在.net4.0以后异步操作,并行计算变得异常简单,但是由于公司项目开发基于.net3.5所以无法用到4.0的并行计算以及Task等异步编程。因此,为了以后更方便的进行异步方式的开发,我封装实现了异步编程框架,通过BeginInvoke、EndInvoke的方式实现异步编程。
一、框架结构
整个框架包括四个部分
1、基类抽象Opeartor
我把每个异步执行过程称为一个Operate,因此需要一个Opeartor去执行
2、FuncAsync
异步的Func
3、ActionAsync
异步的Action
4、Asynchorus
对ActionAsync和FuncAsync的封装
Operator
Operator是一个抽象类,实现了IOperationAsync和IContinueWithAsync两个接口。
IOperationAsync实现了异步操作,IContinueWithAsync实现了类似于Task的ContinueWith方法,在当前异步操作完成后继续进行的操作
IOperationAsync接口详解
public interface IOperationAsync
{
IAsyncResult Invoke();
void Wait();
void CompletedCallBack(IAsyncResult ar);
void CatchException(Exception exception);
}
- Invoke():异步方法的调用
- Wait():等待异步操作执行
- CompletedCallBack():操作完成回调
- CatchException():抓取异常
IContinueWithAsync接口详情
public interface IContinueWithAsync
{
Operator Previous { get; set; }
Operator Next { get; set; }
Operator ContinueWithAsync(Action action);
Operator ContinueWithAsync(Action action, TParameter parameter);
}
Previous:前一个操作
Next:下一个操作
ContinueWithAsync():异步继续操作
public abstract class Operator : IOperationAsync, IContinueWithAsync
{
public IAsyncResult Middle;
public readonly string Id;
public Exception Exception { get; private set; }
public Operator Previous { get; set; }
public Operator Next { get; set; }
protected Operator()
{
Id = Guid.NewGuid().ToString();
}
public abstract IAsyncResult Invoke();
protected void SetAsyncResult(IAsyncResult result)
{
this.Middle = result;
}
public virtual void Wait()
{
if (!Middle.IsCompleted) Middle.AsyncWaitHandle.WaitOne();
}
public virtual void CompletedCallBack(IAsyncResult ar)
{
}
public void CatchException(Exception exception)
{
this.Exception = exception;
}
protected Operator ContinueAsync()
{
if (Next != null) Next.Invoke();
return Next;
}
public virtual Operator ContinueWithAsync(Action action)
{
Next = new ActionAsync(action);
Next.Previous = this;
return Next;
}
public virtual Operator ContinueWithAsync(Action action, TParameter parameter)
{
Next = new ActionAsync(action, parameter);
Next.Previous = this;
return Next;
}
public virtual Operator ContinueWithAsync(Func func)
{
Next = new FuncAsync();
Next.Previous = this;
return Next;
}
public virtual Operator ContinueWithAsync(Func func,
TParameter parameter)
{
Next = new FuncAsync(func, parameter);
Next.Previous = this;
return Next;
}
}
无返回异步操作
ActionAsync
public class ActionAsync : Operator
{
private readonly Action _action;
protected ActionAsync()
{
}
public ActionAsync(Action action)
: this()
{
this._action = action;
}
public override IAsyncResult Invoke()
{
var middle = _action.BeginInvoke(CompletedCallBack, null);
SetAsyncResult(middle);
return middle;
}
public override void CompletedCallBack(IAsyncResult ar)
{
try
{
_action.EndInvoke(ar);
}
catch (Exception exception)
{
this.CatchException(exception);
}
ContinueAsync();
}
}
public class ActionAsync : ActionAsync
{
public T Result;
private readonly Action _action1;
protected readonly T Parameter1;
public ActionAsync()
{
}
public ActionAsync(T parameter)
{
this.Parameter1 = parameter;
}
public ActionAsync(Action action, T parameter)
{
this._action1 = action;
this.Parameter1 = parameter;
}
public override IAsyncResult Invoke()
{
var result = _action1.BeginInvoke(Parameter1, CompletedCallBack, null);
SetAsyncResult(result);
return result;
}
public override void CompletedCallBack(IAsyncResult ar)
{
try
{
_action1.EndInvoke(ar);
}
catch (Exception exception)
{
this.CatchException(exception);
}
ContinueAsync();
}
}
有返回异步
FuncAsync实现了IFuncOperationAsync接口
IFuncOperationAsync
public interface IFuncOperationAsync{ void SetResult(T result); T GetResult(); }
- SetResult(T result):异步操作完成设置返回值
- GetResult():获取返回值
1)、FuncAsync
public class FuncAsync: Operator, IFuncOperationAsync { private TResult _result; public TResult Result { get { if (!Middle.IsCompleted || _result == null) { _result = GetResult(); } return _result; } } private readonly Func _func1; public FuncAsync() { } public FuncAsync(Func func) { this._func1 = func; } public override IAsyncResult Invoke() { var result = _func1.BeginInvoke(CompletedCallBack, null); SetAsyncResult(result); return result; } public override void CompletedCallBack(IAsyncResult ar) { try { var result = _func1.EndInvoke(ar); SetResult(result); } catch (Exception exception) { this.CatchException(exception); SetResult(default(TResult)); } ContinueAsync(); } public virtual TResult GetResult() { Wait(); return this._result; } public void SetResult(TResult result) { _result = result; } } public class FuncAsync : FuncAsync { protected readonly T1 Parameter1; private readonly Func _func2; public FuncAsync(Func action, T1 parameter1) : this(parameter1) { this._func2 = action; } protected FuncAsync(T1 parameter1) : base() { this.Parameter1 = parameter1; } public override IAsyncResult Invoke() { var result = _func2.BeginInvoke(Parameter1, CompletedCallBack, null); SetAsyncResult(result); return result; } public override void CompletedCallBack(IAsyncResult ar) { try { var result = _func2.EndInvoke(ar); SetResult(result); } catch (Exception exception) { CatchException(exception); SetResult(default(TResult)); } ContinueAsync(); } }
Asynchronous 异步操作封装
ActionAsync和FuncAsync为异步操作打下了基础,接下来最重要的工作就是通过这两个类执行我们的异步操作,为此我封装了一个异步操作类
主要封装了以下几个部分:
- WaitAll(IEnumerable
operations):等待所有操作执行完毕 - WaitAny(IEnumerable
operations):等待任意操作执行完毕 - ActionAsync
- FuncAsync
- ContinueWithAction
- ContinueWithFunc
后面四个包含若干个重载,这里只是笼统的代表一个类型的方法
WaitAll
public static void WaitAll(IEnumerableoperations) { foreach (var @operator in operations) { @operator.Wait(); } }
WaitAny
public static void WaitAny(IEnumerableoperations) { while (operations.All(o => !o.Middle.IsCompleted)) Thread.Sleep(100); }
等待时间可以自定义
ActionInvoke
public static Operator Invoke(Action action)
{
Operator operation = new ActionAsync(action);
operation.Invoke();
return operation;
}
public static Operator Invoke(Action action, T parameter)
{
Operator operation = new ActionAsync(action, parameter);
operation.Invoke();
return operation;
}
public static Operator Invoke(Action action, T1 parameter1, T2 parameter2)
{
Operator operation = new ActionAsync(action, parameter1, parameter2);
operation.Invoke();
return operation;
}
FuncInvoke
public static Operator Invoke(Func func) { Operator operation = new FuncAsync (func); operation.Invoke(); return operation; } public static Operator Invoke (Func func, TParameter parameter) { TParameter param = parameter; Operator operation = new FuncAsync (func, param); operation.Invoke(); return operation; } public static Operator Invoke (Func func, T1 parameter1, T2 parameter2) { Operator operation = new FuncAsync (func, parameter1, parameter2); operation.Invoke(); return operation; }
ContinueWithAction
public static Operator ContinueWithAsync(IEnumerableoperators, Action action) { return Invoke(WaitAll, operators) .ContinueWithAsync(action); } public static Operator ContinueWithAsync (IEnumerable operators, Action action, TParameter parameter) { return Invoke(WaitAll, operators) .ContinueWithAsync(action, parameter); }
ContinueWithFunc
public static Operator ContinueWithAsync(IEnumerable operators,Func func) { return Invoke(WaitAll, operators) .ContinueWithAsync(func); } public static Operator ContinueWithAsync (IEnumerable operators, Func func, TParameter parameter) { return Invoke(WaitAll, operators) .ContinueWithAsync(func, parameter); }
这里有个bug当调用ContinueWithAsync后无法调用Wait等待,本来Wait需要从前往后等待每个异步操作,但是测试了下不符合预期结果。不过理论上来说应该无需这样操作,ContinueWithAsync只是为了当上一个异步操作执行完毕时继续执行的异步操作,若要等待,那不如两个操作放到一起,最后再等待依然可以实现。
前面的都是单步异步操作的调用,若需要对某集合进行某个方法的异步操作,可以foreach遍历
public void ForeachAsync(IEnumerbaleparameters) { foreach(string p in parameters) { Asynchronous.Invoke(Tast,p); } } public void Test(string parameter) { //TODO:做一些事 }
每次都需要去手写foreach,比较麻烦,因此实现类似于PLinq的并行计算方法实在有必要,不过有一点差别,PLinq是采用多核CPU进行并行计算,而我封装的仅仅遍历集合进行异步操作而已
ForeachAction
public static IEnumerableForeach (IEnumerable items, Action action) { return items.Select(t => Invoke(action, t)).ToList(); }
ForeachFunc
public static IEnumerableForeach (IEnumerable items, Func func) { return items.Select(parameter => Invoke(func, parameter)).ToList(); }
如何使用
无返回值异步方法调用
public void DoSomeThing()
{
//TODO:
}
通过Asynchronous.Invoke(DoSomeThing) 执行
public void DoSomeThing(string parameter)
{
//TODO:
}
通过Asynchronous.Invoke(DoSomeThing,parameter) 执行
有返回值异步方法调用
public string DoSomeThing()
{
//TODO:
}
通过Asynchronous.Invoke(()=>DoSomeThing())执行
public string DoSomeThing(string parameter)
{
//TODO:
}
通过Asynchronous.Invoke(()=>DoSomeThing(parameter))执行,或者也可以传入参数通过Asynchronous.Invoke(p=>DoSomeThing(p),parameter)
无返回值Foreach
public void Test
{
int[] parameters = {1,2,3,4,5};
Asynchronous.Foreach(parameters,Console.WriteLine);
}
有返回值Foreach
public void Test
{
int[] parameters = {1,2,3,4,5};
var operators = Asynchronous.Foreach(parameters,p=> p*2);
Asynchrous.WaitAll(operators);
Asynchronous.Foreach(operators.Cast>(),
p=> Console.WriteLine(p.Result));
}
首先将集合每个值扩大2倍,然后输出
异步执行完再执行
public void Test
{
int[] parameters = {1,2,3,4,5};
var operators = Asynchronous.Foreach(parameters,p=> p*2);
Asynchrous.ContinueWithAsync(operators,Console.WriteLine,"执行完成");
}
每次执行完继续执行
可能有时候我们需要遍历一个集合,每个元素处理完成后我们需要输出XX处理完成
public void Test
{
int[] parameters = {1,2,3,4,5};
var operators = Asynchronous.Foreach(parameters,p=> p*2);
Asynchronous.Foreach(operators,o=>{
o.ContinueWithAsync(()={
//每个元素执行完时执行
if(o.Exception != null)
{
//之前执行时产生未处理的异常,这里可以捕获到
}
});
});
}
可以实现链式异步操作
public void Chain()
{
Asynchronous.Invoke(Console.WriteLine,1)
.ContinueWithAsync(Console.WriteLine,2)
.ContinueWithAsync(Console.WriteLine,3)
}
这样会按步骤输出1,2,3
结束语
以上只是列出了部分重载方法,其他重载方法无非就是加参数,本质实际是一样的。
希望对大家的学习有所帮助,在这祝大家新年快乐,新的一年大家一起努力。



