波浪球的效果一直都是想模仿的对象,在最近一段时间里模仿了这一界面,其实所用知识并不多。
1)、波浪的效果是利用三角函数来实现的,在自定义view中创建容量为width的数组,由y=Asin(Kx+T)+H得到每个x相对应的y值,然后存入数组里面。
2)、利用Android中Canvas提供的drawLine来从上部向下画线,每个像素上画完线之后就组成了图像。
3)、自定义view中的变量都与width建立了比例关系,可以任意大小,且效果一致。
4)、分别对y=Asin(Kx+T)+H中的T与H做valueAnimation的数字动画,就能实现波浪和上升的效果。
5)、利用Android中Paint的setXfermode来实现圆形效果。
6)、给外部提供了外部接口,可以对内部状态进行改变。
具体代码如下:
1 界面XML代码:
2、waveView的java代码:
package com.example.app_switchbutton;
import android.animation.ValueAnimator;
import android.content.Context;
import android.content.pm.ProviderInfo;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff;
import android.graphics.PorterDuffXfermode;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
public class waveView extends View {
private int widthSize;
private int heightSize;
private float[] mContentOneYs=null;
private float[] mContentTwoYs=null;
private float[] restoreones=null;
private float[] restoreTwos=null;
private float n=0.5f;
private int SWINGONE;
private int SWINGTWO;
private int OFFSETONE=0;
private int OFFSETTWO=0;
private Paint mPaint1;
private Paint mPaint2;
private Paint circlePaint;
private Canvas bitmapCanvas;
private Bitmap bitmap;
private float endValue;
public waveView(Context context){
super(context);
init();
}
public waveView(Context context, AttributeSet attributeSet){
super(context,attributeSet);
init();
}
private void init(){
mPaint1=new Paint();
mPaint1.setColor(Color.parseColor("#AB9DCF"));
mPaint1.setStrokeWidth(4);
mPaint1.setAlpha(240);
mPaint1.setStyle(Paint.Style.FILL);
mPaint1.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
mPaint2=new Paint();
mPaint2.setColor(Color.parseColor("#A2D1F3"));
mPaint2.setStrokeWidth(4);
mPaint2.setAlpha(240);
mPaint2.setStyle(Paint.Style.FILL);
mPaint2.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
circlePaint=new Paint();
circlePaint.setAntiAlias(true);
circlePaint.setColor(Color.GRAY);
// circlePaint.setAlpha(56);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
widthSize=MeasureSpec.getSize(widthMeasureSpec);
heightSize=widthSize;
setMeasuredDimension(widthSize,heightSize);
bitmap=Bitmap.createBitmap(widthSize,heightSize, Bitmap.Config.ARGB_8888);//实现圆球效果
bitmapCanvas=new Canvas(bitmap);
SWINGONE=widthSize/20;
SWINGTWO=widthSize/10;
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
getPoints();
}
private void getPoints(){
mContentOneYs=new float[widthSize];
mContentTwoYs=new float[widthSize];
restoreones=new float[widthSize];
restoreTwos=new float[widthSize];
for (int i=0;i
3、waveActivity的java代码:
package com.example.app_switchbutton;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
public class WaveViewActivity extends AppCompatActivity {
private Button begainButton;
private waveView waveview;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_wave_view);
waveview=(waveView)findViewById(R.id.waveview);
begainButton=(Button)findViewById(R.id.begainButtton);
begainButton.setonClickListener(new View.onClickListener() {
@Override
public void onClick(View v) {
waveview.begainAnimation();
}
});
}
}
在此也多些网上的老前辈的学习代码。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持考高分网。



