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场景介绍如果需要使用UDP传输较大数据,例如传输10M的图片,这突破了UDP的设计原则。UDP的设计是基于"datagram",也就是它假设你发送的每个数据包都能包含在单一的包内。并且设定UDP数据包的最大长度受基础网络协议的限制。
UDP数据包的理论最大长度限制是 65535 bytes,这包含 8 bytes 数据包头和 65527 bytes 数据。但如果基于IPv4网络传输,则还需减去 20 bytes 的IP数据包头。
则单一的UDP数据包可传输的数据最大长度为:
MaxUdpDataLength = 65535 - 8 - 20 = 65507 bytes
这就需要实现UDP包的分包传输和接收组包功能。
分包功能1 ///发送分包2 /// UDP数据包分割器 3 /// 4 public static class UdpPacketSplitter 5 { 6 ///7 /// 分割UDP数据包 8 /// 9 /// UDP数据包所持有的序号 10 /// 被分割的UDP数据包 11 /// 分割块的长度 12 ///13 /// 分割后的UDP数据包列表 14 /// 15 public static ICollectionSplit(long sequence, byte[] datagram, int chunkLength) 16 { 17 if (datagram == null) 18 throw new ArgumentNullException("datagram"); 19 20 List packets = new List (); 21 22 int chunks = datagram.Length / chunkLength; 23 int remainder = datagram.Length % chunkLength; 24 int total = chunks; 25 if (remainder > 0) total++; 26 27 for (int i = 1; i <= chunks; i++) 28 { 29 byte[] chunk = new byte[chunkLength]; 30 Buffer.BlockCopy(datagram, (i - 1) * chunkLength, chunk, 0, chunkLength); 31 packets.Add(new UdpPacket(sequence, total, i, chunk, chunkLength)); 32 } 33 if (remainder > 0) 34 { 35 int length = datagram.Length - (chunkLength * chunks); 36 byte[] chunk = new byte[length]; 37 Buffer.BlockCopy(datagram, chunkLength * chunks, chunk, 0, length); 38 packets.Add(new UdpPacket(sequence, total, total, chunk, length)); 39 } 40 41 return packets; 42 } 43 }
1 private void WorkThread()
2 {
3 while (IsRunning)
4 {
5 waiter.WaitOne();
6 waiter.Reset();
7
8 while (queue.Count > 0)
9 {
10 StreamPacket packet = null;
11 if (queue.TryDequeue(out packet))
12 {
13 RtpPacket rtpPacket = RtpPacket.FromImage(
14 RtpPayloadType.JPEG,
15 packet.SequenceNumber,
16 (long)Epoch.GetDateTimeTotalMillisecondsByYesterday(packet.Timestamp),
17 packet.frame);
18
19 // max UDP packet length limited to 65,535 bytes
20 byte[] datagram = rtpPacket.ToArray();
21 packet.frame.Dispose();
22
23 // split udp packet to many packets
24 // to reduce the size to 65507 limit by underlying IPv4 protocol
25 ICollection udpPackets
26 = UdpPacketSplitter.Split(
27 packet.SequenceNumber,
28 datagram,
29 65507 - UdpPacket.HeaderSize);
30 foreach (var udpPacket in udpPackets)
31 {
32 byte[] udpPacketDatagram = udpPacket.ToArray();
33 // async sending
34 udpClient.BeginSend(
35 udpPacketDatagram, udpPacketDatagram.Length,
36 packet.Destination.Address,
37 packet.Destination.Port,
38 SendCompleted, udpClient);
39 }
40 }
41 }
42 }
43 } 接收组包功能1 private void onDatagramReceived(object sender, UdpDatagramReceivedEventArgse) 2 { 3 try 4 { 5 UdpPacket udpPacket = UdpPacket.FromArray(e.Datagram); 6 7 if (udpPacket.Total == 1) 8 { 9 RtpPacket packet = new RtpPacket(udpPacket.Payload, udpPacket.PayloadSize); 10 Bitmap bitmap = packet.ToBitmap(); 11 RaiseNewframeEvent( 12 bitmap, Epoch.GetDateTimeByYesterdayTotalMilliseconds(packet.Timestamp)); 13 } 14 else 15 { 16 // rearrange packets to one packet 17 if (packetCache.ContainsKey(udpPacket.Sequence)) 18 { 19 List udpPackets = null; 20 if (packetCache.TryGetValue(udpPacket.Sequence, out udpPackets)) 21 { 22 udpPackets.Add(udpPacket); 23 24 if (udpPackets.Count == udpPacket.Total) 25 { 26 packetCache.TryRemove(udpPacket.Sequence, out udpPackets); 27 28 udpPackets = udpPackets.OrderBy(u => u.Order).ToList(); 29 int rtpPacketLength = udpPackets.Sum(u => u.PayloadSize); 30 int maxPacketLength = udpPackets.Select(u => u.PayloadSize).Max(); 31 32 byte[] rtpPacket = new byte[rtpPacketLength]; 33 foreach (var item in udpPackets) 34 { 35 Buffer.BlockCopy( 36 item.Payload, 0, rtpPacket, 37 (item.Order - 1) * maxPacketLength, item.PayloadSize); 38 } 39 40 RtpPacket packet = new RtpPacket(rtpPacket, rtpPacket.Length); 41 Bitmap bitmap = packet.ToBitmap(); 42 RaiseNewframeEvent( 43 bitmap, 44 Epoch.GetDateTimeByYesterdayTotalMilliseconds(packet.Timestamp)); 45 46 packetCache.Clear(); 47 } 48 } 49 } 50 else 51 { 52 List udpPackets = new List (); 53 udpPackets.Add(udpPacket); 54 packetCache.AddOrUpdate( 55 udpPacket.Sequence, 56 udpPackets, (k, v) => { return udpPackets; }); 57 } 58 } 59 } 60 catch (Exception ex) 61 { 62 RaiseVideoSourceExceptionEvent(ex.Message); 63 } 64 }



