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Handler消息机制-Native层

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Handler消息机制-Native层

Handler消息机制-Native层

android12-release


Handler消息机制-FWK层


1. MessageQueue连接Native层

1.1 nativeInit初始化
  • NativeMessageQueue 继承MessageQueue、LooperCallback
  • Looper::getForThread() 获取TLS中的Looper对象;Looper::setForThread(mLooper) 保存native层的Looper到TLS
  • eventfd(0, EFD_NONBLOCK | EFD_CLOEXEC) 构造唤醒事件的fd;rebuildEpollLocked()重建Epoll实例并注册wake管道;这里Looper与Java层的Looper没有任何的关系

frameworks/base/core/jni/android_os_MessageQueue.cpp
system/core/libutils/include/utils/Looper.h
system/core/libutils/Looper.cpp

1.2 nativePollOnce阻塞操作
  • pollOnce() 处理Response数组中不带Callback的事件(ident >= 0 表示没有callback, 因为POLL_CALLBACK = -2),之后调用了pollInner()方法
  • pollInner() 查看Done:阶段,先处理Native的Message handler->handleMessage(message),再处理Request中response.request.callback->handleEvent(fd, events, data)


system/core/libutils/Looper.cpp

int Looper::pollOnce(int timeoutMillis, int* outFd, int* outEvents, void** outData) {
    int result = 0;
    for (;;) {
        while (mResponseIndex < mResponses.size()) {
            const Response& response = mResponses.itemAt(mResponseIndex++);
            int ident = response.request.ident;
            if (ident >= 0) {
                int fd = response.request.fd;
                int events = response.events;
                void* data = response.request.data;
#if DEBUG_POLL_AND_WAKE
                ALOGD("%p ~ pollOnce - returning signalled identifier %d: "
                        "fd=%d, events=0x%x, data=%p",
                        this, ident, fd, events, data);
#endif
                if (outFd != nullptr) *outFd = fd;
                if (outEvents != nullptr) *outEvents = events;
                if (outData != nullptr) *outData = data;
                return ident;
            }
        }

        if (result != 0) {
#if DEBUG_POLL_AND_WAKE
            ALOGD("%p ~ pollOnce - returning result %d", this, result);
#endif
            if (outFd != nullptr) *outFd = 0;
            if (outEvents != nullptr) *outEvents = 0;
            if (outData != nullptr) *outData = nullptr;
            return result;
        }

        result = pollInner(timeoutMillis);
    }
}

int Looper::pollInner(int timeoutMillis) {
#if DEBUG_POLL_AND_WAKE
    ALOGD("%p ~ pollOnce - waiting: timeoutMillis=%d", this, timeoutMillis);
#endif

    // Adjust the timeout based on when the next message is due.
    if (timeoutMillis != 0 && mNextMessageUptime != LLONG_MAX) {
        nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
        int messageTimeoutMillis = toMillisecondTimeoutDelay(now, mNextMessageUptime);
        if (messageTimeoutMillis >= 0
                && (timeoutMillis < 0 || messageTimeoutMillis < timeoutMillis)) {
            timeoutMillis = messageTimeoutMillis;
        }
#if DEBUG_POLL_AND_WAKE
        ALOGD("%p ~ pollOnce - next message in %" PRId64 "ns, adjusted timeout: timeoutMillis=%d",
                this, mNextMessageUptime - now, timeoutMillis);
#endif
    }

    // Poll.
    int result = POLL_WAKE;
    mResponses.clear();
    mResponseIndex = 0;

    // We are about to idle.
    mPolling = true;

    struct epoll_event eventItems[EPOLL_MAX_EVENTS];
    int eventCount = epoll_wait(mEpollFd.get(), eventItems, EPOLL_MAX_EVENTS, timeoutMillis);

    // No longer idling.
    mPolling = false;

    // Acquire lock.
    mLock.lock();

    // Rebuild epoll set if needed.
    if (mEpollRebuildRequired) {
        mEpollRebuildRequired = false;
        rebuildEpollLocked();
        goto Done;
    }

    // Check for poll error.
    if (eventCount < 0) {
        if (errno == EINTR) {
            goto Done;
        }
        ALOGW("Poll failed with an unexpected error: %s", strerror(errno));
        result = POLL_ERROR;
        goto Done;
    }

    // Check for poll timeout.
    if (eventCount == 0) {
#if DEBUG_POLL_AND_WAKE
        ALOGD("%p ~ pollOnce - timeout", this);
#endif
        result = POLL_TIMEOUT;
        goto Done;
    }

    // Handle all events.
#if DEBUG_POLL_AND_WAKE
    ALOGD("%p ~ pollOnce - handling events from %d fds", this, eventCount);
#endif

    for (int i = 0; i < eventCount; i++) {
        int fd = eventItems[i].data.fd;
        uint32_t epollEvents = eventItems[i].events;
        if (fd == mWakeEventFd.get()) {
            if (epollEvents & EPOLLIN) {
                awoken();
            } else {
                ALOGW("Ignoring unexpected epoll events 0x%x on wake event fd.", epollEvents);
            }
        } else {
            ssize_t requestIndex = mRequests.indexOfKey(fd);
            if (requestIndex >= 0) {
                int events = 0;
                if (epollEvents & EPOLLIN) events |= EVENT_INPUT;
                if (epollEvents & EPOLLOUT) events |= EVENT_OUTPUT;
                if (epollEvents & EPOLLERR) events |= EVENT_ERROR;
                if (epollEvents & EPOLLHUP) events |= EVENT_HANGUP;
                pushResponse(events, mRequests.valueAt(requestIndex));
            } else {
                ALOGW("Ignoring unexpected epoll events 0x%x on fd %d that is "
                        "no longer registered.", epollEvents, fd);
            }
        }
    }
Done: ;

    // Invoke pending message callbacks.
    mNextMessageUptime = LLONG_MAX;
    while (mMessageEnvelopes.size() != 0) {
        nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
        const MessageEnvelope& messageEnvelope = mMessageEnvelopes.itemAt(0);
        if (messageEnvelope.uptime <= now) {
            // Remove the envelope from the list.
            // We keep a strong reference to the handler until the call to handleMessage
            // finishes.  Then we drop it so that the handler can be deleted *before*
            // we reacquire our lock.
            { // obtain handler
                sp handler = messageEnvelope.handler;
                Message message = messageEnvelope.message;
                mMessageEnvelopes.removeAt(0);
                mSendingMessage = true;
                mLock.unlock();

#if DEBUG_POLL_AND_WAKE || DEBUG_CALLBACKS
                ALOGD("%p ~ pollOnce - sending message: handler=%p, what=%d",
                        this, handler.get(), message.what);
#endif
                handler->handleMessage(message);
            } // release handler

            mLock.lock();
            mSendingMessage = false;
            result = POLL_CALLBACK;
        } else {
            // The last message left at the head of the queue determines the next wakeup time.
            mNextMessageUptime = messageEnvelope.uptime;
            break;
        }
    }

    // Release lock.
    mLock.unlock();

    // Invoke all response callbacks.
    for (size_t i = 0; i < mResponses.size(); i++) {
        Response& response = mResponses.editItemAt(i);
        if (response.request.ident == POLL_CALLBACK) {
            int fd = response.request.fd;
            int events = response.events;
            void* data = response.request.data;
#if DEBUG_POLL_AND_WAKE || DEBUG_CALLBACKS
            ALOGD("%p ~ pollOnce - invoking fd event callback %p: fd=%d, events=0x%x, data=%p",
                    this, response.request.callback.get(), fd, events, data);
#endif
            // Invoke the callback.  Note that the file descriptor may be closed by
            // the callback (and potentially even reused) before the function returns so
            // we need to be a little careful when removing the file descriptor afterwards.
            int callbackResult = response.request.callback->handleEvent(fd, events, data);
            if (callbackResult == 0) {
                removeFd(fd, response.request.seq);
            }

            // Clear the callback reference in the response structure promptly because we
            // will not clear the response vector itself until the next poll.
            response.request.callback.clear();
            result = POLL_CALLBACK;
        }
    }
    return result;
}
2. Handler消息机制-Native层 2.1 类比FWK层Handler消息机制对象


Native层自身有套Handler机制,Looper.h文件中,定义了Message结构体,MessageHandler消息处理类,LooperCallback 回调类,Looper类。Native也有Looper::prepare()、Looper::sendMessage()、Looper::wake()、Looper::pollOnce()等,这里不在描述类比查看Handler消息机制-FWK层,注意上面nativePollOnce阻塞操作。接下来系统中LooperCallback使用案例。

system/core/libutils/include/utils/Looper.h

struct Message {
    Message() : what(0) { }
    Message(int w) : what(w) { }

    
    int what;
};



class MessageHandler : public virtual RefBase {
protected:
    virtual ~MessageHandler();

public:
    
    virtual void handleMessage(const Message& message) = 0;
};



class WeakMessageHandler : public MessageHandler {
protected:
    virtual ~WeakMessageHandler();

public:
    WeakMessageHandler(const wp& handler);
    virtual void handleMessage(const Message& message);

private:
    wp mHandler;
};



class LooperCallback : public virtual RefBase {
protected:
    virtual ~LooperCallback();

public:
    
    virtual int handleEvent(int fd, int events, void* data) = 0;
};
2.2 LooperCallback使用案例

2.2.1 SensorService中Receiver

APP注册SensorEventListener-Android12
SensorService数据传递给APP-Android12

  • 注册Sensor监听JNI Natvie层创建的接收器Receiver继承LooperCallback,这里fd就是mReceiveFd
  • 在查看mSendFd监听,是在注册创建SensorEventConnection后,updateLooperRegistration更新Looper,这里的Looper获取的是SensorService中的mLooper

frameworks/native/libs/sensor/BitTube.cpp

int BitTube::getFd() const
{
    return mReceiveFd;
}

int BitTube::getSendFd() const
{
    return mSendFd;
}
2.2.2 InputManagerService中InputChannel

InputChannel通道建立-Android12

  • 服务端serverChannel添加 LooperEventCallback
  • clientChannel给到上层,InputEventReceiver在通过JNI初始化NativeInputEventReceiver后调用receiver->initialize() --> NativeInputEventReceiver::setFdEvents()

frameworks/native/libs/input/InputTransport.cpp

status_t InputChannel::openInputChannelPair(const std::string& name,
                                            std::unique_ptr& outServerChannel,
                                            std::unique_ptr& outClientChannel) {
    int sockets[2];
    if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
        status_t result = -errno;
        ALOGE("channel '%s' ~ Could not create socket pair.  errno=%s(%d)", name.c_str(),
              strerror(errno), errno);
        outServerChannel.reset();
        outClientChannel.reset();
        return result;
    }

    int bufferSize = SOCKET_BUFFER_SIZE;
    setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));

    sp token = new BBinder();

    std::string serverChannelName = name + " (server)";
    android::base::unique_fd serverFd(sockets[0]);
    outServerChannel = InputChannel::create(serverChannelName, std::move(serverFd), token);

    std::string clientChannelName = name + " (client)";
    android::base::unique_fd clientFd(sockets[1]);
    outClientChannel = InputChannel::create(clientChannelName, std::move(clientFd), token);
    return OK;
}
3 FWK层和Native层互操 待续~
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