hashmap的源码分析,关于树的方法,不展开
1、hashmap的一些属性//默认容量,位运算 static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16 //最大容量,位运算 static final int MAXIMUM_CAPACITY = 1 << 30; //默认负载因子 static final float DEFAULT_LOAD_FACTOR = 0.75f; //链表转树界限 static final int TREEIFY_THRESHOLD = 8; //树转链表界限 static final int UNTREEIFY_THRESHOLD = 6; //链表转树的容量最小限制 static final int MIN_TREEIFY_CAPACITY = 64; //hashmap的数组,1.8的hashmap是数组+链表和红黑树的结构,每个数组元素保存链表的头节点或者红黑树的根节点 transient Node2、构造方法[] table; transient int size; int threshold; //负载因子 final float loadFactor;
//无参构造方法,将负载因子设为默认的负载因子,初始化hashmap不在这里,在put方法
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
//设置容量和负载因子,容量最大为最大容量,
public HashMap(int initialCapacity, float loadFactor) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
this.threshold = tableSizeFor(initialCapacity);//保证容量是2的幂
}
public HashMap(int initialCapacity) {
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
3、容量控制方法
//控制容量是2的幂
static final int tableSizeFor(int cap) {
int n = cap - 1;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}
4、put方法
//计算key的hash,并调用真实设值方法
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
//真实的设值方法
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
//hashmap的临时变量
Node[] tab; Node p;
//n,数组长度;i,key在数组的下标
int n, i;
//如果hashmap没有初始化则初始化
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
//如果对应数组元素没有值,则直接设值
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {//对应数组元素有值,需要区分,是链表还是红黑树,还是直接覆盖
Node e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
//如果是树,则走树的方法
else if (p instanceof TreeNode)
e = ((TreeNode)p).putTreeval(this, tab, hash, key, value);
//走链表的方法
else {
//遍历链表,直到找到链表末端,将Node放入链表末端,判断是否是否应该树化
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//覆盖原来Node的value
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;//修改次数
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
5、扩容方法
final Node6、get方法[] resize() { //保存到临时变量 Node [] oldTab = table; //旧的容量 int oldCap = (oldTab == null) ? 0 : oldTab.length; //旧的扩容阈值 int oldThr = threshold; //新的容量,新的扩容阈值 int newCap, newThr = 0; //hashmap不为空 if (oldCap > 0) { //如果容量已达上限,将扩容阈值设为比容量上限更大的值,避免再扩容 if (oldCap >= MAXIMUM_CAPACITY) { threshold = Integer.MAX_VALUE; return oldTab; } //旧容量*2小于最大容量并且旧容量大于等于默认容量,新容量设为旧容量的两倍 else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY && oldCap >= DEFAULT_INITIAL_CAPACITY) newThr = oldThr << 1; // double threshold } else if (oldThr > 0) // initial capacity was placed in threshold newCap = oldThr; else { // zero initial threshold signifies using defaults //初始化 newCap = DEFAULT_INITIAL_CAPACITY; newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY); } if (newThr == 0) { float ft = (float)newCap * loadFactor; newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ? (int)ft : Integer.MAX_VALUE); } //设置新的扩容阈值 threshold = newThr; @SuppressWarnings({"rawtypes","unchecked"}) //初始化一个新的空数组 容量原来的两倍,为扩容后的hashmap数据结构 Node [] newTab = (Node [])new Node[newCap]; table = newTab; //hashmap原来有值,进行扩容 if (oldTab != null) { for (int j = 0; j < oldCap; ++j) { Node e; if ((e = oldTab[j]) != null) { oldTab[j] = null; if (e.next == null) //原下标只有一个元素,将其放入新数组的对应下标 newTab[e.hash & (newCap - 1)] = e; else if (e instanceof TreeNode) //原下标是树,走树的拆分方法 ((TreeNode )e).split(this, newTab, j, oldCap); else { // preserve order //链表高低链,新数组的前半部分是低链,后半部分是高链,原数组的元素会被拆分到新数组,尾插法 Node loHead = null, loTail = null; Node hiHead = null, hiTail = null; Node next; do { next = e.next; //将链表才分为两个链表,下面分析 if ((e.hash & oldCap) == 0) { if (loTail == null) loHead = e; else loTail.next = e; loTail = e; } else { if (hiTail == null) hiHead = e; else hiTail.next = e; hiTail = e; } } while ((e = next) != null); if (loTail != null) { loTail.next = null; newTab[j] = loHead; } if (hiTail != null) { hiTail.next = null; newTab[j + oldCap] = hiHead; } } } } } return newTab; }
//计算hash并调用getNode方法
public V get(Object key) {
Node e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
//真正执行get的方法
final Node getNode(int hash, Object key) {
Node[] tab; Node first, e; int n; K k;
//hashmap的数组初始化了并且hash对应数组下标有值
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
//数组下标对应元素就是要寻找的元素,直接返回
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
//查找树或者遍历链表,获取被查找对象
if ((e = first.next) != null) {
if (first instanceof TreeNode)
return ((TreeNode)first).getTreeNode(hash, key);
do {
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
return null;
}
7、hashmap的Node
//Node,静态内部类 static class Node8、链表的拆分原理implements Map.Entry { final int hash;//node的hash final K key;//Node的key值 V value;//Node的value Node next;//下一个节点 Node(int hash, K key, V value, Node next) { this.hash = hash; this.key = key; this.value = value; this.next = next; } public final K getKey() { return key; } public final V getValue() { return value; } public final String toString() { return key + "=" + value; } public final int hashCode() { return Objects.hashCode(key) ^ Objects.hashCode(value); } //设置值,返回旧的值 public final V setValue(V newValue) { V oldValue = value; value = newValue; return oldValue; } public final boolean equals(Object o) { if (o == this) return true; if (o instanceof Map.Entry) { Map.Entry,?> e = (Map.Entry,?>)o; if (Objects.equals(key, e.getKey()) && Objects.equals(value, e.getValue())) return true; } return false; } }
链表的拆分根据Node的hash进行拆分,hash按位与就数组容量,为0,放在低链,不为0,放在高链
比如旧的容量是16,新的容量是32
旧的容量的二进制是 00000000 000000000 00000000 00010000
Node1的hash是xxxxxxxx xxxxxxxx xxxxxxxx xxx01xxx
按位与后的结果 00000000 00000000 00000000 00000000 为0
Node2的hash是xxxxxxxx xxxxxxxx xxxxxxxx xxx11xxx
按位与后的结果 00000000 00000000 00000000 00010000 不为0
但是这两个在旧的hashmap的数组存放数据时计算hash是和(旧容量-1)按位与,结果是一样的
(旧容量-1) = 16-1 = 15 = 00000000 00000000 00000000 00001111
Node1和(旧容量-1)按位与结果是 00000000 00000000 00000000 00001000
Node2和(旧容量-1)按位与结果是 00000000 00000000 00000000 00001000
因此这两个都会放在相同的数组位置



