申明为synchronized将会影响效率。
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public class UnsafeBuyTicket {
public static void main(String[] args) {
BuyTicket buyTicket = new BuyTicket();
new Thread(buyTicket,"张三").start();
new Thread(buyTicket,"李四").start();
new Thread(buyTicket,"王五").start();
}
}
class BuyTicket implements Runnable {
//票
private int ticketNums = 10;
boolean flag = true; //外部停止方式
@Override
public void run() {
//买票
while (flag) {
buy();
}
}
//synchronized 同步方法:锁的是this (锁住对象才能实现)
private synchronized void buy() {
//判断是否有票
if (ticketNums <= 0) {
flag = false;
return;
}
//模拟延时
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
//买票
System.out.println(Thread.currentThread().getName()+"拿到"+ticketNums--);
}
}
同步块:synchronized(Obj){}
**obj:**称为同步监视器,obj可以是任何对象。
public class UnsafeBank {
public static void main(String[] args) {
//账户
Account account = new Account(100, "结婚基金");
Drawing you = new Drawing(account, 50, "你");
Drawing girlFriend = new Drawing(account, 100, "girlFriend");
you.start();
girlFriend.start();
}
}
//账户
class Account{
int money;//余额
String name;//卡名
public Account (int money,String name) {
this.money = money;
this.name = name;
}
}
//银行
class Drawing extends Thread {
Account account;//账户
//取了多少钱
int drawingMoney;
//现在手里有多少钱
int nowMoney;
public Drawing(Account account,int drawingMoney,String name) {
super(name);
this.account = account;
this.drawingMoney = drawingMoney;
}
//取钱
//synchronized 默认锁的是this
@Override
public void run() {
synchronized (account) {
//判断有没有钱
if (account.money-drawingMoney<0) {
System.out.println(Thread.currentThread().getName()+"钱不够,取不了");
return;
}
//sleep可以放大问题的发生性
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
//卡内余额
account.money = account.money - drawingMoney;
//你手里的钱
nowMoney = nowMoney + drawingMoney;
System.out.println(account.name+"余额为:"+account.money);
System.out.println(this.getName()+"手里的钱:"+nowMoney);
}
}
}
21.CopyonWrite
//测试JUC安全类型的集合
public class JUCDemo {
public static void main(String[] args) {
CopyOnWriteArrayList list = new CopyOnWriteArrayList<>();
for (int i = 0; i < 1000; i++) {
new Thread(()->{
list.add(Thread.currentThread().getName());
}).start();
}
try {
Thread.sleep(3000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(list.size());
}
}
22.死锁
多个线程各自占有一些共享资源,并且相互等待其他线程占有的资源才能运行,从而导致两个或多个线程都等待对方释放资源,都停止执行的情形。某个同步块同时拥有“两个以上对象的锁”。就可能会发生死锁问题。
产生死锁的四个必要条件:
1.互斥条件:一个资源每次只能被一个进程使用
2.请求与保持条件:一个进程因请求资源而阻塞时,对已经获取到的资源保持不放。
3.不剥夺条件:进程已经获得的资源,在未使用完成之前,不能强行剥夺。
4.循环等待条件:若干进程之间形成一种头尾相接的循环等待资源关系。
//死锁:多个线程互相抱着对方需要的资源,然后形成僵持。
public class DeadLock {
public static void main(String[] args) {
Makeup makeup0 = new Makeup(0, "00");
Makeup makeup1 = new Makeup(1, "11");
makeup0.start();
makeup1.start();
}
}
//口红
class Lipstick{}
//镜子
class Mirror{}
class Makeup extends Thread{
//需要的资源只有一份,用static来保证只有一份
static Lipstick lipstick = new Lipstick();
static Mirror mirror = new Mirror();
int choice;//选择
String girlName;//使用化妆品的人
Makeup(int choice, String girlName) {
this.choice = choice;
this.girlName = girlName;
}
@Override
public void run() {
//化妆
try {
makeUp();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//化妆方法
private void makeUp() throws InterruptedException {
if (choice == 0) {
synchronized (lipstick) {//获得口红的锁
System.out.println(this.girlName+"获取口红的锁");
Thread.sleep(1000);
}
synchronized (mirror) { //一秒后获得镜子的锁
System.out.println(this.girlName+"获得镜子的锁");
}
}else {
synchronized (mirror) {//获得镜子的锁
System.out.println(this.girlName+"获取镜子的锁");
Thread.sleep(2000);
}
synchronized (lipstick) { //两秒后获得口红的锁
System.out.println(this.girlName+"获得口红的锁");
}
}
}
}
23.Lock锁
Java提供了更强大的线程同步机制----->显式定义同步锁对象来实现同步。同步锁使用Lock对象来充当。
class A{
private final ReentrantLock lock = new ReentrantLock();
public void m(){
lock.lock();
try{
//保证线程安全的代码
}finally{
lock.unlock();
//如果同步代码块有异常,要将unlock()写入finally语句块
}
}
}
//测试lock锁。
public class LockDemo {
public static void main(String[] args) {
LockDemo2 lockDemo2 = new LockDemo2();
new Thread(lockDemo2).start();
new Thread(lockDemo2).start();
new Thread(lockDemo2).start();
}
}
class LockDemo2 extends Thread{
int ticketNum = 10;
//定义lock锁
private final ReentrantLock lock = new ReentrantLock();
@Override
public void run() {
while (true) {
try {
lock.lock(); //加锁
if (ticketNum > 0) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(ticketNum--);
}else {
break;
}
}finally {
lock.unlock();//解锁
}
}
}
}
synchronized与Lock的对比
Lock时显式锁(手动开启和关闭锁,别忘记关闭锁)synchronized是隐式锁,出了作用域自动释放。
Lock只有代码块锁,synchronized有代码块锁和方法锁
使用Lock锁,JVM将花费较少的时间来调度线程,性能更好。并且具有更好的扩展性(提供更多的子类)
优先使用顺序:
Lock > 同步代码块(已经进入方法体,分配了相应资源) > 同步方法(在方法体之外)
24.生产者消费者在生产者消费者问题中,仅有synchronized是不够的
synchronized 可阻止并发更新同一个共享资源,实现了同步。
synchronized 不能用来实现不同线程之间的消息传递(通信)
Java提供了几个方法解决线程之间的通信问题
| 方法名 | 作用 |
|---|---|
| wait() | 表示线程一直等待,直到其他线程通知,与sleep不同,会释放锁 |
| wait(long timeout) | 指定等待的毫秒数 |
| notify() | 唤醒一个处于等待状态的线程 |
| notifyAll() | 唤醒同一个对象上所有调用wait()方法的线程,优先级别高的线程优先调度 |
//测试生产者消费者模型-->利用缓冲区解决:管程法
//生产者,消费者,产品,缓冲区
public class PCDemo {
public static void main(String[] args) {
SynContainer synContainer = new SynContainer();
new Productor(synContainer).start();
new Consumer(synContainer).start();
}
}
//生产者
class Productor extends Thread{
SynContainer synContainer;
public Productor(SynContainer synContainer){
this.synContainer = synContainer;
}
//生产
@Override
public void run() {
for (int i = 0; i < 100; i++) {
synContainer.push(new Chicken(i));
System.out.println("生产了"+i+"只鸡。");
}
}
}
//消费者
class Consumer extends Thread{
SynContainer synContainer;
public Consumer(SynContainer synContainer){
this.synContainer = synContainer;
}
//消费
@Override
public void run() {
for (int i = 0; i < 1000; i++) {
System.out.println("消费者消费了-->"+synContainer.pop().id+"只鸡!");
}
}
}
//产品
class Chicken{
int id;//产品id
public Chicken(int id){
this.id = id;
}
}
//缓冲区
class SynContainer{
//需要一个容器大小
Chicken[] chickens = new Chicken[10];
//容器计数器
int count = 0;
//生产者放入产品
public synchronized void push(Chicken chicken){
//如果容器满了,就需要等待消费者消费
if (count == chickens.length) {
//通知消费者消费,生产者等待
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//如果没满,就需要添加产品
chickens[count] = chicken;
count++;
//可以通知消费者消费了
this.notifyAll();
}
//消费者消费产品
public synchronized Chicken pop(){
//判断是否能消费
if (count == 0) {
//等待生产者生产,消费者等待
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//如果可以消费
count--;
Chicken chicken = chickens[count];
//吃完了,通知生产者生产
this.notifyAll();
return chicken;
}
}
26.信号灯法
//测试生产者消费者问题2:信号灯法,标志位解决。
public class PcDemo2 {
public static void main(String[] args) {
TV tv = new TV();
new Player(tv).start();
new Watcher(tv).start();
}
}
//生产者-->演员
class Player extends Thread{
TV tv;
public Player(TV tv) {
this.tv = tv;
}
@Override
public void run() {
for (int i = 0; i < 20; i++) {
if (i%2 == 0) {
this.tv.play("节目1");
}else {
this.tv.play("节目2");
}
}
}
}
//消费者-->观众
class Watcher extends Thread{
TV tv;
public Watcher(TV tv) {
this.tv = tv;
}
@Override
public void run() {
for (int i = 0; i < 20; i++) {
tv.watch();
}
}
}
//产品-->节目
class TV{
//演员表演观众等待,true
//观众观看演员等待 false
String voice;//表演的节目
boolean flag = true;
//表演
public synchronized void play(String voice){
if (!flag) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("演员表演了:"+ voice);
//通知观众观看
this.notifyAll();//通知唤醒
this.voice = voice;
this.flag = !this.flag;
}
//观看
public synchronized void watch(){
if (flag) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
System.out.println("观看了:"+ voice);
//通知演员表演
this.notifyAll();
this.flag = !this.flag;
}
}
27.线程池
线程池相关API:ExecutorService和Executors
ExecutorService:真正的线程池接口,常见子类ThreadPoolExecutors
void execute(Runnable command):执行任务,有返回值,一般用来执行Runable
Future submit(Callable task):执行任务,有返回值,一般又来执行Callable
void shutdown():关闭线程池
Executors:工具类、线程池的工厂类,用于创建并返回不同类型的线程池。
//测试线程池
public class PoolDemo {
public static void main(String[] args) {
// 1.创建服务,创建线程池
// newFixedThreadPool 参数为:线程池的大小
ExecutorService service = Executors.newFixedThreadPool(10);
service.execute(new MyThread());
service.execute(new MyThread());
service.execute(new MyThread());
service.execute(new MyThread());
//2.关闭连接
service.shutdown();
}
}
class MyThread implements Runnable{
@Override
public void run() {
// for (int i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName());
// }
}
}
28.总结
//线程总结
public class ThreadSummary {
public static void main(String[] args) {
new MyThread().start();
new Thread(new MyThread2()).start();
FutureTask futureTask = new FutureTask(new MyThread3());
new Thread(futureTask).start();
try {
Integer integer = futureTask.get();
System.out.println(integer);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
}
//1.继承Thread
class MyThread extends Thread{
@Override
public void run() {
System.out.println("MyThread1");
}
}
//2.实现Runnable接口
class MyThread2 implements Runnable{
@Override
public void run() {
System.out.println("MyThread2");
}
}
//3.实现Callable接口
class MyThread3 implements Callable{
@Override
public Integer call() throws Exception {
System.out.println("MyThread3");
return 100;
}
}
FixedThreadPool(10);
service.execute(new MyThread());
service.execute(new MyThread());
service.execute(new MyThread());
service.execute(new MyThread());
//2.关闭连接
service.shutdown();
}
}
class MyThread implements Runnable{
@Override
public void run() {
// for (int i = 0; i < 100; i++) {
System.out.println(Thread.currentThread().getName());
// }
}
}
## 28.总结
```java
//线程总结
public class ThreadSummary {
public static void main(String[] args) {
new MyThread().start();
new Thread(new MyThread2()).start();
FutureTask futureTask = new FutureTask(new MyThread3());
new Thread(futureTask).start();
try {
Integer integer = futureTask.get();
System.out.println(integer);
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
}
}
//1.继承Thread
class MyThread extends Thread{
@Override
public void run() {
System.out.println("MyThread1");
}
}
//2.实现Runnable接口
class MyThread2 implements Runnable{
@Override
public void run() {
System.out.println("MyThread2");
}
}
//3.实现Callable接口
class MyThread3 implements Callable{
@Override
public Integer call() throws Exception {
System.out.println("MyThread3");
return 100;
}
}



