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名师互学网 > IT > 软件开发 > 移动开发 > iOS

iOS音乐播放器实现代码完整版

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iOS音乐播放器实现代码完整版

本文实例为大家分享了iOS实现音乐播放器的具体代码,供大家参考,具体内容如下

audio_queue.cpp



#include "audio_queue.h"

#include 

//#define AQ_DEBUG 1

#if !defined (AQ_DEBUG)
 #define AQ_TRACE(...) do {} while (0)
#else
 #define AQ_TRACE(...) printf(__VA_ARGS__)
#endif

namespace astreamer {
 
typedef struct queued_packet {
 AudioStreamPacketDescription desc;
 struct queued_packet *next;
 char data[];
} queued_packet_t;
 
 
 
Audio_Queue::Audio_Queue()
 : m_delegate(0),
 m_state(IDLE),
 m_outAQ(0),
 m_fillBufferIndex(0),
 m_bytesFilled(0),
 m_packetsFilled(0),
 m_buffersUsed(0),
 m_processedPacketsSizeTotal(0),
 m_processedPacketsCount(0),
 m_audioQueueStarted(false),
 m_waitingonBuffer(false),
 m_queuedHead(0),
 m_queuedTail(0),
 m_lastError(noErr)
{
 for (size_t i=0; i < AQ_BUFFERS; i++) {
  m_bufferInUse[i] = false;
 }
}
 
Audio_Queue::~Audio_Queue()
{
 stop(true);
 
 cleanup();
}
 
bool Audio_Queue::initialized()
{
 return (m_outAQ != 0);
}
 
void Audio_Queue::start()
{
 // start the queue if it has not been started already
 if (m_audioQueueStarted) {
  return;
 }
   
 OSStatus err = AudioQueueStart(m_outAQ, NULL);
 if (!err) {
  m_audioQueueStarted = true;
  m_lastError = noErr;
 } else {
  AQ_TRACE("%s: AudioQueueStart failed!n", __PRETTY_FUNCTION__);
  m_lastError = err;
 }
}
 
void Audio_Queue::pause()
{
 if (m_state == RUNNING) {
  if (AudioQueuePause(m_outAQ) != 0) {
   AQ_TRACE("%s: AudioQueuePause failed!n", __PRETTY_FUNCTION__);
  }
  setState(PAUSED);
 } else if (m_state == PAUSED) {
  AudioQueueStart(m_outAQ, NULL);
  setState(RUNNING);
 }
}
 
void Audio_Queue::stop()
{
 stop(true);
}

void Audio_Queue::stop(bool stopImmediately)
{
 if (!m_audioQueueStarted) {
  AQ_TRACE("%s: audio queue already stopped, return!n", __PRETTY_FUNCTION__);
  return;
 }
 m_audioQueueStarted = false;
 
 AQ_TRACE("%s: entern", __PRETTY_FUNCTION__);

 if (AudioQueueFlush(m_outAQ) != 0) {
  AQ_TRACE("%s: AudioQueueFlush failed!n", __PRETTY_FUNCTION__);
 }
 
 if (stopImmediately) {
  AudioQueueRemovePropertyListener(m_outAQ,
    kAudioQueueProperty_IsRunning,
    audioQueueIsRunningCallback,
    this);
 }
 
 if (AudioQueueStop(m_outAQ, stopImmediately) != 0) {
  AQ_TRACE("%s: AudioQueueStop failed!n", __PRETTY_FUNCTION__);
 }
 
 if (stopImmediately) {
  setState(IDLE);
 }
 
 AQ_TRACE("%s: leaven", __PRETTY_FUNCTION__);
}
 
double Audio_Queue::packetDuration()
{
 return m_streamDesc.mframesPerPacket / m_streamDesc.mSampleRate;
}
 
unsigned Audio_Queue::timePlayedInSeconds()
{
 unsigned timePlayed = 0;
 
 AudioTimeStamp queueTime;
 Boolean discontinuity;
 
 OSStatus err = AudioQueueGetCurrentTime(m_outAQ, NULL, &queueTime, &discontinuity);
 if (err) {
  goto out;
 }
 
 timePlayed = queueTime.mSampleTime / m_streamDesc.mSampleRate;
 
out:
 return timePlayed;
}
 
unsigned Audio_Queue::bitrate()
{
 unsigned bitrate = 0;
 
 double packetDuration = this->packetDuration();
 
 if (packetDuration > 0 && m_processedPacketsCount > 50) {
  double averagePacketByteSize = m_processedPacketsSizeTotal / m_processedPacketsCount;
  bitrate = 8 * averagePacketByteSize / packetDuration;
 }
 
 return bitrate;
}

void Audio_Queue::handlePropertyChange(AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 *ioFlags)
{
 OSStatus err = noErr;
 
 AQ_TRACE("found property '%lu%lu%lu%lu'n", (inPropertyID>>24)&255, (inPropertyID>>16)&255, (inPropertyID>>8)&255, inPropertyID&255);
 
 switch (inPropertyID) {
  case kAudioFileStreamProperty_ReadyToProducePackets:
  {
   cleanup();
   
   // the file stream parser is now ready to produce audio packets.
   // get the stream format.
   memset(&m_streamDesc, 0, sizeof(m_streamDesc));
   UInt32 asbdSize = sizeof(m_streamDesc);
   err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &asbdSize, &m_streamDesc);
   if (err) {
    AQ_TRACE("%s: error in kAudioFileStreamProperty_DataFormatn", __PRETTY_FUNCTION__);
    m_lastError = err;
    break;
   }
   
   // create the audio queue
   err = AudioQueueNewOutput(&m_streamDesc, audioQueueOutputCallback, this, CFRunLoopGetCurrent(), NULL, 0, &m_outAQ);
   if (err) {
    AQ_TRACE("%s: error in AudioQueueNewOutputn", __PRETTY_FUNCTION__);
    
    if (m_delegate) {
     m_delegate->audioQueueInitializationFailed();
    }
    
    m_lastError = err;
    break;
   }
   
   // allocate audio queue buffers
   for (unsigned int i = 0; i < AQ_BUFFERS; ++i) {
    err = AudioQueueAllocateBuffer(m_outAQ, AQ_BUFSIZ, &m_audioQueueBuffer[i]);
    if (err) {
     
     
     AQ_TRACE("%s: error in AudioQueueAllocateBuffern", __PRETTY_FUNCTION__);
     
     (void)AudioQueueDispose(m_outAQ, true);
     m_outAQ = 0;
     
     if (m_delegate) {
      m_delegate->audioQueueInitializationFailed();
     }
     
     m_lastError = err;
     break;
    }
   }
   
   setcookiesForStream(inAudioFileStream);
   
   // listen for kAudioQueueProperty_IsRunning
   err = AudioQueueAddPropertyListener(m_outAQ, kAudioQueueProperty_IsRunning, audioQueueIsRunningCallback, this);
   if (err) {
    AQ_TRACE("%s: error in AudioQueueAddPropertyListenern", __PRETTY_FUNCTION__);
    m_lastError = err;
    break;
   }
   
   break;
  }
 }
}

void Audio_Queue::handleAudioPackets(UInt32 inNumberBytes, UInt32 inNumberPackets, const void *inInputData, AudioStreamPacketDescription *inPacketDescriptions)
{
 if (!initialized()) {
  AQ_TRACE("%s: warning: attempt to handle audio packets with uninitialized audio queue. return.n", __PRETTY_FUNCTION__);
  
  return;
 }
 
 // this is called by audio file stream when it finds packets of audio
 AQ_TRACE("got data. bytes: %lu packets: %lun", inNumberBytes, inNumberPackets);
 
 
 UInt32 i;
 
 if (!inPacketDescriptions) {
  AQ_TRACE("%s: notice: supplying the packet descriptions for a supposed CBR data.n", __PRETTY_FUNCTION__);
  
  // If no packet descriptions are supplied, assume we are dealing with CBR data
  UInt32 base = inNumberBytes / inNumberPackets;
  AudioStreamPacketDescription *descriptions = new AudioStreamPacketDescription[inNumberPackets];
  
  for (i = 0; i < inNumberPackets; i++) {
   descriptions[i].mStartOffset = (base * i);
   descriptions[i].mDataByteSize = base;
   descriptions[i].mVariableframesInPacket = 0;
  }
  inPacketDescriptions = descriptions;
  
  m_cbrPacketDescriptions.push_back(descriptions);
 }
 
 for (i = 0; i < inNumberPackets && !m_waitingonBuffer && m_queuedHead == NULL; i++) {
  AudioStreamPacketDescription *desc = &inPacketDescriptions[i];
  int ret = handlePacket((const char*)inInputData + desc->mStartOffset, desc);
  if (!ret) break;
 }
 if (i == inNumberPackets) {
  return;
 }
 
 for (; i < inNumberPackets; i++) {
  
  UInt32 size = inPacketDescriptions[i].mDataByteSize;
  queued_packet_t *packet = (queued_packet_t *)malloc(sizeof(queued_packet_t) + size);
  
  
  packet->next = NULL;
  packet->desc = inPacketDescriptions[i];
  packet->desc.mStartOffset = 0;
  memcpy(packet->data, (const char *)inInputData + inPacketDescriptions[i].mStartOffset,
    size);
  
  if (m_queuedHead == NULL) {
   m_queuedHead = m_queuedTail = packet;
  } else {
   m_queuedTail->next = packet;
   m_queuedTail = packet;
  }
 }
}
 
int Audio_Queue::handlePacket(const void *data, AudioStreamPacketDescription *desc)
{
 if (!initialized()) {
  AQ_TRACE("%s: warning: attempt to handle audio packets with uninitialized audio queue. return.n", __PRETTY_FUNCTION__);
  
  return -1;
 }
 
 AQ_TRACE("%s: entern", __PRETTY_FUNCTION__);
 
 UInt32 packetSize = desc->mDataByteSize;
 
 
 if (packetSize > AQ_BUFSIZ) {
  AQ_TRACE("%s: packetSize %lli > AQ_BUFSIZ %lin", __PRETTY_FUNCTION__, packetSize, AQ_BUFSIZ);
  return -1;
 }
 
 // if the space remaining in the buffer is not enough for this packet, then
 // enqueue the buffer and wait for another to become available.
 if (AQ_BUFSIZ - m_bytesFilled < packetSize) {
  int hasFreeBuffer = enqueueBuffer();
  if (hasFreeBuffer <= 0) {
   return hasFreeBuffer;
  }
 } else {
  AQ_TRACE("%s: skipped enqueueBuffer AQ_BUFSIZ - m_bytesFilled %lu, packetSize %llin", __PRETTY_FUNCTION__, (AQ_BUFSIZ - m_bytesFilled), packetSize);
 }
 
 m_processedPacketsSizeTotal += packetSize;
 m_processedPacketsCount++;
 
 // copy data to the audio queue buffer
 AudioQueueBufferRef buf = m_audioQueueBuffer[m_fillBufferIndex];
 memcpy((char*)buf->mAudioData + m_bytesFilled, data, packetSize);
 
 // fill out packet description to pass to enqueue() later on
 m_packetDescs[m_packetsFilled] = *desc;
 // Make sure the offset is relative to the start of the audio buffer
 m_packetDescs[m_packetsFilled].mStartOffset = m_bytesFilled;
 // keep track of bytes filled and packets filled
 m_bytesFilled += packetSize;
 m_packetsFilled++;
 
 
#define kAQMaxPacketDescs 512
 
 
 if (m_packetsFilled >= kAQMaxPacketDescs) {
  return enqueueBuffer();
 }
 return 1;
}


 
void Audio_Queue::cleanup()
{
 if (!initialized()) {
  AQ_TRACE("%s: warning: attempt to cleanup an uninitialized audio queue. return.n", __PRETTY_FUNCTION__);
  
  return;
 }
 
 if (AudioQueueDispose(m_outAQ, true) != 0) {
  AQ_TRACE("%s: AudioQueueDispose failed!n", __PRETTY_FUNCTION__);
 }
 m_outAQ = 0;
 m_fillBufferIndex = m_bytesFilled = m_packetsFilled = m_buffersUsed = m_processedPacketsSizeTotal = m_processedPacketsCount = 0;
 
 for (size_t i=0; i < AQ_BUFFERS; i++) {
  m_bufferInUse[i] = false;
 }
 
 queued_packet_t *cur = m_queuedHead;
 while (cur) {
  queued_packet_t *tmp = cur->next;
  free(cur);
  cur = tmp;
 }
 m_queuedHead = m_queuedHead = 0;
 
 for (size_t i=0; i < m_cbrPacketDescriptions.size(); i++) {
  delete[] m_cbrPacketDescriptions[i];
 }
 m_cbrPacketDescriptions.clear();
 
 m_waitingonBuffer = false;
 m_lastError = noErr;
}
 
void Audio_Queue::setcookiesForStream(AudioFileStreamID inAudioFileStream)
{
 OSStatus err;
 
 // get the cookie size
 UInt32 cookieSize;
 Boolean writable;
 
 err = AudioFileStreamGetPropertyInfo(inAudioFileStream, kAudioFileStreamProperty_MagiccookieData, &cookieSize, &writable);
 if (err) {
  AQ_TRACE("error in info kAudioFileStreamProperty_MagiccookieDatan");
  return;
 }
 AQ_TRACE("cookieSize %lun", cookieSize);
 
 // get the cookie data
 void* cookieData = calloc(1, cookieSize);
 err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_MagiccookieData, &cookieSize, cookieData);
 if (err) {
  AQ_TRACE("error in get kAudioFileStreamProperty_MagiccookieData");
  free(cookieData);
  return;
 }
 
 // set the cookie on the queue.
 err = AudioQueueSetProperty(m_outAQ, kAudioQueueProperty_Magiccookie, cookieData, cookieSize);
 free(cookieData);
 if (err) {
  AQ_TRACE("error in set kAudioQueueProperty_Magiccookie");
 }
}
 
void Audio_Queue::setState(State state)
{
 if (m_state == state) {
  
  return;
 }
 
 m_state = state;
 
 if (m_delegate) {
  m_delegate->audioQueueStateChanged(m_state);
 }
}

int Audio_Queue::enqueueBuffer()
{
 assert(!m_bufferInUse[m_fillBufferIndex]);
 
 AQ_TRACE("%s: entern", __PRETTY_FUNCTION__);
 
 m_bufferInUse[m_fillBufferIndex] = true;
 m_buffersUsed++;
 
 // enqueue buffer
 AudioQueueBufferRef fillBuf = m_audioQueueBuffer[m_fillBufferIndex];
 fillBuf->mAudioDataByteSize = m_bytesFilled;
 
 assert(m_packetsFilled > 0);
 OSStatus err = AudioQueueEnqueueBuffer(m_outAQ, fillBuf, m_packetsFilled, m_packetDescs);
 if (!err) {
  m_lastError = noErr;
  start();
 } else {
  
  AQ_TRACE("%s: error in AudioQueueEnqueueBuffern", __PRETTY_FUNCTION__);
  m_lastError = err;
  return 1;
 }
 
 // go to next buffer
 if (++m_fillBufferIndex >= AQ_BUFFERS) {
  m_fillBufferIndex = 0; 
 }
 // reset bytes filled
 m_bytesFilled = 0;
 // reset packets filled
 m_packetsFilled = 0;
 
 // wait until next buffer is not in use
 if (m_bufferInUse[m_fillBufferIndex]) {
  AQ_TRACE("waiting for buffer %lun", m_fillBufferIndex);
  
  if (m_delegate) {
   m_delegate->audioQueueOverflow();
  }
  m_waitingonBuffer = true;
  return 0;
 }
 
 return 1;
}
 
int Audio_Queue::findQueueBuffer(AudioQueueBufferRef inBuffer)
{
 for (unsigned int i = 0; i < AQ_BUFFERS; ++i) {
  if (inBuffer == m_audioQueueBuffer[i]) {
   AQ_TRACE("findQueueBuffer %in", i);
   return i;
  }
 }
 return -1;
}
 
void Audio_Queue::enqueueCachedData()
{
 assert(!m_waitingOnBuffer);
 assert(!m_bufferInUse[m_fillBufferIndex]);
 
 
 queued_packet_t *cur = m_queuedHead;
 while (cur) {
  int ret = handlePacket(cur->data, &cur->desc);
  if (ret == 0) {
   break; 
  }
  queued_packet_t *next = cur->next;
  free(cur);
  cur = next;
 }
 m_queuedHead = cur;
 
 
 if (cur == NULL) {
  m_queuedTail = NULL;
  if (m_delegate) {
   m_delegate->audioQueueUnderflow();
  }
 }
}
 
// this is called by the audio queue when it has finished decoding our data. 
// The buffer is now free to be reused.
void Audio_Queue::audioQueueOutputCallback(void *inClientData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer)
{
 Audio_Queue *audioQueue = static_cast(inClientData); 
 unsigned int bufIndex = audioQueue->findQueueBuffer(inBuffer);
 
 assert(audioQueue->m_bufferInUse[bufIndex]);
 
 audioQueue->m_bufferInUse[bufIndex] = false;
 audioQueue->m_buffersUsed--;
 
 if (audioQueue->m_buffersUsed == 0 && !audioQueue->m_queuedHead && audioQueue->m_delegate) {
  audioQueue->m_delegate->audioQueueBuffersEmpty();
 } else if (audioQueue->m_waitingOnBuffer) {
  audioQueue->m_waitingonBuffer = false;
  audioQueue->enqueueCachedData();
 }
}

void Audio_Queue::audioQueueIsRunningCallback(void *inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID)
{
 Audio_Queue *audioQueue = static_cast(inClientData);
 
 AQ_TRACE("%s: entern", __PRETTY_FUNCTION__);
 
 UInt32 running;
 UInt32 output = sizeof(running);
 OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &output);
 if (err) {
  AQ_TRACE("%s: error in kAudioQueueProperty_IsRunningn", __PRETTY_FUNCTION__);
  return;
 }
 if (running) {
  AQ_TRACE("audio queue running!n");
  audioQueue->setState(RUNNING);
 } else {
  audioQueue->setState(IDLE);
 }
} 
 
} // namespace astreamer

audio_stream.h



#ifndef ASTREAMER_AUDIO_STREAM_H
#define ASTREAMER_AUDIO_STREAM_H

#import "http_stream.h"
#include "audio_queue.h"

#include 
#include 

namespace astreamer {
 
enum Audio_Stream_Error {
 AS_ERR_OPEN = 1,   // Cannot open the audio stream
 AS_ERR_STREAM_PARSE = 2, // Parse error
 AS_ERR_NETWORK = 3  // Network error
};
 
class Audio_Stream_Delegate;
 
class Audio_Stream : public HTTP_Stream_Delegate, public Audio_Queue_Delegate { 
public:
 Audio_Stream_Delegate *m_delegate;
 
 enum State {
  STOPPED,
  BUFFERING,
  PLAYING,
  SEEKING,
  FAILED,
  END_OF_FILE
 };
 
 Audio_Stream();
 virtual ~Audio_Stream();
 
 void open();
 void close();
 void pause();
 
 unsigned timePlayedInSeconds();
 unsigned durationInSeconds();
 void seekToTime(unsigned newSeekTime);
 
 void setUrl(CFURLRef url);
 void setStrictContentTypeChecking(bool strictChecking);
 void setDefaultContentType(std::string& defaultContentType);
 
 State state();
 
 
 void audioQueueStateChanged(Audio_Queue::State state);
 void audioQueueBuffersEmpty();
 void audioQueueOverflow();
 void audioQueueUnderflow();
 void audioQueueInitializationFailed();
 
 
 void streamIsReadyRead();
 void streamHasBytesAvailable(UInt8 *data, UInt32 numBytes);
 void streamEndEncountered();
 void streamErrorOccurred();
 void streammetaDataAvailable(std::map metaData);

private:
 
 Audio_Stream(const Audio_Stream&);
 Audio_Stream& operator=(const Audio_Stream&);
 
 bool m_httpStreamRunning;
 bool m_audioStreamParserRunning;
 
 size_t m_contentLength;
 
 State m_state;
 HTTP_Stream *m_httpStream;
 Audio_Queue *m_audioQueue;
 
 AudioFileStreamID m_audioFileStream; // the audio file stream parser
 
 SInt64 m_dataOffset;
 unsigned m_seekTime;
 
 bool m_strictContentTypeChecking;
 std::string m_defaultContentType;
 
 size_t contentLength();
 void closeAndSignalError(int error);
 void setState(State state);
 
 static void propertyValueCallback(void *inClientData, AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 *ioFlags);
 static void streamDataCallback(void *inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets, const void *inInputData, AudioStreamPacketDescription *inPacketDescriptions);
 
 AudioFileTypeID audioStreamTypeFromContentType(std::string contentType); 
};
 
class Audio_Stream_Delegate {
public:
 virtual void audioStreamStateChanged(Audio_Stream::State state) = 0;
 virtual void audioStreamErrorOccurred(int errorCode) = 0;
 virtual void audioStreammetaDataAvailable(std::map metaData) = 0;
}; 

} // namespace astreamer

#endif // ASTREAMER_AUDIO_STREAM_H

更多源码请点击下载:iOS音乐播放器实现代码

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