一、功能要求
实现微信门户界面设计。主要展现为四个界面(微信、联系人、发现、设置)可切换的形式。点击界面下方图片文字进行切换,切换到该页面时,相应页面下面图标变亮,字体变色。主要使用布局(layouts)和分段(fragment)。
整个主要分为三块:顶部,底部,中部(中部有四个fragment构成,实现不同界面展示)。
我设计的大致界面:
二、代码
首先是.mxl文件编写,包括top、bottom、四个fragment、activity_main。
调试界面展示出来的效果。
top.xml
bottom.xml
fragment_weixin.xml
fragment_friend.xml
fragment_contact.xml
fragment_config.xml
activity_main.xml
然后是.java文件的编写
weixinFragment.java、friendFragment.java、contactFragment.java、configFragment.java类似(以weixinFragment.java为例)
package com.example.myapplication1;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.app.Fragment;
public class weixinFragment extends Fragment {
public weixinFragment(){
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState){
return inflater.inflate(R.layout.fragment_weixin,container,false);
}
}
MainActivity.java部分实现了界面切换、下标变化、文字变化等功能。
package com.example.myapplication1;
import androidx.appcompat.app.AppCompatActivity;
import android.app.Fragment;
import android.app.FragmentManager;
import android.app.FragmentTransaction;
import android.graphics.Color;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.view.View;
import android.view.Window;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity implements View.onClickListener {
private Fragment weixinFragment=new weixinFragment();
private Fragment friendFragment=new friendFragment();
private Fragment contactFragment=new contactFragment();
private Fragment configFragment=new configFragment();
private TextView textView1;
private TextView textView2;
private TextView textView3;
private TextView textView4;
private ImageView imageView1;
private ImageView imageView2;
private ImageView imageView3;
private ImageView imageView4;
private FragmentManager fragmentManager;
private LinearLayout linearLayout1,linearLayout2,linearLayout3,linearLayout4;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
supportRequestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.activity_main);
linearLayout1=findViewById(R.id.LinerLayout_weixin);
linearLayout2=findViewById(R.id.LinerLayout_friend);
linearLayout3=findViewById(R.id.LinerLayout_contact);
linearLayout4=findViewById(R.id.LinerLayout_config);
textView1=findViewById(R.id.textView1);
textView2=findViewById(R.id.textView2);
textView3=findViewById(R.id.textView3);
textView4=findViewById(R.id.textView4);
imageView1=findViewById(R.id.imageView1);
imageView2=findViewById(R.id.imageView2);
imageView3=findViewById(R.id.imageView3);
imageView4=findViewById(R.id.imageView4);
linearLayout1.setOnClickListener(this);
linearLayout2.setOnClickListener(this);
linearLayout3.setOnClickListener(this);
linearLayout4.setOnClickListener(this);
initFragment();
}
private void initFragment(){
fragmentManager=getFragmentManager();
FragmentTransaction transaction=fragmentManager.beginTransaction();
transaction.add(R.id.content,weixinFragment);
transaction.add(R.id.content,friendFragment);
transaction.add(R.id.content,contactFragment);
transaction.add(R.id.content,configFragment);
transaction.commit();
}
private void hideFragment(FragmentTransaction transaction){
transaction.hide(weixinFragment);
transaction.hide(friendFragment);
transaction.hide(contactFragment);
transaction.hide(configFragment);
}
@Override
public void onClick(View view) {
switch (view.getId()){
case R.id.LinerLayout_weixin:
selectFragment(0);
break;
case R.id.LinerLayout_friend:
selectFragment(1);
break;
case R.id.LinerLayout_contact:
selectFragment(2);
break;
case R.id.LinerLayout_config:
selectFragment(3);
break;
default:
break;
}
}
private void ChangeBottom(){
textView1.setTextColor(Color.BLACK);
imageView1.setImageResource(R.drawable.imp1);
textView2.setTextColor(Color.BLACK);
imageView2.setImageResource(R.drawable.imp3);
textView3.setTextColor(Color.BLACK);
imageView3.setImageResource(R.drawable.imp5);
textView4.setTextColor(Color.BLACK);
imageView4.setImageResource(R.drawable.imp7);
}
private void selectFragment(int i){
FragmentTransaction transaction=fragmentManager.beginTransaction();
hideFragment(transaction);
ChangeBottom();
switch (i){
case 0:
transaction.show(weixinFragment);
textView1.setTextColor(Color.GREEN);
imageView1.setImageResource(R.drawable.imp2);
break;
case 1:
transaction.show(friendFragment);
textView2.setTextColor(Color.GREEN);
imageView2.setImageResource(R.drawable.imp4);
break;
case 2:
transaction.show(contactFragment);
textView3.setTextColor(Color.GREEN);
imageView3.setImageResource(R.drawable.imp6);
break;
case 3:
transaction.show(configFragment);
textView4.setTextColor(Color.GREEN);
imageView4.setImageResource(R.drawable.imp8);
break;
default:
break;
}
transaction.commit();
}
}
三、底部图标文字变化部分
我主要通过图片的切换来实现图标变亮、变灰这一过程,通过改变文字的颜色(黑色、绿色转变)来实现文字变亮、变灰的效果。
主要代码为以下部分:
private void ChangeBottom(){
textView1.setTextColor(Color.BLACK);
imageView1.setImageResource(R.drawable.imp1);
textView2.setTextColor(Color.BLACK);
imageView2.setImageResource(R.drawable.imp3);
textView3.setTextColor(Color.BLACK);
imageView3.setImageResource(R.drawable.imp5);
textView4.setTextColor(Color.BLACK);
imageView4.setImageResource(R.drawable.imp7);
}
private void selectFragment(int i){
FragmentTransaction transaction=fragmentManager.beginTransaction();
hideFragment(transaction);
ChangeBottom();
switch (i){
case 0:
transaction.show(weixinFragment);
textView1.setTextColor(Color.GREEN);
imageView1.setImageResource(R.drawable.imp2);
break;
case 1:
transaction.show(friendFragment);
textView2.setTextColor(Color.GREEN);
imageView2.setImageResource(R.drawable.imp4);
break;
case 2:
transaction.show(contactFragment);
textView3.setTextColor(Color.GREEN);
imageView3.setImageResource(R.drawable.imp6);
break;
case 3:
transaction.show(configFragment);
textView4.setTextColor(Color.GREEN);
imageView4.setImageResource(R.drawable.imp8);
break;
default:
break;
}
transaction.commit();
}
四、结果展示
以下展示了微信和设置页面。
五、仓库地址
https://gitee.com/muxinji/windows.git



