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Java多线程并发编程(互斥锁Reentrant Lock)

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Java多线程并发编程(互斥锁Reentrant Lock)

Java 中的锁通常分为两种:

通过关键字 synchronized 获取的锁,我们称为同步锁,上一篇有介绍到:Java 多线程并发编程 Synchronized 关键字。
java.util.concurrent(JUC)包里的锁,如通过继承接口 Lock 而实现的 ReentrantLock(互斥锁),继承 ReadWriteLock 实现的 ReentrantReadWriteLock(读写锁)。
本篇主要介绍 ReentrantLock(互斥锁)。

ReentrantLock(互斥锁)

ReentrantLock 互斥锁,在同一时间只能被一个线程所占有,在被持有后并未释放之前,其他线程若想获得该锁只能等待或放弃。

ReentrantLock 互斥锁是可重入锁,即某一线程可多次获得该锁。

公平锁 and 非公平锁

public ReentrantLock() {
    sync = new NonfairSync();
  }

  public ReentrantLock(boolean fair) {
    sync = fair ? new FairSync() : new NonfairSync();
  }

由 ReentrantLock 的构造函数可见,在实例化 ReentrantLock 的时候我们可以选择实例化一个公平锁或非公平锁,而默认会构造一个非公平锁。

公平锁与非公平锁区别在于竞争锁时的有序与否。公平锁可确保有序性(FIFO 队列),非公平锁不能确保有序性(即使也有 FIFO 队列)。

然而,公平是要付出代价的,公平锁比非公平锁要耗性能,所以在非必须确保公平的条件下,一般使用非公平锁可提高吞吐率。所以 ReentrantLock 默认的构造函数也是“不公平”的。

一般使用

DEMO1:

public class Test {

  private static class Counter {

    private ReentrantLock mReentrantLock = new ReentrantLock();

    public void count() {
      mReentrantLock.lock();
      try {
 for (int i = 0; i < 6; i++) {
   System.out.println(Thread.currentThread().getName() + ", i = " + i);
 }
      } finally {
	      // 必须在 finally 释放锁
 mReentrantLock.unlock();
      }
    }
  }

  private static class MyThread extends Thread {

    private Counter mCounter;

    public MyThread(Counter counter) {
      mCounter = counter;
    }

    @Override
    public void run() {
      super.run();
      mCounter.count();
    }
  }

  public static void main(String[] var0) {
    Counter counter = new Counter();
    // 注:myThread1 和 myThread2 是调用同一个对象 counter
    MyThread myThread1 = new MyThread(counter);
    MyThread myThread2 = new MyThread(counter);
    myThread1.start();
    myThread2.start();
  }
}

DEMO1 输出:

Thread-0, i = 0
Thread-0, i = 1
Thread-0, i = 2
Thread-0, i = 3
Thread-0, i = 4
Thread-0, i = 5
Thread-1, i = 0
Thread-1, i = 1
Thread-1, i = 2
Thread-1, i = 3
Thread-1, i = 4
Thread-1, i = 5

DEMO1 仅使用了 ReentrantLock 的 lock 和 unlock 来提现一般锁的特性,确保线程的有序执行。此种场景 synchronized 也适用。

锁的作用域

DEMO2:

public class Test {

  private static class Counter {

    private ReentrantLock mReentrantLock = new ReentrantLock();

    public void count() {
      for (int i = 0; i < 6; i++) {
 mReentrantLock.lock();
 // 模拟耗时,突出线程是否阻塞
 try{
   Thread.sleep(100);
   System.out.println(Thread.currentThread().getName() + ", i = " + i);
 } catch (InterruptedException e) {
   e.printStackTrace();
 } finally {
	 // 必须在 finally 释放锁
   mReentrantLock.unlock();
 }
      }
    }

    public void doOtherThing(){
      for (int i = 0; i < 6; i++) {
 // 模拟耗时,突出线程是否阻塞
 try {
   Thread.sleep(100);
 } catch (InterruptedException e) {
   e.printStackTrace();
 }
 System.out.println(Thread.currentThread().getName() + " doOtherThing, i = " + i);
      }
    }
  }
  
  public static void main(String[] var0) {
    final Counter counter = new Counter();
    new Thread(new Runnable() {
      @Override
      public void run() {
 counter.count();
      }
    }).start();
    new Thread(new Runnable() {
      @Override
      public void run() {
 counter.doOtherThing();
      }
    }).start();
  }
}

DEMO2 输出:

Thread-0, i = 0
Thread-1 doOtherThing, i = 0
Thread-0, i = 1
Thread-1 doOtherThing, i = 1
Thread-0, i = 2
Thread-1 doOtherThing, i = 2
Thread-0, i = 3
Thread-1 doOtherThing, i = 3
Thread-0, i = 4
Thread-1 doOtherThing, i = 4
Thread-0, i = 5
Thread-1 doOtherThing, i = 5

DEMO3:

public class Test {

  private static class Counter {

    private ReentrantLock mReentrantLock = new ReentrantLock();

    public void count() {
      for (int i = 0; i < 6; i++) {
 mReentrantLock.lock();
 // 模拟耗时,突出线程是否阻塞
 try{
   Thread.sleep(100);
   System.out.println(Thread.currentThread().getName() + ", i = " + i);
 } catch (InterruptedException e) {
   e.printStackTrace();
 } finally {
   // 必须在 finally 释放锁
   mReentrantLock.unlock();
 }
      }
    }

    public void doOtherThing(){
      mReentrantLock.lock();
      try{
 for (int i = 0; i < 6; i++) {
   // 模拟耗时,突出线程是否阻塞
   try {
     Thread.sleep(100);
   } catch (InterruptedException e) {
     e.printStackTrace();
   }
   System.out.println(Thread.currentThread().getName() + " doOtherThing, i = " + i);
 }
      }finally {
 mReentrantLock.unlock();
      }

    }
  }

  public static void main(String[] var0) {
    final Counter counter = new Counter();
    new Thread(new Runnable() {
      @Override
      public void run() {
 counter.count();
      }
    }).start();
    new Thread(new Runnable() {
      @Override
      public void run() {
 counter.doOtherThing();
      }
    }).start();
  }
}

DEMO3 输出:

Thread-0, i = 0
Thread-0, i = 1
Thread-0, i = 2
Thread-0, i = 3
Thread-0, i = 4
Thread-0, i = 5
Thread-1 doOtherThing, i = 0
Thread-1 doOtherThing, i = 1
Thread-1 doOtherThing, i = 2
Thread-1 doOtherThing, i = 3
Thread-1 doOtherThing, i = 4
Thread-1 doOtherThing, i = 5

结合 DEMO2 和 DEMO3 输出可见,锁的作用域在于 mReentrantLock,因为所来自于 mReentrantLock。

可终止等待

DEMO4:

public class Test {

  static final int TIMEOUT = 300;

  private static class Counter {

    private ReentrantLock mReentrantLock = new ReentrantLock();

    public void count() {
      try{
 //lock() 不可中断
 mReentrantLock.lock();
 // 模拟耗时,突出线程是否阻塞
 for (int i = 0; i < 6; i++) {
   long startTime = System.currentTimeMillis();
   while (true) {
     if (System.currentTimeMillis() - startTime > 100)
break;
   }
   System.out.println(Thread.currentThread().getName() + ", i = " + i);
 }
      } finally {
 // 必须在 finally 释放锁
 mReentrantLock.unlock();
      }
    }

    public void doOtherThing(){
      try{
 //lockInterruptibly() 可中断,若线程没有中断,则获取锁
 mReentrantLock.lockInterruptibly();
 for (int i = 0; i < 6; i++) {
   // 模拟耗时,突出线程是否阻塞
   long startTime = System.currentTimeMillis();
   while (true) {
     if (System.currentTimeMillis() - startTime > 100)
break;
   }
   System.out.println(Thread.currentThread().getName() + " doOtherThing, i = " + i);
 }
      } catch (InterruptedException e) {
 System.out.println(Thread.currentThread().getName() + " 中断 ");
      }finally {
 // 若当前线程持有锁,则释放
 if(mReentrantLock.isHeldByCurrentThread()){
   mReentrantLock.unlock();
 }
      }
    }
  }

  public static void main(String[] var0) {
    final Counter counter = new Counter();
    new Thread(new Runnable() {
      @Override
      public void run() {
 counter.count();
      }
    }).start();
    Thread thread2 = new Thread(new Runnable() {
      @Override
      public void run() {
 counter.doOtherThing();
      }
    });
    thread2.start();
    long start = System.currentTimeMillis();
    while (true){
      if (System.currentTimeMillis() - start > TIMEOUT) {
 // 若线程还在运行,尝试中断
 if(thread2.isAlive()){
   System.out.println(" 不等了,尝试中断 ");
   thread2.interrupt();
 }
 break;
      }
    }
  }
}

DEMO4 输出:

Thread-0, i = 0
Thread-0, i = 1
Thread-0, i = 2
不等了,尝试中断
Thread-1 中断
Thread-0, i = 3
Thread-0, i = 4
Thread-0, i = 5

线程 thread2 等待 300ms 后 timeout,中断等待成功。

若把 TIMEOUT 改成 3000ms,输出结果:(正常运行)

Thread-0, i = 0
Thread-0, i = 1
Thread-0, i = 2
Thread-0, i = 3
Thread-0, i = 4
Thread-0, i = 5
Thread-1 doOtherThing, i = 0
Thread-1 doOtherThing, i = 1
Thread-1 doOtherThing, i = 2
Thread-1 doOtherThing, i = 3
Thread-1 doOtherThing, i = 4
Thread-1 doOtherThing, i = 5

定时锁

DEMO5:

public class Test {

  static final int TIMEOUT = 3000;

  private static class Counter {

    private ReentrantLock mReentrantLock = new ReentrantLock();

    public void count() {
      try{
 //lock() 不可中断
 mReentrantLock.lock();
 // 模拟耗时,突出线程是否阻塞
 for (int i = 0; i < 6; i++) {
   long startTime = System.currentTimeMillis();
   while (true) {
     if (System.currentTimeMillis() - startTime > 100)
break;
   }
   System.out.println(Thread.currentThread().getName() + ", i = " + i);
 }
      } finally {
 // 必须在 finally 释放锁
 mReentrantLock.unlock();
      }
    }

    public void doOtherThing(){
      try{
 //tryLock(long timeout, TimeUnit unit) 尝试获得锁
 boolean isLock = mReentrantLock.tryLock(300, TimeUnit.MILLISECONDS);
 System.out.println(Thread.currentThread().getName() + " isLock:" + isLock);
 if(isLock){
   for (int i = 0; i < 6; i++) {
     // 模拟耗时,突出线程是否阻塞
     long startTime = System.currentTimeMillis();
     while (true) {
if (System.currentTimeMillis() - startTime > 100)
  break;
     }
     System.out.println(Thread.currentThread().getName() + " doOtherThing, i = " + i);
   }
 }else{
   System.out.println(Thread.currentThread().getName() + " timeout");
 }
      } catch (InterruptedException e) {
 System.out.println(Thread.currentThread().getName() + " 中断 ");
      }finally {
 // 若当前线程持有锁,则释放
 if(mReentrantLock.isHeldByCurrentThread()){
   mReentrantLock.unlock();
 }
      }
    }
  }

  public static void main(String[] var0) {
    final Counter counter = new Counter();
    new Thread(new Runnable() {
      @Override
      public void run() {
 counter.count();
      }
    }).start();
    Thread thread2 = new Thread(new Runnable() {
      @Override
      public void run() {
 counter.doOtherThing();
      }
    });
    thread2.start();
  }
}

DEMO5 输出:

Thread-0, i = 0
Thread-0, i = 1
Thread-0, i = 2
Thread-1 isLock:false
Thread-1 timeout
Thread-0, i = 3
Thread-0, i = 4
Thread-0, i = 5

tryLock() 尝试获得锁,tryLock(long timeout, TimeUnit unit) 在给定的 timeout 时间内尝试获得锁,若超时,则不带锁往下走,所以必须加以判断。

ReentrantLock or synchronized

ReentrantLock 、synchronized 之间如何选择?

ReentrantLock 在性能上 比 synchronized 更胜一筹。

ReentrantLock 需格外小心,因为需要显式释放锁,lock() 后记得 unlock(),而且必须在 finally 里面,否则容易造成死锁。
synchronized 隐式自动释放锁,使用方便。

ReentrantLock 扩展性好,可中断锁,定时锁,自由控制。
synchronized 一但进入阻塞等待,则无法中断等待。

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