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Netty自动重连机制的Demo

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Netty自动重连机制的Demo

本博客 猫叔的博客,转载请申明出处

阅读本文约 “4分钟”

适读人群:Java-Netty 初级

Netty自动重连机制

版本:netty 4.1.*

申明:本文旨在重新分享讨论Netty官方相关案例,添加部分个人理解与要点解析。

这个是InChat的案例地址,里面补充了详细的注释,比起官方会容易看一点。

官方案例地址:https://netty.io/4.1/xref/io/netty/example/uptime/package-summary.html

正文
  • UptimeClient(客户端)
  • UptimeClientHandler
  • UptimeServer(服务端)
  • UptimeServerHandler
要点介绍
  • IdleStateHandler https://netty.io/4.1/api/io/netty/handler/timeout/IdleStateHandler.html

一个对Channel尚未执行读、写或两次操作的触发器

属性 含义
readerIdleTime 在IdleStateEvent其状态IdleState.READER_IDLE 时的指定时间段没有执行读操作将被触发。指定0禁用。
writerIdleTime 在IdleStateEvent其状态IdleState.WRITER_IDLE 时的指定时间段没有执行写操作将被触发。指定0禁用。
allIdleTime 一个IdleStateEvent其状态IdleState.ALL_IDLE 时的时间在规定的时间进行读取和写入都将被触发。指定0禁用。

如下一个在没有信息时发送ping消息,且30秒没有入站信息则关闭连接

public class MyChannelInitializer extends ChannelInitializer {
      @Override
     public void initChannel(Channel channel) {
  channel.pipeline().addLast("idleStateHandler", new IdleStateHandler(60, 30, 0));
  channel.pipeline().addLast("myHandler", new MyHandler());
     }
 }

 // Handler should handle the IdleStateEvent triggered by IdleStateHandler.
 public class MyHandler extends ChannelDuplexHandler {
      @Override
     public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
  if (evt instanceof IdleStateEvent) {
      IdleStateEvent e = (IdleStateEvent) evt;
      if (e.state() == IdleState.READER_IDLE) {
   ctx.close();
      } else if (e.state() == IdleState.WRITER_IDLE) {
   ctx.writeAndFlush(new PingMessage());
      }
  }
     }
 }
项目源码
  • UptimeClient

public final class UptimeClient {

    static final String HOST = System.getProperty("host", "127.0.0.1");
    static final int PORT = Integer.parseInt(System.getProperty("port", "8080"));
    // 重新连接前睡眠5秒
    static final int RECONNECT_DELAY = Integer.parseInt(System.getProperty("reconnectDelay", "5"));
    // 当服务器在 10 秒内不发送任何内容时重新连接。
    private static final int READ_TIMEOUT = Integer.parseInt(System.getProperty("readTimeout", "10"));

    private static final UptimeClientHandler handler = new UptimeClientHandler();
    private static final Bootstrap bs = new Bootstrap();

    public static void main(String[] args) throws Exception {
 EventLoopGroup group = new NioEventLoopGroup();
 bs.group(group)
  .channel(NioSocketChannel.class)
  .remoteAddress(HOST,PORT)
  .handler(new ChannelInitializer() {
      @Override
      protected void initChannel(SocketChannel ch) throws Exception {
   ch.pipeline().addLast(new IdleStateHandler(READ_TIMEOUT,0,0),handler);
      }
  });
 bs.connect();
    }

    static void connect(){
 bs.connect().addListener(new ChannelFutureListener() {
     @Override
     public void operationComplete(ChannelFuture future) throws Exception {
  if (future.cause() != null){
      handler.startTime = -1;
      handler.println("Failed to connect:" + future.cause());
  }
     }
 });
    }

}
  • UptimeClientHandler

@ChannelHandler.Sharable
public class UptimeClientHandler extends SimpleChannelInboundHandler {

    long startTime = -1;

    @Override
    protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
 //Discard received data
    }

    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
 if (startTime < 0){
     startTime = System.currentTimeMillis();
 }
 println("Connected to:" + ctx.channel().remoteAddress());
    }

    @Override
    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
 println("Disconnected from: " + ctx.channel().remoteAddress());
    }

    @Override
    public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
 if (!(evt instanceof IdleStateEvent)){
     return;
 }
 IdleStateEvent e = (IdleStateEvent)evt;
 if (e.state() == IdleState.READER_IDLE){
     // 连接正常,但是没有读信息,关闭连接
     println("Disconnecting due to no inbound traffic");
     ctx.close();
 }
    }

    @Override
    public void channelUnregistered(ChannelHandlerContext ctx) throws Exception {
 // 睡眠5秒
 println("Sleeping for:" + UptimeClient.RECONNECT_DELAY + 's');
 // 启动线程重新连接
 ctx.channel().eventLoop().schedule(new Runnable() {
     @Override
     public void run() {
  println("Reconnecting to:" + UptimeClient.HOST + ":" + UptimeClient.PORT);
  UptimeClient.connect();
     }
 },UptimeClient.RECONNECT_DELAY, TimeUnit.SECONDS);
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
 cause.printStackTrace();
 ctx.close();
    }

    void println(String msg){
 if (startTime < 0){
     System.err.format("[SERVER IS DOWN] %s%n",msg);
 } else {
     System.err.format("[UPTIME: %5ds] %s%n",(System.currentTimeMillis() - startTime)/1000,msg);
 }
    }
}

  • UptimeServer

public final class UptimeServer {

    private static final int PORT = Integer.parseInt(System.getProperty("port", "8080"));
    private static final UptimeServerHandler handler = new UptimeServerHandler();

    private UptimeServer(){}

    public static void main(String[] args) throws Exception {
 EventLoopGroup bossGroup = new NioEventLoopGroup();
 EventLoopGroup workerGroup = new NioEventLoopGroup();

 try {
     ServerBootstrap b = new ServerBootstrap();
     b.group(bossGroup,workerGroup)
      .channel(NioServerSocketChannel.class)
      .handler(new LoggingHandler(LogLevel.INFO))
      .childHandler(new ChannelInitializer() {
   @Override
   protected void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(handler);
   }
      });
     // Bind and start to accept incoming connections.
     ChannelFuture f = b.bind(PORT).sync();

     // Wait until the server socket is closed.
     // In this example, this does not happen, but you can do that to gracefully
     // shut down your server.
     f.channel().closeFuture().sync();
 }finally {
     workerGroup.shutdownGracefully();
     bossGroup.shutdownGracefully();
 }
    }
}
  • UptimeServerHandler

@ChannelHandler.Sharable
public class UptimeServerHandler extends SimpleChannelInboundHandler {

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
 // Close the connection when an exception is raised.
 cause.printStackTrace();
 ctx.close();
    }

    @Override
    protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
 // discard
    }
}


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